1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
|
--MESECON TORCHES
minetest.register_craft({
output = '"mesecons_torch:mesecon_torch_on" 4',
recipe = {
{"mesecons:mesecon_off"},
{"default:stick"},
}
})
minetest.register_node("mesecons_torch:mesecon_torch_off", {
drawtype = "torchlike",
tile_images = {"jeija_torches_off.png", "jeija_torches_off_ceiling.png", "jeija_torches_off_side.png"},
inventory_image = "jeija_torches_off.png",
paramtype = "light",
walkable = false,
paramtype2 = "wallmounted",
legacy_wallmounted = true,
groups = {dig_immediate=2},
drop = '"mesecons_torch:mesecon_torch_on" 1',
description="Mesecon Torch",
})
minetest.register_node("mesecons_torch:mesecon_torch_on", {
drawtype = "torchlike",
tile_images = {"jeija_torches_on.png", "jeija_torches_on_ceiling.png", "jeija_torches_on_side.png"},
inventory_image = "jeija_torches_on.png",
wield_image = "jeija_torches_on.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
paramtype2 = "wallmounted",
legacy_wallmounted = true,
groups = {dig_immediate=2},
light_source = LIGHT_MAX-5,
description="Mesecon Torch",
})
--[[minetest.register_on_placenode(function(pos, newnode, placer)
if (newnode.name=="mesecons_torch:mesecon_torch_off" or newnode.name=="mesecons_torch:mesecon_torch_on")
and (newnode.param2==8 or newnode.param2==4) then
minetest.env:remove_node(pos)
--minetest.env:add_item(pos, "'mesecons_torch:mesecon_torch_on' 1")
end
end)]]
minetest.register_abm({
nodenames = {"mesecons_torch:mesecon_torch_off","mesecons_torch:mesecon_torch_on"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local pa = {x=0, y=0, z=0}
--pa.y = 1
local rules=mesecon:get_rules("mesecontorch")
if node.param2 == 4 then
pa.z = -2
rules=mesecon:rotate_rules_right(rules)
elseif node.param2 == 2 then
pa.x = -2
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees
elseif node.param2 == 5 then
pa.z = 2
rules=mesecon:rotate_rules_left(rules)
elseif node.param2 == 3 then
pa.x = 2
elseif node.param2 == 1 then
pa.y = 2
rules=mesecon:rotate_rules_down(rules)
elseif node.param2 == 0 then
pa.y = -2
rules=mesecon:rotate_rules_up(rules)
end
local postc = {x=pos.x-pa.x, y=pos.y-pa.y, z=pos.z-pa.z}
if mesecon:is_power_on(postc,0,0,0)==1 then
if node.name ~= "mesecons_torch:mesecon_torch_off" then
minetest.env:add_node(pos, {name="mesecons_torch:mesecon_torch_off",param2=node.param2})
mesecon:receptor_off(pos, rules_string)
end
else
if node.name ~= "mesecons_torch:mesecon_torch_on" then
minetest.env:add_node(pos, {name="mesecons_torch:mesecon_torch_on",param2=node.param2})
mesecon:receptor_on(pos, rules_string)
end
end
end
})
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_torch:mesecon_torch_on" then
mesecon:receptor_off(pos)
end
end
)
minetest.register_on_placenode(function(pos, node, placer)
if node.name == "mesecons_torch:mesecon_torch_on" then
local rules=mesecon:get_rules("mesecontorch")
if node.param2 == 4 then
rules=mesecon:rotate_rules_right(rules)
elseif node.param2 == 2 then
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees
elseif node.param2 == 5 then
rules=mesecon:rotate_rules_left(rules)
elseif node.param2 == 1 then
rules=mesecon:rotate_rules_down(rules)
elseif node.param2 == 0 then
rules=mesecon:rotate_rules_up(rules)
end
mesecon:receptor_on(pos, rules)
end
end)
mesecon:add_rules("mesecontorch",
{{x=1, y=0, z=0},
{x=0, y=0, z=1},
{x=0, y=0, z=-1},
{x=0, y=1, z=0},
{x=0, y=-1, z=0}})
mesecon:add_receptor_node("mesecons_torch:mesecon_torch_on")
mesecon:add_receptor_node_off("mesecons_torch:mesecon_torch_off")
-- Param2 Table (Block Attached To)
-- 5 = z-1
-- 3 = x-1
-- 4 = z+1
-- 2 = x+1
-- 0 = y+1
-- 1 = y-1
|