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--Whiskers75's code
--AND block
-- Make the block:
minetest.register_node("mesecons_whiskers75:andblock", {
description = "AND block",
drawtype = "raillike",
tile_images = {"whiskers75andblock.png"},
inventory_image = {"whiskers75andblock.png"},
sunlight_propagates = true,
paramtype = 'light',
walkable = true,
groups = {dig_immediate=2},
material = minetest.digprop_constanttime(1.0),
})
minetest.register_on_punchnode(function(pos, node, puncher)
if node.name=="mesecons_whiskers75:andblock" then
anode = minetest.env:get_node({x=pos.x-1, y=pos.y, z=pos.z})
bnode = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z})
if anode.name=="mesecons:mesecon_on" and bnode.name=="mesecons:mesecon_on" then mesecon:receptor_on({x=pos.x, y=pos.y+1, z=pos.z}) end
end
end)
minetest.register_on_punchnode(function(pos, node, puncher)
if node.name=="mesecons_whiskers75:andblock" then
anode = minetest.env:get_node({x=pos.x-1, y=pos.y, z=pos.z})
bnode = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z})
if anode.name=="mesecons:mesecon_off" then mesecon:receptor_off({x=pos.x, y=pos.y+1, z=pos.z}) end
if bnode.name=="mesecons:mesecon_off" then mesecon:receptor_off({x=pos.x, y=pos.y+1, z=pos.z}) end
end
end)
function update(pos, node)
if node.name=="mesecons_whiskers75:andblock" then
anode = minetest.env:get_node({x=pos.x-1, y=pos.y, z=pos.z})
bnode = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z})
if anode.name=="mesecons:mesecon_off" then mesecon:receptor_off({x=pos.x, y=pos.y+1, z=pos.z}) end
if bnode.name=="mesecons:mesecon_off" then mesecon:receptor_off({x=pos.x, y=pos.y+1, z=pos.z}) end
end
if node.name=="mesecons_whiskers75:andblock" then
anode = minetest.env:get_node({x=pos.x-1, y=pos.y, z=pos.z})
bnode = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z})
if anode.name=="mesecons:mesecon_on" and bnode.name=="mesecons:mesecon_on" then mesecon:receptor_on({x=pos.x, y=pos.y+1, z=pos.z}) end
end
end
minetest.register_craft({
output = '"mesecons_whiskers75:andblock" 2',
recipe = {
{'"default:wood"', '', '"default:dirt"'},
}
})
mesecon:register_on_signal_on(update)
mesecon:register_on_signal_off(update)
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