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-- WALL BUTTON
-- A button that when pressed emits power for 1 second
-- and then turns off again
minetest.register_node("mesecons_button:button_off", {
drawtype = "nodebox",
tiles = {
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_off.png"
},
paramtype = "light",
paramtype2 = "facedir",
legacy_wallmounted = true,
walkable = false,
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 }
},
node_box = {
type = "fixed",
fixed = {
{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the thin plate behind the button
{ -4/16, -2/16, 4/16, 4/16, 2/16, 6/16 } -- the button itself
}
},
groups = {dig_immediate=2, mesecon_needs_receiver = 1},
description = "Button",
on_punch = function (pos, node)
mesecon:swap_node(pos, "mesecons_button:button_on")
local rules=mesecon.button_get_rules(node.param2)
mesecon:receptor_on(pos, rules)
minetest.after(1, mesecon.button_turnoff, {pos=pos, param2=node.param2})
end,
mesecons = {receptor = {
state = mesecon.state.off,
rules = button_get_rules
}}
})
minetest.register_node("mesecons_button:button_on", {
drawtype = "nodebox",
tiles = {
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_on.png"
},
paramtype = "light",
paramtype2 = "facedir",
legacy_wallmounted = true,
walkable = false,
light_source = LIGHT_MAX-7,
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 }
},
node_box = {
type = "fixed",
fixed = {
{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 },
{ -4/16, -2/16, 11/32, 4/16, 2/16, 6/16 }
}
},
groups = {dig_immediate=2, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
drop = 'mesecons_button:button_off',
description = "Button",
mesecons = {receptor = {
state = mesecon.state.on,
rules = button_get_rules
}}
})
mesecon.button_turnoff = function (params)
if minetest.env:get_node(params.pos).name=="mesecons_button:button_on" then
mesecon:swap_node(params.pos, "mesecons_button:button_off")
local rules=mesecon.button_get_rules(params.param2)
mesecon:receptor_off(params.pos, rules)
end
end
mesecon.button_get_rules = function(node)
local rules = mesecon.rules.buttonlike
if node.param2 == 2 then
rules=mesecon:rotate_rules_left(rules)
elseif node.param2 == 3 then
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
elseif node.param2 == 0 then
rules=mesecon:rotate_rules_right(rules)
end
return rules
end
minetest.register_craft({
output = '"mesecons_button:button_off" 2',
recipe = {
{'"group:mesecon_conductor_craftable"','"default:stone"'},
}
})
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