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path: root/mesecons_lamp/init.lua
AgeCommit message (Expand)Author
2017-10-08Improve rules and rule handling (#370)DS
2017-10-07Handle blasts (#356)DS
2017-03-07Spell-check and clarify item namesWuzzy
2017-01-15Fix most of the namespace pollutions reported in #311sfan5
2015-05-11Don't refer to LIGHT_MAX global; use default.Phil Hagelberg
2013-11-30Use minetest.swap_node() instead of mesecons' version, Minor code changesVanessa Ezekowitz
2013-04-28Fix all crafting recipes to use modern styleRealBadAngel
2013-03-06Digging and footstep sounds for everything that needs them! Plus, pushing but...Anthony Zhang
2012-12-26Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause...Jeija
2012-12-09Port a lot more (basically everything apart from gates, pistons and extrawire...Jeija
2012-08-20Switch from tile_images to tiles = {...}Jeija
2012-08-13New effector system, effectors have to be registered with mesecon:register_ef...Jeija
2012-08-12Fix mesecon delayer bugs and other non-functional changesJeija
2012-08-12HUGE speed improvementJeija
2012-08-11change all recipes to use group:mesecon_conductor_craftableVanessa Ezekowitz
2012-08-11Mesecons only connect to blocks with group mesecon > 1Jeija
2012-08-10Added "mesecon = 1" to the groups setting for most objects, so that they'llVanessa Ezekowitz
2012-08-05Make lamps and pressure plates walkableJeija
2012-08-01Meselamp nodeboxKotolegokot
2012-08-01not_in_creative_inventoryKotolegokot
2012-03-22Update nodes for compatibility with digging time groups.Anthony Zhang
2012-03-18For some reason Meselamps' functionality was not actually implemented.Anthony Zhang
2012-03-05Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod...Jeija