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authorthetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com>2017-09-30 20:16:00 +0100
committerthetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com>2017-09-30 21:27:50 +0100
commit40eeaac2ecb25dbc55f7315342e74723d6248534 (patch)
treec01da4e9ac67d84b372a69ef3b781020afb68af5 /register_flow_logic.lua
parent10221c6c153e4d20bf1d289fe218d29477400a4d (diff)
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internal refactoring of flowable node registration in preparation for enhanced flow checking logic
Diffstat (limited to 'register_flow_logic.lua')
-rw-r--r--register_flow_logic.lua40
1 files changed, 18 insertions, 22 deletions
diff --git a/register_flow_logic.lua b/register_flow_logic.lua
index c9df09c..8580188 100644
--- a/register_flow_logic.lua
+++ b/register_flow_logic.lua
@@ -1,29 +1,11 @@
-- register new flow logic ABMs
-- written 2017 by thetaepsilon
-local pipes_full_nodenames = pipeworks.pipes_full_nodenames
-local pipes_empty_nodenames = pipeworks.pipes_empty_nodenames
-
--- run pressure balancing ABM over all water-moving nodes
--- FIXME: DRY principle, get this from elsewhere in the code
-local pump_on = "pipeworks:pump_on"
-local pump_off = "pipeworks:pump_off"
-local spigot_off = "pipeworks:spigot"
-local spigot_on = "pipeworks:spigot_pouring"
-
-local pipes_all_nodenames = pipes_full_nodenames
-for _, pipe in ipairs(pipes_empty_nodenames) do
- table.insert(pipes_all_nodenames, pipe)
-end
-
-if pipeworks.enable_pipe_devices then
- table.insert(pipes_all_nodenames, pump_off)
- table.insert(pipes_all_nodenames, pump_on)
- table.insert(pipes_all_nodenames, spigot_on)
- table.insert(pipes_all_nodenames, spigot_off)
-end
+-- note that checking for feature toggles (because otherwise certain pipes aren't define)
+-- is now done by flowable_nodes_add_pipes.lua
+--[[
if pipeworks.enable_pipes then
minetest.register_abm({
nodenames = pipes_all_nodenames,
@@ -34,19 +16,32 @@ if pipeworks.enable_pipes then
end
})
end
+]]
+-- flowables.register.simple takes care of creating an array-like table of node names
+minetest.register_abm({
+ nodenames = pipeworks.flowables.list.simple_nodenames,
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ pipeworks.balance_pressure(pos, node)
+ end
+})
if pipeworks.enable_pipe_devices then
-- absorb water into pumps if it'll fit
minetest.register_abm({
- nodenames = { pump_on },
+ nodenames = pipeworks.flowables.inputs.nodenames,
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
pipeworks.run_pump_intake(pos, node)
end
})
+
-- output water from spigots
-- add both "on/off" spigots so one can be used to indicate a certain level of fluid.
+ -- temp. disabled as the node names were moved to flowable_node_add_pipes.lua
+ --[[
minetest.register_abm({
nodenames = { spigot_on, spigot_off },
interval = 1,
@@ -55,4 +50,5 @@ if pipeworks.enable_pipe_devices then
pipeworks.run_spigot_output(pos, node)
end
})
+ ]]
end