summaryrefslogtreecommitdiff
path: root/mesecons_movestones/init.lua
blob: b7fb8f11aea96ca3184602a60bd194d6ec2f06c4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
-- MOVESTONE
-- Non-sticky:
-- Moves along mesecon lines
-- Pushes all blocks in front of it
--
-- Sticky one
-- Moves along mesecon lines
-- Pushes all block in front of it
-- Pull all blocks in its back

-- settings:
local timer_interval = 1 / mesecon.setting("movestone_speed", 3)
local max_push = mesecon.setting("movestone_max_push", 50)
local max_pull = mesecon.setting("movestone_max_pull", 50)

-- helper functions:
local function get_movestone_direction(rulename, is_vertical)
	if is_vertical then
		if rulename.z > 0 then
			return {x = 0, y = -1, z = 0}
		elseif rulename.z < 0 then
			return {x = 0, y = 1, z = 0}
		elseif rulename.x > 0 then
			return {x = 0, y = -1, z = 0}
		elseif rulename.x < 0 then
			return {x = 0, y = 1, z = 0}
		end
	else
		if rulename.z > 0 then
			return {x = -1, y = 0, z = 0}
		elseif rulename.z < 0 then
			return {x = 1, y = 0, z = 0}
		elseif rulename.x > 0 then
			return {x = 0, y = 0, z = -1}
		elseif rulename.x < 0 then
			return {x = 0, y = 0, z = 1}
		end
	end
end

-- registration functions:
function mesecon.register_movestone(name, def, is_sticky, is_vertical)
	local function movestone_move(pos, node, rulename)
		local direction = get_movestone_direction(rulename, is_vertical)
		local frontpos = vector.add(pos, direction)
		local meta = minetest.get_meta(pos)
		local owner = meta:get_string("owner")

		-- ### Step 1: Push nodes in front ###
		local success, stack, oldstack = mesecon.mvps_push(frontpos, direction, max_push, owner)
		if not success then
			if stack == "protected" then
				meta:set_string("infotext", "Can't move: protected area on the way")
				return
			end
			minetest.get_node_timer(pos):start(timer_interval)
			return
		end
		mesecon.mvps_move_objects(frontpos, direction, oldstack)

		-- ### Step 2: Move the movestone ###
		minetest.set_node(frontpos, node)
		local meta2 = minetest.get_meta(frontpos)
		meta2:set_string("owner", owner)
		minetest.remove_node(pos)
		mesecon.on_dignode(pos, node)
		mesecon.on_placenode(frontpos, node)
		minetest.get_node_timer(frontpos):start(timer_interval)
		minetest.sound_play("movestone", { pos = pos, max_hear_distance = 20, gain = 0.5 }, true)

		-- ### Step 3: If sticky, pull stack behind ###
		if is_sticky then
			local backpos = vector.subtract(pos, direction)
			success, stack, oldstack = mesecon.mvps_pull_all(backpos, direction, max_pull, owner)
			if success then
				mesecon.mvps_move_objects(backpos, vector.multiply(direction, -1), oldstack, -1)
			end
		end

		-- ### Step 4: Let things fall ###
		minetest.check_for_falling(vector.add(pos, {x=0, y=1, z=0}))
	end

	def.is_ground_content = false

	def.mesecons = {effector = {
		action_on = function(pos, node, rulename)
			if rulename and not minetest.get_node_timer(pos):is_started() then
				movestone_move(pos, node, rulename)
			end
		end,
		rules = mesecon.rules.default,
	}}

	def.after_place_node = mesecon.mvps_set_owner

	def.on_punch = function(pos, node, player)
		local player_name = player and player.get_player_name and player:get_player_name()
		if mesecon.mvps_claim(pos, player_name) then
			minetest.get_node_timer(pos):start(timer_interval)
			minetest.chat_send_player(player_name, "Reclaimed movestone")
		end
	end

	def.on_timer = function(pos, elapsed)
		local sourcepos = mesecon.is_powered(pos)
		if not sourcepos then
			return
		end
		local rulename = vector.subtract(sourcepos[1], pos)
		mesecon.activate(pos, minetest.get_node(pos), rulename, 0)
	end

