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author | Jeija <norrepli@gmail.com> | 2012-12-09 00:42:30 +0100 |
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committer | Jeija <norrepli@gmail.com> | 2012-12-09 00:42:30 +0100 |
commit | b37bdbf55cf6d3205d5dd7a2491a8bd855cbbd76 (patch) | |
tree | ffc05ac9f096fc635535701cd287d4e5ad6b5073 | |
parent | cf6080f7237af1c55a6d80bea4725dcb5c8cb1eb (diff) | |
download | mesecons-b37bdbf55cf6d3205d5dd7a2491a8bd855cbbd76.tar mesecons-b37bdbf55cf6d3205d5dd7a2491a8bd855cbbd76.tar.gz mesecons-b37bdbf55cf6d3205d5dd7a2491a8bd855cbbd76.tar.bz2 mesecons-b37bdbf55cf6d3205d5dd7a2491a8bd855cbbd76.tar.xz mesecons-b37bdbf55cf6d3205d5dd7a2491a8bd855cbbd76.zip |
Port a lot more (basically everything apart from gates, pistons and extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires)
-rw-r--r-- | mesecons/presets.lua | 17 | ||||
-rw-r--r-- | mesecons_button/init.lua | 4 | ||||
-rw-r--r-- | mesecons_delayer/init.lua | 1 | ||||
-rw-r--r-- | mesecons_detector/init.lua | 10 | ||||
-rw-r--r-- | mesecons_lamp/init.lua | 33 | ||||
-rw-r--r-- | mesecons_microcontroller/init.lua | 63 | ||||
-rw-r--r-- | mesecons_movestones/init.lua | 165 | ||||
-rw-r--r-- | mesecons_noteblock/init.lua | 31 | ||||
-rw-r--r-- | mesecons_pistons/init.lua | 26 | ||||
-rw-r--r-- | mesecons_powerplant/init.lua | 8 | ||||
-rw-r--r-- | mesecons_pressureplates/init.lua | 26 | ||||
-rw-r--r-- | mesecons_random/init.lua | 44 | ||||
-rw-r--r-- | mesecons_receiver/init.lua | 56 | ||||
-rw-r--r-- | mesecons_solarpanel/init.lua | 14 | ||||
-rw-r--r-- | mesecons_torch/init.lua | 146 | ||||
-rw-r--r-- | mesecons_walllever/init.lua | 73 |
16 files changed, 337 insertions, 380 deletions
diff --git a/mesecons/presets.lua b/mesecons/presets.lua index ffbcae9..463a0f8 100644 --- a/mesecons/presets.lua +++ b/mesecons/presets.lua @@ -23,22 +23,5 @@ mesecon.rules.buttonlike = {x = 1, y =-1, z =-1}, {x = 2, y = 0, z = 0}} -mesecon.rules.pressurplatelike = -{{x=0, y=1, z=-1}, -{x=0, y=0, z=-1}, -{x=0, y=-1, z=-1}, -{x=0, y=1, z=1}, -{x=0, y=-1, z=1}, -{x=0, y=0, z=1}, -{x=1, y=0, z=0}, -{x=1, y=1, z=0}, -{x=1, y=-1, z=0}, -{x=-1, y=1, z=0}, -{x=-1, y=-1, z=0}, -{x=-1, y=0, z=0}, -{x=0, y=-1, z=0}, -{x=0, y=-2, z=0}, -{x=0, y=1, z=0}} - mesecon.state.on = "on" mesecon.state.off = "off" diff --git a/mesecons_button/init.lua b/mesecons_button/init.lua index f5c0eb9..d4e6802 100644 --- a/mesecons_button/init.lua +++ b/mesecons_button/init.lua @@ -32,7 +32,7 @@ minetest.register_node("mesecons_button:button_off", { description = "Button", on_punch = function (pos, node) mesecon:swap_node(pos, "mesecons_button:button_on") - local rules=mesecon.button_get_rules(node.param2) + local rules=mesecon.button_get_rules(node) mesecon:receptor_on(pos, rules) minetest.after(1, mesecon.button_turnoff, {pos=pos, param2=node.param2}) end, @@ -81,7 +81,7 @@ minetest.register_node("mesecons_button:button_on", { mesecon.button_turnoff = function (params) if minetest.env:get_node(params.pos).name=="mesecons_button:button_on" then mesecon:swap_node(params.pos, "mesecons_button:button_off") - local rules=mesecon.button_get_rules(params.param2) + local rules=mesecon.button_get_rules(params) mesecon:receptor_off(params.pos, rules) end end diff --git a/mesecons_delayer/init.lua b/mesecons_delayer/init.lua index ca28258..6bdb72d 100644 --- a/mesecons_delayer/init.lua +++ b/mesecons_delayer/init.lua @@ -40,7 +40,6 @@ local delayer_turnoff = function(params) end local delayer_update = function(pos, node) - print("update") if string.find(node.name, "mesecons_delayer:delayer_off")~=nil then local time = 0 if node.name=="mesecons_delayer:delayer_off_1" then diff --git a/mesecons_detector/init.lua b/mesecons_detector/init.lua index 1d5b214..2394e96 100644 --- a/mesecons_detector/init.lua +++ b/mesecons_detector/init.lua @@ -9,8 +9,7 @@ minetest.register_node("mesecons_detector:object_detector_off", { groups = {cracky=3}, description="Player Detector", mesecons = {receptor = { - state = mesecon.state.off, - rules = mesecon.rules.pressurplatelike + state = mesecon.state.off }} }) @@ -21,8 +20,7 @@ minetest.register_node("mesecons_detector:object_detector_on", { groups = {cracky=3,not_in_creative_inventory=1}, drop = 'mesecons_detector:object_detector_off', mesecons = {receptor = { - state = mesecon.state.on, - rules = mesecon.rules.pressurplatelike + state = mesecon.state.on }} }) @@ -50,7 +48,7 @@ minetest.register_abm( end local objpos=obj:getpos() minetest.env:add_node(pos, {name="mesecons_detector:object_detector_on"}) - mesecon:receptor_on(pos, mesecon:get_rules("pressureplate")) + mesecon:receptor_on(pos) end end end, @@ -78,7 +76,7 @@ minetest.register_abm( end if objectfound==0 then minetest.env:add_node(pos, {name="mesecons_detector:object_detector_off"}) - mesecon:receptor_off(pos, mesecon:get_rules("pressureplate")) + mesecon:receptor_off(pos) end end, }) diff --git a/mesecons_lamp/init.lua b/mesecons_lamp/init.lua index 553941c..d20236b 100644 --- a/mesecons_lamp/init.lua +++ b/mesecons_lamp/init.lua @@ -1,4 +1,7 @@ -- MESELAMPS +-- A lamp is "is an electrical device used to create artificial light" (wikipedia) +-- guess what? + minetest.register_node("mesecons_lamp:lamp_on", { drawtype = "nodebox", tiles = {"jeija_meselamp_on.png"}, @@ -20,8 +23,13 @@ minetest.register_node("mesecons_lamp:lamp_on", { wall_bottom = {-0.3125,-0.5,-0.3125,0.3125,-0.375,0.3125}, wall_side = {-0.375,-0.3125,-0.3125,-0.5,0.3125,0.3125}, }, - groups = {dig_immediate=3,not_in_creative_inventory=1, mesecon_effector_on = 1, mesecon = 2}, + groups = {dig_immediate=3,not_in_creative_inventory=1, mesecon_effector_on = 1}, drop='"mesecons_lamp:lamp_off" 1', + mesecons = {effector = { + action_off = function (pos, node) + mesecon:swap_node(pos, "mesecons_lamp:lamp_off") + end + }} }) minetest.register_node("mesecons_lamp:lamp_off", { @@ -45,8 +53,13 @@ minetest.register_node("mesecons_lamp:lamp_off", { wall_bottom = {-0.3125,-0.5,-0.3125,0.3125,-0.375,0.3125}, wall_side = {-0.375,-0.3125,-0.3125,-0.5,0.3125,0.3125}, }, - groups = {dig_immediate=3, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2}, + groups = {dig_immediate=3, mesecon_receptor_off = 1, mesecon_effector_off = 1}, description="Meselamp", + mesecons = {effector = { + action_on = function (pos, node) + mesecon:swap_node(pos, "mesecons_lamp:lamp_on") + end + }} }) minetest.register_craft({ @@ -57,19 +70,3 @@ minetest.register_craft({ {'', '"default:glass"', ''}, } }) - -mesecon:register_on_signal_on(function(pos, node) - if node.name == "mesecons_lamp:lamp_off" then - minetest.env:add_node(pos, {name="mesecons_lamp:lamp_on", param2 = node.param2}) - nodeupdate(pos) - end -end) - -mesecon:register_on_signal_off(function(pos, node) - if node.name == "mesecons_lamp:lamp_on" then - minetest.env:add_node(pos, {name="mesecons_lamp:lamp_off", param2 = node.param2}) - nodeupdate(pos) - end -end) - -mesecon:register_effector("mesecons_lamp:lamp_on", "mesecons_lamp:lamp_off") diff --git a/mesecons_microcontroller/init.lua b/mesecons_microcontroller/init.lua index 121eb25..19fc42d 100644 --- a/mesecons_microcontroller/init.lua +++ b/mesecons_microcontroller/init.lua @@ -23,6 +23,33 @@ if tostring(d)..tostring(c)..tostring(b)..tostring(a) ~= "0000" then else groups = {dig_immediate=2, mesecon = 3} end +local rules={} +if (a == 1) then table.insert(rules, {x = -1, y = 0, z = 0}) end +if (b == 1) then table.insert(rules, {x = 0, y = 0, z = 1}) end +if (c == 1) then table.insert(rules, {x = 1, y = 0, z = 0}) end +if (d == 1) then table.insert(rules, {x = 0, y = 0, z = -1}) end + +local input_rules={} +if (a == 0) then table.insert(input_rules, {x = -1, y = 0, z = 0}) end +if (b == 0) then