1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
|
-- MOVESTONE
function mesecon:is_mvps_stopper(nodename)
local i=1
repeat
i=i+1
if mesecon.mvps_stoppers[i]==nodename then return true end
until mesecon.mvps_stoppers[i]==nil
return false
end
function mesecon:register_mvps_stopper(nodename)
local i=1
repeat
i=i+1
if mesecon.mvps_stoppers[i]==nil then break end
until false
mesecon.mvps_stoppers[i]=nodename
end
function jeija_get_movestone_direction(pos)
getactivated=0
local direction = {x=0, y=0, z=0}
local lpos={x=pos.x, y=pos.y, z=pos.z}
local getactivated=0
local rules=mesecon:get_rules("movestone")
lpos.x=pos.x+0.499
for k=1, 3 do
getactivated=getactivated+mesecon:is_power_on(lpos, rules[k].x, rules[k].y, rules[k].z)
end
if getactivated>0 then direction.x=-1 return direction end
lpos=pos
lpos.x=pos.x-0.499
for n=4, 6 do
getactivated=getactivated+mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z)
end
if getactivated>0 then direction.x=1 return direction end
lpos=pos
lpos.z=pos.z+0.499
for j=7, 9 do
getactivated=getactivated+mesecon:is_power_on(lpos, rules[j].x, rules[j].y, rules[j].z)
end
if getactivated>0 then direction.z=-1 return direction end
lpos=pos
lpos.z=pos.z-0.499
for l=10, 12 do
getactivated=getactivated+mesecon:is_power_on(lpos, rules[l].x, rules[l].y, rules[l].z)
end
if getactivated>0 then direction.z=1 return direction end
return direction
end
minetest.register_node("jeija:movestone", {
tile_images = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
material = minetest.digprop_stonelike(0.8),
})
minetest.register_entity("jeija:movestone_entity", {
physical = false,
visual = "sprite",
textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
--on_activate = function(self, staticdata)
--self.object:setsprite({x=0,y=0}, 1, 0, true)
--self.object:setvelocity({x=-3, y=0, z=0})
--end,
on_punch = function(self, hitter)
self.object:remove()
hitter:get_inventory():add_item("main", "jeija:movestone")
end,
on_step = function(self, dtime)
local pos = self.object:getpos()
local colp = pos
local velocity={}
local direction=jeija_get_movestone_direction(colp)
--colp.x=colp.x-(direction.x/2.01)
--colp.y=colp.y-direction.y
--colp.z=colp.z-(direction.z/2.01)
if (direction.x==0 and direction.y==0 and direction.z==0)
or (minetest.env:get_node_or_nil(pos).name ~="air"
and minetest.env:get_node_or_nil(pos).name ~= nil) then
minetest.env:add_node(pos, {name="jeija:movestone"})
self.object:remove()
return
end
--if not mesecon:check_if_turnon(colp) then
-- minetest.env:add_node(pos, {name="jeija:movestone"})
-- self.object:remove()
-- return
--end
velocity.x=direction.x*3
velocity.y=direction.y*3
velocity.z=direction.z*3
self.object:setvelocity(velocity)
local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
local coln = minetest.env:get_node(np)
if coln.name ~= "air" and coln.name ~="water" then
local thisp= {x=pos.x, y=pos.y, z=pos.z}
local thisnode=minetest.env:get_node(thisp)
local nextnode={}
minetest.env:remove_node(thisp)
repeat
thisp.x=thisp.x+direction.x
thisp.y=thisp.y+direction.y
thisp.z=thisp.z+direction.z
nextnode=minetest.env:get_node(thisp)
minetest.env:add_node(thisp, {name=thisnode.name})
nodeupdate(thisp)
thisnode=nextnode
until thisnode.name=="air" or thisnode.name=="ignore" or thisnode.name=="default:water" or thisnode.name=="default:water_flowing"
end
end
})
minetest.register_craft({
output = '"jeija:movestone" 2',
recipe = {
{'"default:stone"', '"default:stone"', '"default:stone"'},
{'"jeija:mesecon_off"', '"jeija:mesecon_off"', '"jeija:mesecon_off"'},
{'"default:stone"', '"default:stone"', '"default:stone"'},
}
})
mesecon:register_on_signal_on(function (pos, node)
if node.name=="jeija:movestone" then
local direction=jeija_get_movestone_direction({x=pos.x, y=pos.y, z=pos.z})
local checknode={}
local collpos={x=pos.x, y=pos.y, z=pos.z}
repeat -- Check if it collides with a stopper
collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z}
checknode=minetest.env:get_node(collpos)
if mesecon:is_mvps_stopper(checknode.name) then
return
end
until checknode.name=="air"
or checknode.name=="ignore"
or checknode.name=="default:water"
or checknode.name=="default:water_flowing"
minetest.env:remove_node(pos)
