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-- Solar Panel
minetest.register_node("mesecons_solarpanel:solar_panel", {
drawtype = "nodebox",
tile_images = {"jeija_solar_panel.png"},
inventory_image = "jeija_solar_panel.png",
wield_image = "jeija_solar_panel.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
is_ground_content = true,
node_box = {
type = "wallmounted",
wall_bottom = {-0.4375, -0.5, -0.4375, 0.4375, -0.45, 0.4375},
wall_top = {-0.4375, 0.45, -0.4375, 0.4375, 0.5, 0.4375},
wall_side = {-0.5, -0.4375, -0.4375, -0.45, 0.4375, 0.4375},
},
selection_box = {
type = "wallmounted",
wall_bottom = {-0.4375, -0.5, -0.4375, 0.4375, -0.45, 0.4375},
wall_top = {-0.4375, 0.45, -0.4375, 0.4375, 0.5, 0.4375},
wall_side = {-0.5, -0.4375, -0.4375, -0.45, 0.4375, 0.4375},
},
furnace_burntime = 5,
groups = {dig_immediate=3},
description="Solar Panel",
after_dig_node = function(pos, node, digger)
mesecon:receptor_off(pos)
end,
})
minetest.register_craft({
output = '"mesecons_solarpanel:solar_panel" 1',
recipe = {
{'"mesecons_materials:silicon"', '"mesecons_materials:silicon"'},
{'"mesecons_materials:silicon"', '"mesecons_materials:silicon"'},
}
})
minetest.register_abm(
{nodenames = {"mesecons_solarpanel:solar_panel"},
interval = 0.1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local light = minetest.env:get_node_light(pos, nil)
if light == nil then light = 0 end
if light >= 12 then
mesecon:receptor_on(pos)
else
mesecon:receptor_off(pos)
end
end,
})
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