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Author
2015-01-29
move autocrafter, tp-tube and filter-injector crafts to their respective code...
Tim
2015-01-29
update all formspecs "current_name" to "context" to reflect current api
Tim
2015-01-29
split the filter-injector specific code out of the generic item_transport
Tim
2015-01-29
add infotexts to the teleportation tube
Tim
2015-01-29
improve/style tp tube formspec and formspec handling
Tim
2015-01-29
add sanity check for upgrade cases of autocrafters with broken metadata (espe...
Tim
2015-01-29
improve autocrafter infotext handling
Tim
2015-01-29
use swap_node in autoplace_pipes for pipesegments so the source would be kept...
Tim
2015-01-28
use on_destruct instead of after_dig_node to clean up the cache entry to avoi...
Tim
2015-01-28
call after_recipe_change also when moving the output item to src or dst to st...
Tim
2015-01-28
don't add unknown or groupnamed items to the crafting grid when setting it vi...
Tim
2015-01-28
make sure the autocrafter runs after an upgrade
Tim
2015-01-28
improve upgrade of autocrafter from both former versions
Tim
2015-01-28
allow virtual item moving from output to the recipe grid
Tim
2015-01-28
simplify autocrafter code a bit
Tim
2015-01-28
add an output field, that is being filled with the crafting result and can be...
Tim
2015-01-28
use the default background colors and hotbar image for the autocrafter formspec
Tim
2015-01-28
allow moving virtual items within the crafting grid
Tim
2015-01-28
abstract adding of virtual items
Tim
2015-01-28
on_ -> after_ to be consistent with minetest api usage of these prefixes
Tim
2015-01-28
add an enable/disable button to the autocrafter
Tim
2015-01-27
let the infotext show what we are crafting, or if we craft at all
Tim
2015-01-27
let the autocrafter catch up on missed crafts
Tim
2015-01-27
use nodetimers instead of abm's to run the autocrafters; only run autocrafter...
Tim
2015-01-27
split autocraft into a run function and a function autocrafting a singe step
Tim
2015-01-27
also cache the recipe consumption to get rid of an additional loop per craft
Tim
2015-01-27
remove unnecessary looping and testing, since we only check and update the ca...
Tim
2015-01-27
reduce stacksizes and wear of virtual items on update instead of leaving the ...
Tim
2015-01-27
rename variables to reflect the official api and making the code more clear
Tim
2015-01-27
reduce table lookups and hash_node_position calculations
Tim
2015-01-27
Add intermediate button state for sorttube enabler
est31
2015-01-26
Color up the enable/disable buttons for sorttube
est31
2015-01-25
use a hashmap to manage teleportation tubes, to speedup lookups and tablemodi...
Tim
2015-01-25
improve tp_tube configuration handling to decrease disk i/o, handle empty str...
Tim
2015-01-23
OPTIMIZE _ALL_ THE TEXTURES! \:D/
Vanessa Ezekowitz
2015-01-22
Fix tubes only taking a single designated path.
Diego Martinez
2015-01-20
rewrite parts of the teleportation tube to avoid a few grave performance issues:
Tim
2015-01-20
Optimize sorting tube code a bit.
Diego Martinez
2015-01-16
use animated water for pouring spigot
Vanessa Ezekowitz
2015-01-15
Use mesh nodes for all nodebox-based pipe-related nodes
Vanessa Ezekowitz
2015-01-10
sanity checking, stop crash in case of garbage inventory data
Vanessa Ezekowitz
2014-12-27
allow sorting tubes to be dug, despite virtual items in the inventories
Tim
2014-11-30
minetest.env:* --> minetest.*
Vanessa Ezekowitz
2014-11-22
update to use current mesecons API
Vanessa Ezekowitz
2014-11-16
Make filters behave correctly with protected areas (fixes #74)
Novatux
2014-11-02
Make items in autocrafters virtual as well
Novatux
2014-09-21
use default copper instead of moreores copper for the water pump recipe
Tim
2014-09-12
Fix #73
Novatux
2014-08-24
fix undefined node crash
Vanessa Ezekowitz
2014-08-23
quick hack to prevent crash in load_position() call if given a set of
Vanessa Ezekowitz
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