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authorthetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com>2017-09-27 14:14:33 +0100
committerthetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com>2017-09-27 14:14:33 +0100
commitf82570f58027ec7659c4050124fdc15d1203dbd8 (patch)
treeb13cec564d93313f9a9c5364071fae6e744655d4 /pipes.lua
parent2adcd3e777c45d5988ce21d3130fa8f6c6483e53 (diff)
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initial stub patches to re-implement new_flow_logic
Diffstat (limited to 'pipes.lua')
-rw-r--r--pipes.lua14
1 files changed, 14 insertions, 0 deletions
diff --git a/pipes.lua b/pipes.lua
index 9771e3b..5a48801 100644
--- a/pipes.lua
+++ b/pipes.lua
@@ -227,3 +227,17 @@ minetest.register_abm({
end
})
+
+-- run pressure balancing ABM over all water-moving nodes
+local pipes_all_nodenames = pipes_full_nodenames
+for _, pipe in ipairs(pipes_empty_nodenames) do
+ table.insert(pipes_all_nodenames, pipe)
+end
+minetest.register_abm({
+ nodenames = pipes_all_nodenames,
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ pipeworks.balance_pressure(pos, node)
+ end
+})