Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-04-01 | Compatibility with mtg_craft_guide (#555) | Louis Royer | |
Use group instead of wire when possible Fixes https://github.com/minetest/minetest_game/issues/2843. | |||
2020-06-27 | Use mod.conf for dependencies (#492) | David Leal | |
2019-06-27 | Optimize images (#464) | Hugo Locurcio | |
Recompress losslessly using `optipng` and `advpng` | |||
2018-12-21 | Document inactive block behaviour (#447) | Christopher Head | |
2018-01-28 | Add sounds for wires and piston heads | Wuzzy | |
2017-11-01 | Set is_ground_content to false (#386) | DS | |
2017-09-19 | Prevent wires from being rotated (#365) | DS | |
2017-01-15 | Fix most of the namespace pollutions reported in #311 | sfan5 | |
2016-08-23 | Split wires into their own mod, introduce autoconnect hooks | Carter Kolwey | |
The update_autoconnect function had to be abstracted away from the default wires, any kind of wire can now register autoconnect hooks, which should make having multiple different wire types much easier. mesecons_mvps, mesecons_receiver and mesecons_random made use of update_autoconnect, their code was also adapted. This also fixes a receiver bug: If a receiver was placed with a onstate receptor next to it (but not the wall lever / button that caused the receiver to appear) the receiver didn't turn on in the past. Also move documentation for mesecon wire into mesecons_wire. |