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authorLouis Royer <55180044+louisroyer@users.noreply.github.com>2021-04-01 18:56:08 +0200
committerGitHub <noreply@github.com>2021-04-01 18:56:08 +0200
commitf5c3f798be94cc95b93e5fe480f537dc41d6f350 (patch)
tree37843761ab8d5362d52509a803900e459a268f5c /mesecons_wires
parent69d4a9584d4d9e5ccd31a3c71464ba539f10d91d (diff)
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Compatibility with mtg_craft_guide (#555)
Use group instead of wire when possible Fixes https://github.com/minetest/minetest_game/issues/2843.
Diffstat (limited to 'mesecons_wires')
-rw-r--r--mesecons_wires/init.lua3
1 files changed, 2 insertions, 1 deletions
diff --git a/mesecons_wires/init.lua b/mesecons_wires/init.lua
index 3ca9cbc..20e6adb 100644
--- a/mesecons_wires/init.lua
+++ b/mesecons_wires/init.lua
@@ -195,10 +195,11 @@ local function register_wires()
}}
local groups_on = {dig_immediate = 3, mesecon_conductor_craftable = 1,
- not_in_creative_inventory = 1}
+ not_in_creative_inventory = 1, not_in_craft_guide = 1}
local groups_off = {dig_immediate = 3, mesecon_conductor_craftable = 1}
if nodeid ~= "00000000" then
groups_off["not_in_creative_inventory"] = 1
+ groups_off["not_in_craft_guide"] = 1
end
mesecon.register_node(":mesecons:wire_"..nodeid, {