	def.on_blast = mesecon.on_blastnode

	minetest.register_node(name, def)
end


-- registration:
mesecon.register_movestone("mesecons_movestones:movestone", {
	tiles = {
		"jeija_movestone_side.png",
		"jeija_movestone_side.png",
		"jeija_movestone_arrows.png^[transformFX",
		"jeija_movestone_arrows.png^[transformFX",
		"jeija_movestone_arrows.png",
		"jeija_movestone_arrows.png",
	},
	groups = {cracky = 3},
    description = "Movestone",
	sounds = default.node_sound_stone_defaults()
}, false, false)

mesecon.register_movestone("mesecons_movestones:sticky_movestone", {
	tiles = {
		"jeija_movestone_side.png",
		"jeija_movestone_side.png",
		"jeija_sticky_movestone.png^[transformFX",
		"jeija_sticky_movestone.png^[transformFX",
		"jeija_sticky_movestone.png",
		"jeija_sticky_movestone.png",
	},
	groups = {cracky = 3},
    description = "Sticky Movestone",
	sounds = default.node_sound_stone_defaults(),
}, true, false)

mesecon.register_movestone("mesecons_movestones:movestone_vertical", {
	tiles = {
		"jeija_movestone_side.png",
		"jeija_movestone_side.png",
		"jeija_movestone_arrows.png^[transformFXR90",
		"jeija_movestone_arrows.png^[transformR90",
		"jeija_movestone_arrows.png^[transformFXR90",
		"jeija_movestone_arrows.png^[transformR90",
	},
	groups = {cracky = 3},
    description = "Vertical Movestone",
	sounds = default.node_sound_stone_defaults()
}, false, true)

mesecon.register_movestone("mesecons_movestones:sticky_movestone_vertical", {
	tiles = {
		"jeija_movestone_side.png^(mesecons_glue.png^[opacity:127)",
		"jeija_movestone_side.png^(mesecons_glue.png^[opacity:127)",
		"jeija_movestone_arrows.png^[transformFXR90",
		"jeija_movestone_arrows.png^[transformR90",
		"jeija_movestone_arrows.png^[transformFXR90",
		"jeija_movestone_arrows.png^[transformR90",
	},
	groups = {cracky = 3},
    description = "Vertical Sticky Movestone",
	sounds = default.node_sound_stone_defaults(),
}, true, true)


-- crafting:
-- base recipe:
minetest.register_craft({
	output = "mesecons_movestones:movestone 2",
	recipe = {
		{"default:stone", "default:stone", "default:stone"},
		{"group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable"},
		{"default:stone", "default:stone", "default:stone"},
	}
})

-- conversation:
minetest.register_craft({
	type = "shapeless",
	output = "mesecons_movestones:movestone",
	recipe = {"mesecons_movestones:movestone_vertical"},
})

minetest.register_craft({
	type = "shapeless",
	output = "mesecons_movestones:movestone_vertical",
	recipe = {"mesecons_movestones:movestone"},
})

minetest.register_craft({
	type = "shapeless",
	output = "mesecons_movestones:sticky_movestone",
	recipe = {"mesecons_movestones:sticky_movestone_vertical"},
})

minetest.register_craft({
	type = "shapeless",
	output = "mesecons_movestones:sticky_movestone_vertical",
	recipe = {"mesecons_movestones:sticky_movestone"},
})

-- make sticky:
minetest.register_craft({
	output = "mesecons_movestones:sticky_movestone",
	recipe = {
		{"mesecons_materials:glue", "mesecons_movestones:movestone", "mesecons_materials:glue"},
	}
})

minetest.register_craft({
	output = "mesecons_movestones:sticky_movestone_vertical",
	recipe = {
		{"mesecons_materials:glue"},
		{"mesecons_movestones:movestone_vertical"},
		{"mesecons_materials:glue"},
	}
})


-- legacy code:
minetest.register_alias("mesecons_movestones:movestone_active",
		"mesecons_movestones:movestone")
minetest.register_alias("mesecons_movestones:sticky_movestone_active",
		"mesecons_movestones:sticky_movestone")