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mesecons_detector
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Author
2014-01-19
Fix #140 by adding a save button to the Player Detector
Jeija
2014-01-10
Move textures into their mods
ShadowNinja
2013-12-18
Change field receipt handling to work properly with Minetest 0.4.8.
Uberi
2013-11-30
Update code to standards of Minetest 0.4.8.
Uberi
2013-11-30
Use minetest.swap_node() instead of mesecons' version, Minor code changes
Vanessa Ezekowitz
2013-03-06
Digging and footstep sounds for everything that needs them! Plus, pushing but...
Anthony Zhang
2013-02-22
Improved object detector craft recipe, picture soon available on mesecons.net
Jeija
2013-02-22
Object Detector, cleanup and different behaviour:
Jeija
2012-12-09
Port a lot more (basically everything apart from gates, pistons and extrawire...
Jeija
2012-12-08
Port more blocks to nodedef system: object detector, extrawires, water turbin...
Jeija
2012-08-20
Switch from tile_images to tiles = {...}
Jeija
2012-08-13
Code cleanup, little bugfix (some conductors placed next to receptors didn't ...
Jeija
2012-08-11
change all recipes to use group:mesecon_conductor_craftable
Vanessa Ezekowitz
2012-08-11
Mesecons only connect to blocks with group mesecon > 1
Jeija
2012-08-10
Added "mesecon = 1" to the groups setting for most objects, so that they'll
Vanessa Ezekowitz
2012-08-01
not_in_creative_inventory
Kotolegokot
2012-06-23
Fix detector player name lookup
Jeija
2012-06-04
Remove deprecated API functions "register_on_placenode" and "register_on_dign...
Anthony Zhang
2012-03-29
Make pressure plates and object detector use the new rules system
Jeija
2012-03-22
Update nodes for compatibility with digging time groups.
Anthony Zhang
2012-03-05
Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod...
Jeija