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-rw-r--r--deployer.lua289
1 files changed, 0 insertions, 289 deletions
diff --git a/deployer.lua b/deployer.lua
deleted file mode 100644
index 360a0c5..0000000
--- a/deployer.lua
+++ /dev/null
@@ -1,289 +0,0 @@
-
---register aliases for when someone had technic installed, but then uninstalled it but not pipeworks
-minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
-minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
-
-minetest.register_craft({
- output = 'pipeworks:deployer_off 1',
- recipe = {
- {'group:wood', 'default:chest','group:wood'},
- {'default:stone', 'mesecons:piston','default:stone'},
- {'default:stone', 'mesecons:mesecon','default:stone'},
- }
-})
-
-local function swap_node(pos, name)
- local node = minetest.get_node(pos)
- if node.name == name then
- return
- end
- node.name = name
- minetest.swap_node(pos, node)
-end
-
-local function delay(x)
- return (function() return x end)
-end
-
-local function deployer_on(pos, node)
- if node.name ~= "pipeworks:deployer_off" then
- return
- end
-
- --locate the above and under positions
- local dir = minetest.facedir_to_dir(node.param2)
- local pos_under, pos_above = {x = pos.x - dir.x, y = pos.y - dir.y, z = pos.z - dir.z}, {x = pos.x - 2*dir.x, y = pos.y - 2*dir.y, z = pos.z - 2*dir.z}
-
- swap_node(pos, "pipeworks:deployer_on")
- nodeupdate(pos)
-
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local invlist = inv:get_list("main")
- for i, stack in ipairs(invlist) do
- if stack:get_name() ~= nil and stack:get_name() ~= "" then--and minetest.get_node(pos_under).name == "air" then --obtain the first non-empty item slot
- local pitch
- local yaw
- if dir.z < 0 then
- yaw = 0
- pitch = 0
- elseif dir.z > 0 then
- yaw = math.pi
- pitch = 0
- elseif dir.x < 0 then
- yaw = 3*math.pi/2
- pitch = 0
- elseif dir.x > 0 then
- yaw = math.pi/2
- pitch = 0
- elseif dir.y > 0 then
- yaw = 0
- pitch = -math.pi/2
- else
- yaw = 0
- pitch = math.pi/2
- end
- local placer = {
- get_inventory_formspec = delay(meta:get_string("formspec")),
- get_look_dir = delay({x = -dir.x, y = -dir.y, z = -dir.z}),
- get_look_pitch = delay(pitch),
- get_look_yaw = delay(yaw),
- get_player_control = delay({jump=false, right=false, left=false, LMB=false, RMB=false, sneak=false, aux1=false, down=false, up=false}),
- get_player_control_bits = delay(0),
- get_player_name = delay(meta:get_string("owner")),
- is_player = delay(true),
- is_fake_player = true,
- set_inventory_formspec = delay(),
- getpos = delay({x = pos.x, y = pos.y - 1.5, z = pos.z}), -- Player height
- get_hp = delay(20),
- get_inventory = delay(inv),
- get_wielded_item = delay(stack),
- get_wield_index = delay(i),
- get_wield_list = delay("main"),
- moveto = delay(),
- punch = delay(),
- remove = delay(),
- right_click = delay(),
- setpos = delay(),
- set_hp = delay(),
- set_properties = delay(),
- set_wielded_item = function(self, item) inv:set_stack("main", i, item) end,
- set_animation = delay(),
- set_attach = delay(),
- set_detach = delay(),
- set_bone_position = delay(),
- }
- local pointed_thing = {type="node", under=pos_under, above=pos_above}
- local stack2
- if minetest.registered_items[stack:get_name()] then
- stack2 = minetest.registered_items[stack:get_name()].on_place(stack, placer, pointed_thing) or stack
- end
- --if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then --infinite stacks ahoy!
