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AgeCommit message (Expand)Author
2012-12-16Use a simpler way of detecting up/down piston placement (thanks Jeija).Anthony Zhang
2012-12-16Fix #62 (Hopefully this time)Jeija
2012-12-16Minor cleanup, use addPosRuleJeija
2012-12-16Fix addPosRule without mesecon: in vertical wires (issue #62)Jeija
2012-12-16Remove mesecons:updatenodeJeija
2012-12-16Cleanup and improve piston codeJeija
2012-12-16Merge branch 'master' into nextgenJeija
2012-12-15Fix placing while facing diagonally.Anthony Zhang
2012-12-15Place up/down pistons automatically depending on the player look direction, r...Anthony Zhang
2012-12-15Attempt to update the wire crossing.Anthony Zhang
2012-12-15Bugfix, use param2 for conductors when turning them on/offJeija
2012-12-15Bugfix, param2 for conductorsJeija
2012-12-15Upload cleaned up mesecons to nextgen branchJeija
2012-12-13Include experimental vertical wires (needs textures)Jeija
2012-12-12Fix sticky piston retraction not workingJeija
2012-12-11Fix a bug that occured when placing an effector next to a receptorJeija
2012-12-11Merge branch 'mesecons_in_nodedef'Jeija
2012-12-11Fix a bug reported here: http://minetest.net/forum/viewtopic.php?pid=56152#p5...Jeija
2012-12-10Fix blinky plant bug (crash when placing mesecon next to it)Jeija
2012-12-10Fix crash when digging unknown nodesJeija
2012-12-10Remove dead parts of the mod/dead textures/wireless meseconsJeija
2012-12-10Slightly change wire look (may be reverted?)Jeija
2012-12-10Port gates (finally)Jeija
2012-12-10Fix insulated meseconJeija
2012-12-09Fix microcontroller diggingJeija
2012-12-09Port door, fix button/lever bug, new visual style for receiverJeija
2012-12-09Fix microcontroller aliasJeija
2012-12-09Fix microcontroller aliasJeija
2012-12-09Port a lot more (basically everything apart from gates, pistons and extrawire...Jeija
2012-12-08Port more blocks to nodedef system: object detector, extrawires, water turbin...Jeija
2012-12-08Cleanup, make and use util.lua, port command block and delayer to nodedefJeija
2012-12-08Port lightstones (as reference for effectors) + blinky plant to the new noded...Jeija
2012-12-08Finish new mesecon-in-nodedef for conductors and receptors. Make wires and sw...Jeija
2012-12-08Fix major bug that often occured when using gates (caused by commit 64d109b)Jeija
2012-12-08New branch: Move mesecon to node definition instead of functions like registe...Jeija
2012-12-08Add support for the preinstalled wooden door in minetest_gameJeija
2012-12-07Merge pull request #58 from PilzAdam/masterJeija
2012-12-07Speed update of pressureplates up by using node_timersPilzAdam
2012-12-03Fix a bug (in some cases the output rules of a receptor weren't respected, bu...Jeija
2012-12-01`mesecon:updatenode()` was written to work only with conductors, though in se...Anthony Zhang
2012-11-28Simpler piston push/pull method.Anthony Zhang
2012-11-27Fix a rare piston pushing bug and make piston updating faster.Anthony Zhang
2012-11-11Merge remote-tracking branch 'origin/master'Anthony Zhang
2012-11-11Use nodeupdate() so things like pushing gravel/sand off a ledge allows it to ...Anthony Zhang
2012-11-08Merge pull request #55 from Jat15/masterAnthony
2012-11-08Update tile_imagesJat
2012-10-28Add command block:Anthony Zhang
2012-10-27Use add_node since place_node only works with ItemStacks and can't specify pa...Anthony Zhang
2012-10-13Further piston improvements, the pistons now delay before retracting and play...Anthony Zhang
2012-10-07Improve T-FF code and add a reset pin on C.cornernote