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path: root/new_flow_logic/register_local_pipes.lua
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-rw-r--r--new_flow_logic/register_local_pipes.lua8
1 files changed, 8 insertions, 0 deletions
diff --git a/new_flow_logic/register_local_pipes.lua b/new_flow_logic/register_local_pipes.lua
index ca12244..b8cb7f0 100644
--- a/new_flow_logic/register_local_pipes.lua
+++ b/new_flow_logic/register_local_pipes.lua
@@ -8,6 +8,9 @@
local thresholds = {}
-- limit on pump pressure - will not absorb more than can be taken
thresholds.pump_pressure = 2
+-- activation threshold for spigot
+-- should not be below 1, as spigot helper code indiscriminately places a water source node if run.
+thresholds.spigot_min = 1
@@ -15,6 +18,7 @@ local pipes_full_nodenames = pipeworks.pipes_full_nodenames
local pipes_empty_nodenames = pipeworks.pipes_empty_nodenames
local register = pipeworks.flowables.register
+local flowlogic = pipeworks.flowlogic
@@ -40,5 +44,9 @@ if pipeworks.enable_pipes then
register.simple(spigot_off)
register.intake_simple(pump_on, thresholds.pump_pressure)
+ -- TODO: the code doesn't currently care if the spigot is the visually flowing node or not.
+ -- So some mechanism to register on/off states would be nice
+ register.output(spigot_off, thresholds.spigot_min, flowlogic.helpers.output_spigot)
+ register.output(spigot_on, thresholds.spigot_min, flowlogic.helpers.output_spigot)
end
end