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Author
2013-12-21
mesecons_rules must be global. made so, confined to pipeworks.{} table.
Vanessa Ezekowitz
2013-12-21
rules_all has to be global. made it so, confined to pipeworks.{} table
Vanessa Ezekowitz
2013-12-21
local-ize a couple of variables
Vanessa Ezekowitz
2013-12-21
fix small typos (False -> false)
Vanessa Ezekowitz
2013-12-21
A few fixes
Novatux
2013-12-17
get rid of a redundant comment
Vanessa Ezekowitz
2013-12-17
close the file handle after checking if the config file exists, add a comment
Vanessa Ezekowitz
2013-12-17
remove redundant ~= nil
Vanessa Ezekowitz
2013-12-17
don't write pipeworks config file anymore. if a user needs one, they can
Vanessa Ezekowitz
2013-12-15
notvel function can't be local - made global and confined to pipeworks.{}
Vanessa Ezekowitz
2013-12-15
tube_item has to be global. confined it to pipeworks.{} table.
Vanessa Ezekowitz
2013-12-15
local-ize one last var
Vanessa Ezekowitz
2013-12-15
local-ize a few more variables
Vanessa Ezekowitz
2013-12-15
local-ize yet a few more variables
Vanessa Ezekowitz
2013-12-15
local-ize a few more variables and functions
Vanessa Ezekowitz
2013-12-15
get rid of an excess print() call
Vanessa Ezekowitz
2013-12-15
local-ize a few more functions
Vanessa Ezekowitz
2013-12-15
fix incorrect variable name
Vanessa Ezekowitz
2013-12-15
default settings have to be global or pipeworks can't see them
Vanessa Ezekowitz
2013-12-15
local-ize a few more variables, move all of the nodebox models
Vanessa Ezekowitz
2013-12-15
local-ize pretty muchg everything that was previously global except where
Vanessa Ezekowitz
2013-12-10
catch a similar nil condition in the node breaker
Vanessa Ezekowitz
2013-12-10
More sanity checks on the nodeside() function, courtesy ShadowNinja
Vanessa Ezekowitz
2013-12-10
Better way to catch that incoming nil, return a real value on the way out
Vanessa Ezekowitz
2013-12-10
Revert "catch nil return from facedir_to_dir() in tube autoplace code"
Vanessa Ezekowitz
2013-12-10
catch nil return from facedir_to_dir() in tube autoplace code
Vanessa Ezekowitz
2013-12-03
add "metallic" tube connection image for other mods to use
Vanessa Ezekowitz
2013-12-02
make the tube connection images for furnaces/chests into overlays
Vanessa Ezekowitz
2013-11-28
Phased out old register_on_punchnode() calls in favor of per-node on_punch
Vanessa Ezekowitz
2013-11-28
Removed code that detects technic and disables default recipes.
Vanessa Ezekowitz
2013-11-27
Add recipes for fountainhead and one-way tube
Vanessa Ezekowitz
2013-11-26
limit tube autoconnect checking to only run if tube.connect_sides
Vanessa Ezekowitz
2013-11-26
Make the tube_connects={} method work properly for technic devices.
Vanessa Ezekowitz
2013-11-25
get rid of some extraneous print statements
Vanessa Ezekowitz
2013-11-25
Split pipe and tube autorouting functions into separate files.
Vanessa Ezekowitz
2013-11-19
fix bad lighting on one-way tube
Vanessa Ezekowitz
2013-11-14
stop leaking clone_node() function outside of pipeworks namespace
Vanessa Ezekowitz
2013-11-09
fix non-working water flow sensor, add proper side texture for it
Vanessa Ezekowitz
2013-10-30
Fix node breaker crash.
Novatux
2013-10-30
Fix autocrafter not taking enough items if number of needed items of a kind >...
Novatux
2013-10-29
make worldpath and modpath pipeworks-namespace-specific and global
Vanessa Ezekowitz
2013-10-27
Add fountainhead (vertical spigot, basically).
Vanessa Ezekowitz
2013-10-24
Make nodebreaker and deployer use wood group instead of default wood
Vanessa Ezekowitz
2013-10-24
Fix for player height
Novatux
2013-10-24
Complete fake player for deployer
Novatux
2013-10-21
Fix crossing tube and one way tube.
Novatux
2013-10-21
FiX CYCLIC option being ignored.
Novatux
2013-10-20
Merge branch 'master' of github.com:VanessaE/pipeworks
Vanessa Ezekowitz
2013-10-20
Furnace and chest textures now have pipeworks-specific names to allow
Vanessa Ezekowitz
2013-10-19
Add one way tube
Novatux
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