1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
|
-- MOVESTONE
-- Non-sticky:
-- Moves along mesecon lines
-- Pushes all blocks in front of it
--
-- Sticky one
-- Moves along mesecon lines
-- Pushes all block in front of it
-- Pull all blocks in its back
-- settings:
local timer_interval = 1 / mesecon.setting("movestone_speed", 3)
local max_push = mesecon.setting("movestone_max_push", 50)
local max_pull = mesecon.setting("movestone_max_pull", 50)
-- helper functions:
local function get_movestone_direction(rulename, is_vertical)
if is_vertical then
if rulename.z > 0 then
return {x = 0, y = -1, z = 0}
elseif rulename.z < 0 then
return {x = 0, y = 1, z = 0}
elseif rulename.x > 0 then
return {x = 0, y = -1, z = 0}
elseif rulename.x < 0 then
return {x = 0, y = 1, z = 0}
end
else
if rulename.z > 0 then
return {x = -1, y = 0, z = 0}
elseif rulename.z < 0 then
return {x = 1, y = 0, z = 0}
elseif rulename.x > 0 then
return {x = 0, y = 0, z = -1}
elseif rulename.x < 0 then
return {x = 0, y = 0, z = 1}
end
end
end
-- registration functions:
function mesecon.register_movestone(name, def, is_sticky, is_vertical)
local function movestone_move(pos, node, rulename)
local direction = get_movestone_direction(rulename, is_vertical)
local frontpos = vector.add(pos, direction)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
-- ### Step 1: Push nodes in front ###
local success, stack, oldstack = mesecon.mvps_push(frontpos, direction, max_push, owner)
if not success then
if stack == "protected" then
meta:set_string("infotext", "Can't move: protected area on the way")
return
end
minetest.get_node_timer(pos):start(timer_interval)
return
end
mesecon.mvps_move_objects(frontpos, direction, oldstack)
-- ### Step 2: Move the movestone ###
minetest.set_node(frontpos, node)
local meta2 = minetest.get_meta(frontpos)
meta2:set_string("owner", owner)
minetest.remove_node(pos)
mesecon.on_dignode(pos, node)
mesecon.on_placenode(frontpos, node)
minetest.get_node_timer(frontpos):start(timer_interval)
minetest.sound_play("movestone", { pos = pos, max_hear_distance = 20, gain = 0.5 }, true)
-- ### Step 3: If sticky, pull stack behind ###
if is_sticky then
local backpos = vector.subtract(pos, direction)
success, stack, oldstack = mesecon.mvps_pull_all(backpos, direction, max_pull, owner)
if success then
mesecon.mvps_move_objects(backpos, vector.multiply(direction, -1), oldstack, -1)
end
end
-- ### Step 4: Let things fall ###
minetest.check_for_falling(vector.add(pos, {x=0, y=1, z=0}))
end
def.is_ground_content = false
def.mesecons = {effector = {
action_on = function(pos, node, rulename)
if rulename and not minetest.get_node_timer(pos):is_started() then
movestone_move(pos, node, rulename)
end
end,
rules = mesecon.rules.default,
}}
def.after_place_node = mesecon.mvps_set_owner
def.on_punch = function(pos, node, player)
local player_name = player and player.get_player_name and player:get_player_name()
if mesecon.mvps_claim(pos, player_name) then
minetest.get_node_timer(pos):start(timer_interval)
minetest.chat_send_player(player_name, "Reclaimed movestone")
end
end
def.on_timer = function(pos, elapsed)
local sourcepos = mesecon.is_powered(pos)
if not sourcepos then
return
end
local rulename = vector.subtract(sourcepos[1], pos)
mesecon.activate(pos, minetest.get_node(pos), rulename, 0)
end
def.on_blast = mesecon.on_blastnode
minetest.register_node(name, def)
end
-- registration:
mesecon.register_movestone("mesecons_movestones:movestone", {
tiles = {
"jeija_movestone_side.png",
"jeija_movestone_side.png",
"jeija_movestone_arrows.png^[transformFX",
"jeija_movestone_arrows.png^[transformFX",
"jeija_movestone_arrows.png",
"jeija_movestone_arrows.png",
},
groups = {cracky = 3},
description = "Movestone",
sounds = default.node_sound_stone_defaults()
}, false, false)
mesecon.register_movestone("mesecons_movestones:sticky_movestone", {
tiles = {
"jeija_movestone_side.png",
"jeija_movestone_side.png",
"jeija_sticky_movestone.png^[transformFX",
"jeija_sticky_movestone.png^[transformFX",
"jeija_sticky_movestone.png",
"jeija_sticky_movestone.png",
},
groups = {cracky = 3},
description = "Sticky Movestone",
sounds = default.node_sound_stone_defaults(),
}, true, false)
mesecon.register_movestone("mesecons_movestones:movestone_vertical", {
tiles = {
"jeija_movestone_side.png",
"jeija_movestone_side.png",
"jeija_movestone_arrows.png^[transformFXR90",
"jeija_movestone_arrows.png^[transformR90",
"jeija_movestone_arrows.png^[transformFXR90",
"jeija_movestone_arrows.png^[transformR90",
},
groups = {cracky = 3},
description = "Vertical Movestone",
sounds = default.node_sound_stone_defaults()
}, false, true)
mesecon.register_movestone("mesecons_movestones:sticky_movestone_vertical", {
tiles = {
"jeija_movestone_side.png^(mesecons_glue.png^[opacity:127)",
"jeija_movestone_side.png^(mesecons_glue.png^[opacity:127)",
"jeija_movestone_arrows.png^[transformFXR90",
"jeija_movestone_arrows.png^[transformR90",
"jeija_movestone_arrows.png^[transformFXR90",
"jeija_movestone_arrows.png^[transformR90",
},
groups = {cracky = 3},
description = "Vertical Sticky Movestone",
sounds = default.node_sound_stone_defaults(),
}, true, true)
-- crafting:
-- base recipe:
minetest.register_craft({
output = "mesecons_movestones:movestone 2",
recipe = {
{"default:stone", "default:stone", "default:stone"},
{"group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable"},
{"default:stone", "default:stone", "default:stone"},
}
})
-- conversation:
minetest.register_craft({
type = "shapeless",
output = "mesecons_movestones:movestone",
recipe = {"mesecons_movestones:movestone_vertical"},
})
minetest.register_craft({
type = "shapeless",
output = "mesecons_movestones:movestone_vertical",
recipe = {"mesecons_movestones:movestone"},
})
minetest.register_craft({
type = "shapeless",
output = "mesecons_movestones:sticky_movestone",
recipe = {"mesecons_movestones:sticky_movestone_vertical"},
})
minetest.register_craft({
type = "shapeless",
output = "mesecons_movestones:sticky_movestone_vertical",
recipe = {"mesecons_movestones:sticky_movestone"},
})
-- make sticky:
minetest.register_craft({
output = "mesecons_movestones:sticky_movestone",
recipe = {
{"mesecons_materials:glue", "mesecons_movestones:movestone", "mesecons_materials:glue"},
}
})
minetest.register_craft({
output = "mesecons_movestones:sticky_movestone_vertical",
recipe = {
{"mesecons_materials:glue"},
{"mesecons_movestones:movestone_vertical"},
{"mesecons_materials:glue"},
}
})
-- legacy code:
minetest.register_alias("mesecons_movestones:movestone_active",
"mesecons_movestones:movestone")
minetest.register_alias("mesecons_movestones:sticky_movestone_active",
"mesecons_movestones:sticky_movestone")
|