- -- stack2:take_item()
- --end
- inv:set_stack("main", i, stack2)
- return
- end
- end
-end
-
-local deployer_off = function(pos, node)
- if node.name == "pipeworks:deployer_on" then
- swap_node(pos, "pipeworks:deployer_off")
- nodeupdate(pos)
- end
-end
-
-minetest.register_node("pipeworks:deployer_off", {
- description = "Deployer",
- tile_images = {"pipeworks_deployer_top.png","pipeworks_deployer_bottom.png","pipeworks_deployer_side2.png","pipeworks_deployer_side1.png",
- "pipeworks_deployer_back.png","pipeworks_deployer_front_off.png"},
- mesecons = {effector={rules=pipeworks.rules_all,action_on=deployer_on,action_off=deployer_off}},
- tube={insert_object=function(pos,node,stack,direction)
- local meta=minetest.get_meta(pos)
- local inv=meta:get_inventory()
- return inv:add_item("main",stack)
- end,
- can_insert=function(pos,node,stack,direction)
- local meta=minetest.get_meta(pos)
- local inv=meta:get_inventory()
- return inv:room_for_item("main",stack)
- end,
- input_inventory="main",
- connect_sides={back=1},
- can_remove = function(pos, node, stack, dir)
- return stack:get_count()
- end},
- is_ground_content = true,
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1},
- sounds = default.node_sound_stone_defaults(),
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec",
- "invsize[8,9;]"..
- "label[0,0;Deployer]"..
- "list[current_name;main;4,1;3,3;]"..
- "list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Deployer")
- local inv = meta:get_inventory()
- inv:set_size("main", 3*3)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main")
- end,
- after_place_node = function (pos, placer)
- pipeworks.scan_for_tube_objects(pos, placer)
- local placer_pos = placer:getpos()
-
- --correct for the player's height
- if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
-
- --correct for 6d facedir
- if placer_pos then
- local dir = {
- x = pos.x - placer_pos.x,
- y = pos.y - placer_pos.y,
- z = pos.z - placer_pos.z
- }
- local node = minetest.get_node(pos)
- node.param2 = minetest.dir_to_facedir(dir, true)
- minetest.set_node(pos, node)
- minetest.log("action", "real (6d) facedir: " .. node.param2)
- end
-
- minetest.get_meta(pos):set_string("owner", placer:get_player_name())
- end,
- after_dig_node = pipeworks.scan_for_tube_objects,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
- return 0
- end
- return count
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
- return 0
- end
- return stack:get_count()
- end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
- return 0
- end
- return stack:get_count()
- end
-})
-
-minetest.register_node("pipeworks:deployer_on", {
- description = "Deployer",
- tile_images = {"pipeworks_deployer_top.png","pipeworks_deployer_bottom.png","pipeworks_deployer_side2.png","pipeworks_deployer_side1.png",
- "pipeworks_deployer_back.png","pipeworks_deployer_front_on.png"},
- mesecons = {effector={rules=pipeworks.rules_all,action_on=deployer_on,action_off=deployer_off}},
- tube={insert_object=function(pos,node,stack,direction)
- local meta=minetest.get_meta(pos)
- local inv=meta:get_inventory()
- return inv:add_item("main",stack)
- end,
- can_insert=function(pos,node,stack,direction)
- local meta=minetest.get_meta(pos)
- local inv=meta:get_inventory()
- return inv:room_for_item("main",stack)
- end,
- input_inventory="main",
- connect_sides={back=1},
- can_remove = function(pos, node, stack, dir)
- return stack:get_count()
- end},
- is_ground_content = true,
- paramtype2 = "facedir",
- tubelike=1,
- drop = "pipeworks:deployer_off",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1,not_in_creative_inventory=1},
- sounds = default.node_sound_stone_defaults(),
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec",
- "invsize[8,9;]"..
- "label[0,0;Deployer]"..
- "list[current_name;main;4,1;3,3;]"..
- "list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Deployer")
- local inv = meta:get_inventory()
- inv:set_size("main", 3*3)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main")
- end,
- after_place_node = function (pos, placer)
- pipeworks.scan_for_tube_objects(pos, placer)
- local placer_pos = placer:getpos()
-
- --correct for the player's height
- if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
-
- --correct for 6d facedir
- if placer_pos then
- local dir = {
- x = pos.x - placer_pos.x,
- y = pos.y - placer_pos.y,
- z = pos.z - placer_pos.z
- }
- local node = minetest.get_node(pos)
- node.param2 = minetest.dir_to_facedir(dir, true)
- minetest.set_node(pos, node)
- minetest.log("action", "real (6d) facedir: " .. node.param2)
- end
-
- minetest.get_meta(pos):set_string("owner", placer:get_player_name())
- end,
- after_dig_node = pipeworks.scan_for_tube_objects,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
- return 0
- end
- return count
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
- return 0
- end
- return stack:get_count()
- end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
- return 0
- end
- return stack:get_count()
- end
-})