summaryrefslogtreecommitdiff
path: root/mesecons_movestones/init.lua
blob: b17874f8454bb35e538b6d31f81fbe6246d80b9e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
-- MOVESTONE
-- Non-sticky:
-- Moves along mesecon lines
-- Pushes all blocks in front of it
--
-- Sticky one
-- Moves along mesecon lines
-- Pushes all block in front of it
-- Pull all blocks in its back

function mesecon:get_movestone_direction(pos)
	getactivated = 0
	local lpos
	local getactivated = 0
	local rules = {
		{x=0,  y=1,  z=-1},
		{x=0,  y=0,  z=-1},
		{x=0,  y=-1, z=-1},
		{x=0,  y=1,  z=1},
		{x=0,  y=-1, z=1},
		{x=0,  y=0,  z=1},
		{x=1,  y=0,  z=0},
		{x=1,  y=1,  z=0},
		{x=1,  y=-1, z=0},
		{x=-1, y=1,  z=0},
		{x=-1, y=-1, z=0},
		{x=-1, y=0,  z=0}}

	lpos = {x=pos.x+1, y=pos.y, z=pos.z}
	for n = 1, 3 do
		if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
			return {x=0, y=0, z=-1}
		end
	end

	lpos = {x = pos.x-1, y = pos.y, z = pos.z}
	for n=4, 6 do
		if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
			return {x=0, y=0, z=1}
		end
	end

	lpos = {x = pos.x, y = pos.y, z = pos.z+1}
	for n=7, 9 do
		if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
			return {x=-1, y=0, z=0}
		end
	end

	lpos = {x = pos.x, y = pos.y, z = pos.z-1}
	for n=10, 12 do
		if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
			return {x=1, y=0, z=0}
		end
	end
end

minetest.register_node("mesecons_movestones:movestone", {
	tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
	paramtype2 = "facedir",
	legacy_facedir_simple = true,
	groups = {cracky=3},
    	description="Movestone",
	mesecons = {effector = {
		action_on = function (pos, node)
			local direction=mesecon:get_movestone_direction(pos)
			if not direction then return end
			local checknode={}
			local collpos={x=pos.x, y=pos.y, z=pos.z}
			repeat -- Check if it collides with a stopper
				collpos = addPosRule(collpos, direction)
				checknode=minetest.env:get_node(collpos)
				if mesecon:is_mvps_stopper(checknode.name) then 
					return
				end
			until checknode.name=="air"
			or checknode.name=="ignore" 
			or not(minetest.registered_nodes[checknode.name].liquidtype == "none")
			minetest.env:remove_node(pos)
			mesecon:update_autoconnect(pos)
			minetest.env:add_entity(pos, "mesecons_movestones:movestone_entity")
		end
	}}
})

minetest.register_entity("mesecons_movestones:movestone_entity", {
	physical = false,
	visual = "sprite",
	textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
	collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
	visual = "cube",

	on_punch = function(self, hitter)
		self.object:remove()
		hitter:get_inventory():add_item("main", "mesecons_movestones:movestone")
	end,

	on_step = function(self, dtime)
		local pos = self.object:getpos()
		local direction=mesecon:get_movestone_direction(pos)

		if not direction then
			minetest.env:add_node(pos, {name="mesecons_movestones:movestone"})
			self.object:remove()
			return
		end

		self.object:setvelocity({x=direction.x*3, y=direction.y*3, z=direction.z*3})

		mesecon:mvps_push(pos, direction)
	end,
})

minetest.register_craft({
	output = '"mesecons_movestones:movestone" 2',
	recipe = {
		{'"default:stone"', '"default:stone"', '"default:stone"'},
		{'"group:mesecon_conductor_craftable"', '"group:mesecon_conductor_craftable"', '"group:mesecon_conductor_craftable"'},
		{'"default:stone"', '"default:stone"', '"default:stone"'},
	}
})



-- STICKY_MOVESTONE

minetest.register_node("mesecons_movestones:sticky_movestone", {
	tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
	inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"),
	paramtype2 = "facedir",
	legacy_facedir_simple = true,
	groups = {cracky=3},
    	description="Sticky Movestone",
	mesecons = {effector = {
		action_on = function (pos, node)
			local direction=mesecon:get_movestone_direction(pos)
			if not direction then return end
			local checknode={}
			local collpos={x=pos.x, y=pos.y, z=pos.z}
			repeat -- Check if it collides with a stopper
				collpos = addPosRule(collpos, direction)
				checknode=minetest.env:get_node(collpos)
				if mesecon:is_mvps_stopper(checknode.name) then 
					return 
				end
			until checknode.name=="air"
			or checknode.name=="ignore" 
			or not(minetest.registered_nodes[checknode.name].liquidtype == "none")  
			repeat -- Check if it collides with a stopper (pull direction)
				collpos={x=collpos.x-direction.x, y=collpos.y-direction.y, z=collpos.z-direction.z}
				checknode=minetest.env:get_node(collpos)
				if mesecon:is_mvps_stopper(checknode.name) then
					return 
				end
			until checknode.name=="air"
			or checknode.name=="ignore" 
			or not(minetest.registered_nodes[checknode.name].liquidtype == "none")
			minetest.env:remove_node(pos)
			mesecon:update_autoconnect(pos)
			minetest.env:add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
		end
	}}
})

minetest.register_craft({
	output = '"mesecons_movestones:sticky_movestone" 2',
	recipe = {
		{'"mesecons_materials:glue"', '"mesecons_movestones:movestone"', '"mesecons_materials:glue"'},
	}
})

minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
	physical = false,
	visual = "sprite",
	textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
	collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
	visual = "cube",

	on_punch = function(self, hitter)
		self.object:remove()
		hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone')
	end,

	on_step = function(self, dtime)
		local pos = self.object:getpos()
		local colp = pos
		local direction=mesecon:get_movestone_direction(colp)

		if not direction then
			minetest.env:add_node(pos, {name="mesecons_movestones:sticky_movestone"})
			self.object:remove()
			return
		end

		self.object:setvelocity({x=direction.x*3, y=direction.y*3, z=direction.z*3})

		mesecon:mvps_push(pos, direction)

		--STICKY
		mesecon:mvps_pull_all(pos, direction)
	end,
})