diff options
| -rw-r--r-- | init.lua | 15 | 
1 files changed, 10 insertions, 5 deletions
| @@ -228,7 +228,9 @@ minetest.register_chatcommand("set_no_interact_spawn",{  	description = "Set the spawn point for players without interact to your current position",  	privs = {server=true},  	func = function(name) -		local pos = minetest.get_player_by_name(name):getpos() +		local player = minetest.get_player_by_name(name) +		if not player then return end +		local pos = player:get_pos()  		minetest.setting_set("spawnpoint_no_interact",string.format("%s,%s,%s",pos.x,pos.y,pos.z))  		minetest.setting_save()  		return true, newplayer.colorize("#55FF55","Success: ").."Spawn point for players without interact set to: "..newplayer.colorize("#00FFFF",minetest.pos_to_string(pos)) @@ -240,7 +242,9 @@ minetest.register_chatcommand("set_interact_spawn",{  	description = "Set the spawn point for players with interact to your current position",  	privs = {server=true},  	func = function(name) -		local pos = minetest.get_player_by_name(name):getpos() +		local player = minetest.get_player_by_name(name) +		if not player then return end +		local pos = player:get_pos()  		minetest.setting_set("spawnpoint_interact",string.format("%s,%s,%s",pos.x,pos.y,pos.z))  		minetest.setting_save()  		return true, newplayer.colorize("#55FF55","Success: ").."Spawn point for players with interact set to: "..newplayer.colorize("#00FFFF",minetest.pos_to_string(pos)) @@ -302,12 +306,13 @@ minetest.register_chatcommand("spawn",{  	params = "",  	description = "Teleport to the spawn",  	func = function(name) -		local hasinteract = minetest.check_player_privs(name,{interact=true})  		local player = minetest.get_player_by_name(name) +		if not player then return end +		local hasinteract = minetest.check_player_privs(name,{interact=true})  		if hasinteract then  			local pos = minetest.setting_get_pos("spawnpoint_interact")  			if pos then -				player:setpos(pos) +				player:set_pos(pos)  				return true, "Teleporting to spawn..."  			else  				return true, newplayer.colorize("#FF0000","ERROR: ").."The spawn point is not set!" @@ -315,7 +320,7 @@ minetest.register_chatcommand("spawn",{  		else  			local pos = minetest.setting_get_pos("spawnpoint_no_interact")  			if pos then -				player:setpos(pos) +				player:set_pos(pos)  				return true, "Teleporting to spawn..."  			else  				return true, newplayer.colorize("#FF0000","ERROR: ").."The spawn point is not set!" | 
