summaryrefslogtreecommitdiff
path: root/mesecons
AgeCommit message (Expand)Author
2013-11-30Update code to standards of Minetest 0.4.8.Uberi
2013-11-30Compat shim for minetest.swap_node, lightstone conducts from the bottom.Uberi
2013-11-30Use minetest.swap_node() instead of mesecons' version, Minor code changesVanessa Ezekowitz
2013-08-27Merge pull request #112 from khonkhortisan/multi_ruleskhonkhortisan
2013-06-22Audit code for possible nil value indexing with unregistered nodes.Anthony Zhang
2013-06-20Crossoverkhonkhortisan
2013-06-10mesecon:rules_link nil return rulekhonkhortisan
2013-06-05Change mesecons signals so that they update effectors only after a globalstep...Novatux
2013-06-05Add an ABM function which resets heat to 0, since gates/controllers won't be ...Novatux
2013-04-28Fix all crafting recipes to use modern styleRealBadAngel
2013-04-20Update selection boxes to make building easier.Anthony Zhang
2013-04-14Fix invalid node name if node was changed in after_place_node callback (fixes...Anthony Zhang
2013-04-02Make pistons and movestones move objects (push only yet)Jeija
2013-03-15Add MOVESTONE_MAXIMUM_PUSH setting.Anthony Zhang
2013-02-11Merge branch 'master' into luacontrollerJeija
2013-02-08Make load times faster by avoiding inventorycube and wielditem creation in te...Anthony Zhang
2013-01-19Fix Bug: Wrong usage of action_on/action_off instead of action_changeJeija
2013-01-09Fix a bug that occured when using a receptor placed directly next to aJeija
2012-12-31Merge branch 'nextgen'Jeija
2012-12-28made tweaks to the way mese is converted to mesecons. If old mese paradigm isVanessa Ezekowitz
2012-12-28Make nr in rules rotation local in order not to pullute the holy global names...Jeija
2012-12-27Minor cleanup of mesecno torch and add another rule to it (behind above)Jeija
2012-12-27Bugfix foes for pistons, delayyrs, gates and microcontrollers. Rework delayers.Jeija
2012-12-26Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause...Jeija
2012-12-21Add new crafting recipe for mesecons: Cook a mese crystalJeija
2012-12-18Should fix this bug: bit.ly/XEy94jJeija
2012-12-15Bugfix, use param2 for conductors when turning them on/offJeija
2012-12-13Include experimental vertical wires (needs textures)Jeija
2012-12-21Merge branch 'master' into nextgenJeija
2012-12-21Bugfix, wires sometimes turned off for no reasonJeija
2012-12-19Add rule-name system. Every input rule can now have a name, that could help e...Jeija
2012-12-16Minor cleanup, use addPosRuleJeija
2012-12-16Remove mesecons:updatenodeJeija
2012-12-16Cleanup and improve piston codeJeija
2012-12-15Bugfix, param2 for conductorsJeija
2012-12-15Upload cleaned up mesecons to nextgen branchJeija
2012-12-11Fix a bug that occured when placing an effector next to a receptorJeija
2012-12-11Merge branch 'mesecons_in_nodedef'Jeija
2012-12-10Fix crash when digging unknown nodesJeija
2012-12-10Slightly change wire look (may be reverted?)Jeija
2012-12-10Port gates (finally)Jeija
2012-12-09Port door, fix button/lever bug, new visual style for receiverJeija
2012-12-09Port a lot more (basically everything apart from gates, pistons and extrawire...Jeija
2012-12-08Port more blocks to nodedef system: object detector, extrawires, water turbin...Jeija
2012-12-08Cleanup, make and use util.lua, port command block and delayer to nodedefJeija
2012-12-08Port lightstones (as reference for effectors) + blinky plant to the new noded...Jeija
2012-12-08Finish new mesecon-in-nodedef for conductors and receptors. Make wires and sw...Jeija
2012-12-08Fix major bug that often occured when using gates (caused by commit 64d109b)Jeija
2012-12-08New branch: Move mesecon to node definition instead of functions like registe...Jeija
2012-12-07Speed update of pressureplates up by using node_timersPilzAdam