nodeupdate(pos)
minetest.env:add_entity(pos, "jeija:movestone_entity")
end
end)
-- STICKY_MOVESTONE
minetest.register_node("jeija:sticky_movestone", {
tile_images = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"),
paramtype2 = "facedir",
legacy_facedir_simple = true,
material = minetest.digprop_stonelike(0.8),
})
minetest.register_craft({
output = '"jeija:sticky_movestone" 2',
recipe = {
{'"jeija:glue"', '"jeija:movestone"', '"jeija:glue"'},
}
})
minetest.register_entity("jeija:sticky_movestone_entity", {
physical = false,
visual = "sprite",
textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
on_punch = function(self, hitter)
self.object:remove()
hitter:get_inventory():add_item("main", 'jeija:sticky_movestone')
end,
on_step = function(self, dtime)
local pos = self.object:getpos()
local colp = pos
local direction=jeija_get_movestone_direction(colp)
local velocity={x=direction.x*3, y=direction.y*3, z=direction.z*3}
self.object:setvelocity(velocity)
local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
local coln = minetest.env:get_node(np)
if coln.name ~= "air" and coln.name ~="water" then
local thisp= {x=pos.x, y=pos.y, z=pos.z}
local thisnode=minetest.env:get_node(thisp)
local nextnode={}
minetest.env:remove_node(thisp)
repeat
thisp.x=thisp.x+direction.x
thisp.y=thisp.y+direction.y
thisp.z=thisp.z+direction.z
nextnode=minetest.env:get_node(thisp)
minetest.env:add_node(thisp, {name=thisnode.name})
nodeupdate(thisp)
thisnode=nextnode
until thisnode.name=="air" or thisnode.name=="ignore" or thisnode.name=="default:water" or thisnode.name=="default:water_flowing"
end
--STICKY:
local np1 = {x=pos.x-direction.x*0.5, y=pos.y-direction.y*0.5, z=pos.z-direction.z*0.5} -- 1 away
local coln1 = minetest.env:get_node(np1)
local np2 = {x=pos.x-direction.x*1.5, y=pos.y-direction.y*1.5, z=pos.z-direction.z*1.5} -- 2 away
local coln2 = minetest.env:get_node(np2)
if (coln1.name == "air" or coln1.name =="water") and (coln2.name~="air" and coln2.name ~= water) then
thisp= np2
local newpos={}
local oldpos={}
repeat
newpos.x=thisp.x+direction.x
newpos.y=thisp.y+direction.y
newpos.z=thisp.z+direction.z
minetest.env:add_node(newpos, {name=minetest.env:get_node(thisp).name})
nodeupdate(newpos)
oldpos={x=thisp.x, y=thisp.y, z=thisp.z}
thisp.x=thisp.x-direction.x
thisp.y=thisp.y-direction.y
thisp.z=thisp.z-direction.z
until minetest.env:get_node(thisp).name=="air" or minetest.env:get_node(thisp).name=="ignore" or minetest.env:get_node(thisp).name=="default:water" or minetest.env:get_node(thisp).name=="default:water_flowing"
minetest.env:remove_node(oldpos)
end
if (direction.x==0 and direction.y==0 and direction.z==0) then
--or (minetest.env:get_node_or_nil(pos).name ~="air"
--and minetest.env:get_node_or_nil(pos).name ~= nil) then
minetest.env:add_node(pos, {name="jeija:sticky_movestone"})
self.object:remove()
return
end
end
})
minetest.register_craft({
output = '"jeija:sticky_movestone" 2',
recipe = {
{'"default:stone"', '"default:stone"', '"default:stone"'},
{'"jeija:mesecon_off"', '"jeija:mesecon_off"', '"default:tree"'},
{'"default:stone"', '"default:stone"', '"default:stone"'},
}
})
mesecon:register_on_signal_on(function (pos, node)
if node.name=="jeija:sticky_movestone" then
local direction=jeija_get_movestone_direction({x=pos.x, y=pos.y, z=pos.z})
local checknode={}
local collpos={x=pos.x, y=pos.y, z=pos.z}
repeat -- Check if it collides with a stopper
collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z}
checknode=minetest.env:get_node(collpos)
if mesecon:is_mvps_stopper(checknode.name) then
return
end
until checknode.name=="air"
or checknode.name=="ignore"
or checknode.name=="default:water"
or checknode.name=="default:water_flowing"
repeat -- Check if it collides with a stopper (pull direction)
collpos={x=collpos.x-direction.x, y=collpos.y-direction.y, z=collpos.z-direction.z}
checknode=minetest.env:get_node(collpos)
if mesecon:is_mvps_stopper(checknode.name) then
return
end
until checknode.name=="air"
or checknode.name=="ignore"
or checknode.name=="default:water"
or checknode.name=="default:water_flowing"
minetest.env:remove_node(pos)
nodeupdate(pos)
minetest.env:add_entity(pos, "jeija:sticky_movestone_entity")
end
end)
|