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AgeCommit message (Expand)Author
2013-12-15fix incorrect variable nameVanessa Ezekowitz
2013-12-15default settings have to be global or pipeworks can't see themVanessa Ezekowitz
2013-12-15local-ize a few more variables, move all of the nodebox modelsVanessa Ezekowitz
2013-12-15local-ize pretty muchg everything that was previously global except whereVanessa Ezekowitz
2013-12-10catch a similar nil condition in the node breakerVanessa Ezekowitz
2013-12-10More sanity checks on the nodeside() function, courtesy ShadowNinjaVanessa Ezekowitz
2013-12-10Better way to catch that incoming nil, return a real value on the way outVanessa Ezekowitz
2013-12-10Revert "catch nil return from facedir_to_dir() in tube autoplace code"Vanessa Ezekowitz
2013-12-10catch nil return from facedir_to_dir() in tube autoplace codeVanessa Ezekowitz
2013-12-03add "metallic" tube connection image for other mods to useVanessa Ezekowitz
2013-12-02make the tube connection images for furnaces/chests into overlaysVanessa Ezekowitz
2013-11-28Phased out old register_on_punchnode() calls in favor of per-node on_punchVanessa Ezekowitz
2013-11-28Removed code that detects technic and disables default recipes.Vanessa Ezekowitz
2013-11-27Add recipes for fountainhead and one-way tubeVanessa Ezekowitz
2013-11-26limit tube autoconnect checking to only run if tube.connect_sidesVanessa Ezekowitz
2013-11-26Make the tube_connects={} method work properly for technic devices.Vanessa Ezekowitz
2013-11-25get rid of some extraneous print statementsVanessa Ezekowitz
2013-11-25Split pipe and tube autorouting functions into separate files.Vanessa Ezekowitz
2013-11-19fix bad lighting on one-way tubeVanessa Ezekowitz
2013-11-14stop leaking clone_node() function outside of pipeworks namespaceVanessa Ezekowitz
2013-11-09fix non-working water flow sensor, add proper side texture for itVanessa Ezekowitz
2013-10-30Fix node breaker crash.Novatux
2013-10-30Fix autocrafter not taking enough items if number of needed items of a kind >...Novatux
2013-10-29make worldpath and modpath pipeworks-namespace-specific and globalVanessa Ezekowitz
2013-10-27Add fountainhead (vertical spigot, basically).Vanessa Ezekowitz
2013-10-24Make nodebreaker and deployer use wood group instead of default woodVanessa Ezekowitz
2013-10-24Fix for player heightNovatux
2013-10-24Complete fake player for deployerNovatux
2013-10-21Fix crossing tube and one way tube.Novatux
2013-10-21FiX CYCLIC option being ignored.Novatux
2013-10-20Merge branch 'master' of github.com:VanessaE/pipeworksVanessa Ezekowitz
2013-10-20Furnace and chest textures now have pipeworks-specific names to allowVanessa Ezekowitz
2013-10-19Add one way tubeNovatux
2013-10-15Check for on_metadata_inventory_takeCy
2013-10-14Multiple updates:Cy
2013-10-06Better deployer and node breaker mesecons rules.Novatux
2013-10-04tweak readme to mention the correct place for the documentationVanessa Ezekowitz
2013-10-04Moved crafting guide to a separate branch (gh-pages)Vanessa Ezekowitz
2013-10-04fix incorrect usage of after_place_nodeVanessa Ezekowitz
2013-10-04simplify autocrafterCache, remove cache entry on node dig and disable debug o...chlue
2013-10-04clean up formatting a bitVanessa Ezekowitz
2013-10-04Made autocrafter take less CPU/timechlue
2013-09-13Fix hacky_swap_node to not repeatedly swap the same node in over and overPilcrow
2013-08-12Add note about teleporter tubes reserved channels.Uberi
2013-08-07fix nil references in flowing_logic.luaVanessa Ezekowitz
2013-08-06added reserved teleport channelshdastwb
2013-08-05always read default_settings.txt before reading the world-folder's settings fileVanessa Ezekowitz
2013-07-25Merge pull request #49 from hdastwb/notechaliasVanessaE
2013-07-25removed aliases to the technic deployers/node breakershdastwb
2013-07-22oops, technic doesn't need to load first, it depends on pipeworks! duhVanessa Ezekowitz