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mesecons_lamp
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Author
2015-05-11
Don't refer to LIGHT_MAX global; use default.
Phil Hagelberg
2014-01-10
Move textures into their mods
ShadowNinja
2013-11-30
Use minetest.swap_node() instead of mesecons' version, Minor code changes
Vanessa Ezekowitz
2013-04-28
Fix all crafting recipes to use modern style
RealBadAngel
2013-03-06
Digging and footstep sounds for everything that needs them! Plus, pushing but...
Anthony Zhang
2012-12-26
Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause...
Jeija
2012-12-09
Port a lot more (basically everything apart from gates, pistons and extrawire...
Jeija
2012-08-20
Switch from tile_images to tiles = {...}
Jeija
2012-08-13
New effector system, effectors have to be registered with mesecon:register_ef...
Jeija
2012-08-12
Fix mesecon delayer bugs and other non-functional changes
Jeija
2012-08-12
HUGE speed improvement
Jeija
2012-08-11
change all recipes to use group:mesecon_conductor_craftable
Vanessa Ezekowitz
2012-08-11
Mesecons only connect to blocks with group mesecon > 1
Jeija
2012-08-10
Added "mesecon = 1" to the groups setting for most objects, so that they'll
Vanessa Ezekowitz
2012-08-05
Make lamps and pressure plates walkable
Jeija
2012-08-01
Meselamp nodebox
Kotolegokot
2012-08-01
not_in_creative_inventory
Kotolegokot
2012-03-22
Update nodes for compatibility with digging time groups.
Anthony Zhang
2012-03-18
For some reason Meselamps' functionality was not actually implemented.
Anthony Zhang
2012-03-05
Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod...
Jeija