table.insert(input_rules, {x = 0, y = 0, z = 1}) end +if (c == 0) then table.insert(input_rules, {x = 1, y = 0, z = 0}) end +if (d == 0) then table.insert(input_rules, {x = 0, y = 0, z = -1}) end +mesecon:add_rules(nodename, rules) + +local mesecons = {effector = +{ + rules = input_rules, + action_change = function (pos, node) + update_yc(pos) + end +}} +if nodename ~= "mesecons_microcontroller:microcontroller0000" then + mesecons.receptor = { + state = mesecon.state.on, + rules = rules + } +end + minetest.register_node(nodename, { description = "Microcontroller", drawtype = "nodebox", @@ -101,25 +128,12 @@ minetest.register_node(nodename, { yc_reset (pos) update_yc(pos) end, + mesecons = mesecons, + on_dig = function (pos, node) + rules = mesecon:get_rules(node.name) + mesecon:receptor_off(pos, rules) + end, }) - -local rules={} -if (a == 1) then table.insert(rules, {x = -1, y = 0, z = 0}) end -if (b == 1) then table.insert(rules, {x = 0, y = 0, z = 1}) end -if (c == 1) then table.insert(rules, {x = 1, y = 0, z = 0}) end -if (d == 1) then table.insert(rules, {x = 0, y = 0, z = -1}) end - -local input_rules={} -if (a == 0) then table.insert(input_rules, {x = -1, y = 0, z = 0}) end -if (b == 0) then table.insert(input_rules, {x = 0, y = 0, z = 1}) end -if (c == 0) then table.insert(input_rules, {x = 1, y = 0, z = 0}) end -if (d == 0) then table.insert(input_rules, {x = 0, y = 0, z = -1}) end -mesecon:add_rules(nodename, rules) - -mesecon:register_effector(nodename, nodename, input_rules) -if nodename ~= "mesecons_microcontroller:microcontroller0000" then - mesecon:add_receptor_node(nodename, rules) -end end end end @@ -682,16 +696,3 @@ function yc_overheat_off(pos) rules = mesecon:get_rules("mesecons_microcontroller:microcontroller1111") mesecon:receptor_off(pos, rules) end - -mesecon:register_on_signal_change(function(pos, node) - if string.find(node.name, "mesecons_microcontroller:microcontroller")~=nil then - update_yc(pos) - end -end) - -minetest.register_on_dignode(function(pos, node) - if string.find(node.name, "mesecons_microcontroller:microcontroller") then - rules = mesecon:get_rules(node.name) - mesecon:receptor_off(pos, rules) - end -end) diff --git a/mesecons_movestones/init.lua b/mesecons_movestones/init.lua index 5198a29..b17874f 100644 --- a/mesecons_movestones/init.lua +++ b/mesecons_movestones/init.lua @@ -1,33 +1,53 @@ -- MOVESTONE +-- Non-sticky: +-- Moves along mesecon lines +-- Pushes all blocks in front of it +-- +-- Sticky one +-- Moves along mesecon lines +-- Pushes all block in front of it +-- Pull all blocks in its back function mesecon:get_movestone_direction(pos) - getactivated=0 + getactivated = 0 local lpos - local getactivated=0 - local rules=mesecon:get_rules("movestone") - - lpos={x=pos.x+1, y=pos.y, z=pos.z} - for n=1, 3 do + local getactivated = 0 + local rules = { + {x=0, y=1, z=-1}, + {x=0, y=0, z=-1}, + {x=0, y=-1, z=-1}, + {x=0, y=1, z=1}, + {x=0, y=-1, z=1}, + {x=0, y=0, z=1}, + {x=1, y=0, z=0}, + {x=1, y=1, z=0}, + {x=1, y=-1, z=0}, + {x=-1, y=1, z=0}, + {x=-1, y=-1, z=0}, + {x=-1, y=0, z=0}} + + lpos = {x=pos.x+1, y=pos.y, z=pos.z} + for n = 1, 3 do if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then return {x=0, y=0, z=-1} end end - lpos={x=pos.x-1, y=pos.y, z=pos.z} + lpos = {x = pos.x-1, y = pos.y, z = pos.z} for n=4, 6 do if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then return {x=0, y=0, z=1} end end - lpos={x=pos.x, y=pos.y, z=pos.z+1} + lpos = {x = pos.x, y = pos.y, z = pos.z+1} for n=7, 9 do if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then return {x=-1, y=0, z=0} end end - lpos={x=pos.x, y=pos.y, z=pos.z-1} + lpos = {x = pos.x, y = pos.y, z = pos.z-1} for n=10, 12 do if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then return {x=1, y=0, z=0} @@ -41,8 +61,27 @@ minetest.register_node("mesecons_movestones:movestone", { legacy_facedir_simple = true, groups = {cracky=3}, description="Movestone", + mesecons = {effector = { + action_on = function (pos, node) + local direction=mesecon:get_movestone_direction(pos) + if not direction then return end + local checknode={} + local collpos={x=pos.x, y=pos.y, z=pos.z} + repeat -- Check if it collides with a stopper + collpos = addPosRule(collpos, direction) + checknode=minetest.env:get_node(collpos) + if mesecon:is_mvps_stopper(checknode.name) then + return + end + until checknode.name=="air" + or checknode.name=="ignore" + or not(minetest.registered_nodes[checknode.name].liquidtype == "none") + minetest.env:remove_node(pos) + mesecon:update_autoconnect(pos) + minetest.env:add_entity(pos, "mesecons_movestones:movestone_entity") + end + }} }) -mesecon:register_effector("mesecons_movestones:movestone", "mesecons_movestones:movestone") minetest.register_entity("mesecons_movestones:movestone_entity", { physical = false, @@ -50,10 +89,6 @@ minetest.register_entity("mesecons_movestones:movestone_entity", { textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"}, collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, visual = "cube", - --on_activate = function(self, staticdata) - --self.object:setsprite({x=0,y=0}, 1, 0, true) - --self.object:setvelocity({x=-3, y=0, z=0}) - --end, on_punch = function(self, hitter) self.object:remove() @@ -73,7 +108,7 @@ minetest.register_entity("mesecons_movestones:movestone_entity", { self.object:setvelocity({x=direction.x*3, y=direction.y*3, z=direction.z*3}) mesecon:mvps_push(pos, direction) - end + end, }) minetest.register_craft({ @@ -85,28 +120,6 @@ minetest.register_craft({ } }) -mesecon:register_on_signal_on(function (pos, node) - if node.name=="mesecons_movestones:movestone" then - local direction=mesecon:get_movestone_direction(pos) - if not direction then return end - local checknode={} - local collpos={x=pos.x, y=pos.y, z=pos.z} - repeat -- Check if it collides with a stopper - collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z} - checknode=minetest.env:get_node(collpos) - if mesecon:is_mvps_stopper(checknode.name) then - return - end - until checknode.name=="air" - or checknode.name=="ignore" - or not(minetest.registered_nodes[checknode.name].liquidtype == "none") - minetest.env:remove_node(pos) - nodeupdate(pos) - minetest.env:add_entity(pos, "mesecons_movestones:movestone_entity") - end -end) - - -- STICKY_MOVESTONE @@ -118,8 +131,36 @@ minetest.register_node("mesecons_movestones:sticky_movestone", { legacy_facedir_simple = true, groups = {cracky=3}, description="Sticky Movestone", + mesecons = {effector = { + action_on = function (pos, node) + local direction=mesecon:get_movestone_direction(pos) + if not direction then return end + local checknode={} + local collpos={x=pos.x, y=pos.y, z=pos.z} + repeat -- Check if it collides with a stopper + collpos = addPosRule(collpos, direction) + checknode=minetest.env:get_node(collpos) + if mesecon:is_mvps_stopper(checknode.name) then + return + end + until checknode.name=="air" + or checknode.name=="ignore" + or not(minetest.registered_nodes[checknode.name].liquidtype == "none") + repeat -- Check if it collides with a stopper (pull direction) + collpos={x=collpos.x-direction.x, y=collpos.y-direction.y, z=collpos.z-direction.z} + checknode=minetest.env:get_node(collpos) + if mesecon:is_mvps_stopper(checknode.name) then + return + end + until checknode.name=="air" + or checknode.name=="ignore" + or not(minetest.registered_nodes[checknode.name].liquidtype == "none") + minetest.env:remove_node(pos) + mesecon:update_autoconnect(pos) + minetest.env:add_entity(pos, "mesecons_movestones:sticky_movestone_entity") + end + }} }) -mesecon:register_effector("mesecons_movestones:sticky_movestone", "mesecons_movestones:sticky_movestone") minetest.register_craft({ output = '"mesecons_movestones:sticky_movestone" 2', @@ -146,8 +187,6 @@ minetest.register_entity("mesecons_movestones:sticky_movestone_entity", { local direction=mesecon:get_movestone_direction(colp) if not direction then - --or (minetest.env:get_node_or_nil(pos).name ~="air" - --and minetest.env:get_node_or_nil(pos).name ~= nil) then minetest.env:add_node(pos, {name="mesecons_movestones:sticky_movestone"}) self.object:remove() return @@ -159,49 +198,5 @@ minetest.register_entity("mesecons_movestones:sticky_movestone_entity", { --STICKY mesecon:mvps_pull_all(pos, direction) - end + end, }) - -mesecon:register_on_signal_on(function (pos, node) - if node.name=="mesecons_movestones:sticky_movestone" then - local direction=mesecon:get_movestone_direction(pos) - if not direction then return end - local checknode={} - local collpos={x=pos.x, y=pos.y, z=pos.z} - repeat -- Check if it collides with a stopper - collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z} - checknode=minetest.env:get_node(collpos) - if mesecon:is_mvps_stopper(checknode.name) then - return - end - until checknode.name=="air" - or checknode.name=="ignore" - or not(minetest.registered_nodes[checknode.name].liquidtype == "none") - repeat -- Check if it collides with a stopper (pull direction) - collpos={x=collpos.x-direction.x, y=collpos.y-direction.y, z=collpos.z-direction.z} - checknode=minetest.env:get_node(collpos) - if mesecon:is_mvps_stopper(checknode.name) then - return - end - until checknode.name=="air" - or checknode.name=="ignore" - or not(minetest.registered_nodes[checknode.name].liquidtype == "none") - minetest.env:remove_node(pos) - nodeupdate(pos) - minetest.env:add_entity(pos, "mesecons_movestones:sticky_movestone_entity") - end -end) - -mesecon:add_rules("movestone", { -{x=0, y=1, z=-1}, -{x=0, y=0, z=-1}, -{x=0, y=-1, z=-1}, -{x=0, y=1, z=1}, -{x=0, y=-1, z=1}, -{x=0, y=0, z=1}, -{x=1, y=0, z=0}, -{x=1, y=1, z=0}, -{x=1, y=-1, z=0}, -{x=-1, y=1, z=0}, -{x=-1, y=-1, z=0}, -{x=-1, y=0, z=0}}) diff --git a/mesecons_noteblock/init.lua b/mesecons_noteblock/init.lua index 0b05bbb..073524c 100644 --- a/mesecons_noteblock/init.lua +++ b/mesecons_noteblock/init.lua @@ -1,15 +1,25 @@ minetest.register_node("mesecons_noteblock:noteblock", { description = "Noteblock", tiles = {"mesecons_noteblock.png"}, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2}, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, drawtype = "allfaces_optional", visual_scale = 1.3, paramtype="light", after_place_node = function(pos) minetest.env:add_node(pos, {name="mesecons_noteblock:noteblock", param2=0}) - end + end, + on_punch = function (pos, node) -- change sound when punched + local param2 = node.param2+1 + if param2==12 then param2=0 end + minetest.env:add_node(pos, {name = node.name, param2 = param2}) + mesecon.noteblock_play(pos, param2) + end, + mesecons = {effector = { -- play sound when activated + action_on = function (pos, node) + mesecon.noteblock_play(pos, node.param2) + end + }} }) -mesecon:register_effector("mesecons_noteblock:noteblock", "mesecons_noteblock:noteblock") minetest.register_craft({ output = '"mesecons_noteblock:noteblock" 1', @@ -20,15 +30,6 @@ minetest.register_craft({ } }) -minetest.register_on_punchnode(function (pos, node) - if node.name=="mesecons_noteblock:noteblock" then - local param2 = node.param2+1 - if param2==12 then param2=0 end - minetest.env:add_node(pos, {name=node.name, param2=param2}) - mesecon.noteblock_play(pos, param2) - end -end) - mesecon.noteblock_play = function (pos, param2) local soundname if param2==8 then @@ -75,9 +76,3 @@ mesecon.noteblock_play = function (pos, param2) minetest.sound_play(soundname, {pos = pos, gain = 1.0, max_hear_distance = 32,}) end - -mesecon:register_on_signal_on(function(pos, node) - if node.name=="mesecons_noteblock:noteblock" then - mesecon.noteblock_play(pos, node.param2) - end -end) diff --git a/mesecons_pistons/init.lua b/mesecons_pistons/init.lua index 935ca66..dd3f599 100644 --- a/mesecons_pistons/init.lua +++ b/mesecons_pistons/init.lua @@ -1,5 +1,11 @@ --PISTONS +local update = function(pos, node) + local timer = minetest.env:get_node_timer(pos) + timer:stop() + timer:start(0) +end + minetest.register_node("mesecons_pistons:piston_normal", { description = "Piston", tiles = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_side.png"}, @@ -25,8 +31,10 @@ minetest.register_node("mesecons_pistons:piston_normal", { end return false end, + mesecons = {effector={ + action_change = update + }} }) -mesecon:register_effector("mesecons_pistons:piston_normal", "mesecons_pistons:piston_normal") minetest.register_node("mesecons_pistons:piston_sticky", { description = "Sticky Piston", @@ -53,8 +61,10 @@ minetest.register_node("mesecons_pistons:piston_sticky", { end return false end, + mesecons = {effector={ + action_change = update + }} }) -mesecon:register_effector("mesecons_pistons:piston_sticky", "mesecons_pistons:piston_sticky") minetest.register_craft({ output = '"mesecons_pistons:piston_normal" 2', @@ -127,18 +137,6 @@ minetest.register_node("mesecons_pistons:piston_pusher_sticky", { mesecon:register_mvps_stopper("mesecons_pistons:piston_pusher_normal") mesecon:register_mvps_stopper("mesecons_pistons:piston_pusher_sticky") -local update = function(pos, node) - if node.name ~= "mesecons_pistons:piston_normal" and node.name ~= "mesecons_pistons:piston_sticky" then - return - end - - local timer = minetest.env:get_node_timer(pos) - timer:stop() - timer:start(0) -end -mesecon:register_on_signal_on(update) --push action -mesecon:register_on_signal_off(update) --pull action - function mesecon:piston_push(pos) local node = minetest.env:get_node(pos) local dir = mesecon:piston_get_direction(node) diff --git a/mesecons_powerplant/init.lua b/mesecons_powerplant/init.lua index a45f5cc..006fc19 100644 --- a/mesecons_powerplant/init.lua +++ b/mesecons_powerplant/init.lua @@ -1,4 +1,5 @@ - -- The POWER_PLANT +-- The POWER_PLANT +-- Just emits power. always. minetest.register_node("mesecons_powerplant:power_plant", { drawtype = "plantlike", @@ -14,6 +15,9 @@ minetest.register_node("mesecons_powerplant:power_plant", { type = "fixed", fixed = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, }, + mesecons = {receptor = { + state = mesecon.state.on + }} }) minetest.register_craft({ @@ -24,5 +28,3 @@ minetest.register_craft({ {'"default:sapling"'}, } }) - -mesecon:add_receptor_node("mesecons_powerplant:power_plant") diff --git a/mesecons_pressureplates/init.lua b/mesecons_pressureplates/init.lua index f7a2edd..2e88d2f 100644 --- a/mesecons_pressureplates/init.lua +++ b/mesecons_pressureplates/init.lua @@ -25,7 +25,7 @@ minetest.register_node("mesecons_pressureplates:pressure_plate_wood_off", { local objpos=obj:getpos() if objpos.y>pos.y-1 and objpos.y<pos.y then minetest.env:add_node(pos, {name="mesecons_pressureplates:pressure_plate_wood_on"}) - mesecon:receptor_on(pos, mesecon:get_rules("pressureplate")) + mesecon:receptor_on(pos) end end return true @@ -57,7 +57,7 @@ minetest.register_node("mesecons_pressureplates:pressure_plate_wood_on", { local objs = minetest.env:get_objects_inside_radius(pos, 1) if objs[1]==nil then minetest.env:add_node(pos, {name="mesecons_pressureplates:pressure_plate_wood_off"}) - mesecon:receptor_off(pos, mesecon:get_rules("pressureplate")) + mesecon:receptor_off(pos) end return true end, @@ -92,7 +92,7 @@ minetest.register_node("mesecons_pressureplates:pressure_plate_stone_off", { type = "fixed", fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, }, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3, mesecon = 2}, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3}, description="Stone Pressure Plate", on_timer = function(pos, elapsed) @@ -101,7 +101,7 @@ minetest.register_node("mesecons_pressureplates:pressure_plate_stone_off", { local objpos=obj:getpos() if objpos.y>pos.y-1 and objpos.y<pos.y then minetest.env:add_node(pos, {name="mesecons_pressureplates:pressure_plate_stone_on"}) - mesecon:receptor_on(pos, mesecon:get_rules("pressureplate")) + mesecon:receptor_on(pos) end end return true @@ -110,6 +110,10 @@ minetest.register_node("mesecons_pressureplates:pressure_plate_stone_off", { on_construct = function(pos) minetest.env:get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) end, + + mesecons = {receptor = { + state = mesecon.state.off + }} }) minetest.register_node("mesecons_pressureplates:pressure_plate_stone_on", { @@ -126,14 +130,14 @@ minetest.register_node("mesecons_pressureplates:pressure_plate_stone_on", { type = "fixed", fixed = { -7/16, -8/16, -7/16, 7/16, -31/64, 7/16 }, }, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1, mesecon = 2}, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1}, drop='"mesecons_pressureplates:pressure_plate_stone_off" 1', on_timer = function(pos, elapsed) local objs = minetest.env:get_objects_inside_radius(pos, 1) if objs[1]==nil then minetest.env:add_node(pos, {name="mesecons_pressureplates:pressure_plate_stone_off"}) - mesecon:receptor_off(pos, mesecon:get_rules("pressureplate")) + mesecon:receptor_off(pos) end return true end, @@ -141,6 +145,10 @@ minetest.register_node("mesecons_pressureplates:pressure_plate_stone_on", { on_construct = function(pos) minetest.env:get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) end, + + mesecons = {receptor = { + state = mesecon.state.off + }} }) minetest.register_craft({ @@ -149,9 +157,3 @@ minetest.register_craft({ {'"default:cobble"', '"default:cobble"'}, } }) - -mesecon:add_receptor_node("mesecons_pressureplates:pressure_plate_wood_on", mesecon:get_rules("pressureplate")) -mesecon:add_receptor_node_off("mesecons_pressureplates:pressure_plate_wood_off", mesecon:get_rules("pressureplate")) - -mesecon:add_receptor_node("mesecons_pressureplates:pressure_plate_stone_on", mesecon:get_rules("pressureplate")) -mesecon:add_receptor_node_off("mesecons_pressureplates:pressure_plate_stone_off", mesecon:get_rules("pressureplate")) diff --git a/mesecons_random/init.lua b/mesecons_random/init.lua index 4011217..4fc2f6e 100644 --- a/mesecons_random/init.lua +++ b/mesecons_random/init.lua @@ -3,12 +3,16 @@ minetest.register_node("mesecons_random:removestone", { tiles = {"jeija_removestone.png"}, inventory_image = minetest.inventorycube("jeija_removestone_inv.png"), - groups = {cracky=3, mesecon=2}, + groups = {cracky=3}, description="Removestone", + mesecons = {effector = { + action_on = function (pos, node) + minetest.env:remove_node(pos) + mesecon:update_autoconnect(pos) + end + }} }) -mesecon:register_effector(nil, "mesecons_random:removestone") - minetest.register_craft({ output = 'mesecons_random:removestone 4', recipe = { @@ -18,12 +22,6 @@ minetest.register_craft({ } }) -mesecon:register_on_signal_on(function(pos, node) - if node.name == "mesecons_random:removestone" then - minetest.env:remove_node(pos) - end -end) - -- GHOSTSTONE minetest.register_node("mesecons_random:ghoststone", { @@ -31,8 +29,13 @@ minetest.register_node("mesecons_random:ghoststone", { tiles = {"jeija_ghoststone.png"}, is_ground_content = true, inventory_image = minetest.inventorycube("jeija_ghoststone_inv.png"), - groups = {cracky=3, mesecon=2}, + groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), + mesecons = {effector = { + action_on = function (pos, node) + minetest.env:add_node(pos, {name="mesecons_random:ghoststone_active"}) + end + }} }) minetest.register_node("mesecons_random:ghoststone_active", { @@ -41,10 +44,13 @@ minetest.register_node("mesecons_random:ghoststone_active", { walkable = false, diggable = false, sunlight_propagates = true, - groups = {mesecon=2}, + mesecons = {effector = { + action_off = function (pos, node) + minetest.env:add_node(pos, {name="mesecons_random:ghoststone"}) + end + }} }) -mesecon:register_effector("mesecons_random:ghoststone_active", "mesecons_random:ghoststone") minetest.register_craft({ output = 'mesecons_random:ghoststone 4', @@ -54,17 +60,3 @@ minetest.register_craft({ {"default:steel_ingot", "default:cobble", "default:steel_ingot"}, } }) - -mesecon:register_on_signal_on(function(pos, node) - if node.name == "mesecons_random:ghoststone" then - minetest.env:add_node(pos, {name="mesecons_random:ghoststone_active"}) - nodeupdate(pos) - end -end) - -mesecon:register_on_signal_off(function(pos, node) - if node.name == "mesecons_random:ghoststone_active" then - minetest.env:add_node(pos, {name="mesecons_random:ghoststone"}) - nodeupdate(pos) - end -end)
\ No newline at end of file diff --git a/mesecons_receiver/init.lua b/mesecons_receiver/init.lua index e67b980..d830d19 100644 --- a/mesecons_receiver/init.lua +++ b/mesecons_receiver/init.lua @@ -5,6 +5,19 @@ rcvboxes = { { -3/32, -17/32 , -7/16+0.002 , 3/32, -13/32, 16/32+0.001 } -- the horizontal wire } +local receiver_get_rules = function (node) + local rules = { {x = 1, y = 0, z = 0}, + {x = -2, y = 0, z = 0}} + if node.param2 == 2 then + rules = mesecon:rotate_rules_left(rules) + elseif node.param2 == 3 then + rules = mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) + elseif node.param2 == 0 then + rules = mesecon:rotate_rules_right(rules) + end + return rules +end + minetest.register_node("mesecons_receiver:receiver_on", { drawtype = "nodebox", tiles = { @@ -26,9 +39,13 @@ minetest.register_node("mesecons_receiver:receiver_on", { type = "fixed", fixed = rcvboxes }, - groups = {dig_immediate = 3, mesecon = 3, not_in_creative_inventory = 1}, + groups = {dig_immediate = 3, not_in_creative_inventory = 1}, drop = "mesecons:wire_00000000_off", - + mesecons = {conductor = { + state = mesecon.state.on, + rules = receiver_get_rules, + offstate = "mesecons_receiver:receiver_off" + }} }) minetest.register_node("mesecons_receiver:receiver_off", { @@ -53,8 +70,13 @@ minetest.register_node("mesecons_receiver:receiver_off", { type = "fixed", fixed = rcvboxes }, - groups = {dig_immediate = 3, mesecon = 3, not_in_creative_inventory = 1}, + groups = {dig_immediate = 3, not_in_creative_inventory = 1}, drop = "mesecons:wire_00000000_off", + mesecons = {conductor = { + state = mesecon.state.off, + rules = receiver_get_rules, + onstate = "mesecons_receiver:receiver_on" + }} }) mesecon:add_rules("receiver_pos", {{x = 2, y = 0, z = 0}}) @@ -65,34 +87,6 @@ mesecon:add_rules("receiver_pos_all", { {x = 0, y = 0, z = 2}, {x = 0, y = 0, z =-2}}) -mesecon:add_rules("mesecon_receiver", { -{x = 1, y = 0, z = 0}, -{x = -2, y = 0, z = 0},}) - -mesecon:add_rules("mesecon_receiver_all", { -{x = 1, y = 0, z = 0}, -{x =-2, y = 0, z = 0}, -{x =-1, y = 0, z = 0}, -{x = 2, y = 0, z = 0}, -{x = 0, y = 0, z = 1}, -{x = 0, y = 0, z =-2}, -{x = 1, y = 0, z =-1}, -{x =-2, y = 0, z = 2},}) - -function receiver_get_rules(param2) - local rules = mesecon:get_rules("mesecon_receiver") - if param2 == 2 then - rules = mesecon:rotate_rules_left(rules) - elseif param2 == 3 then - rules = mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) - elseif param2 == 0 then - rules = mesecon:rotate_rules_right(rules) - end - return rules -end - -mesecon:register_conductor("mesecons_receiver:receiver_on", "mesecons_receiver:receiver_off", mesecon:get_rules("mesecon_receiver_all"), receiver_get_rules) - function mesecon:receiver_get_pos_from_rcpt(pos, param2) local rules = mesecon:get_rules("receiver_pos") if param2 == nil then param2 = minetest.env:get_node(pos).param2 end diff --git a/mesecons_solarpanel/init.lua b/mesecons_solarpanel/init.lua index 343dee1..b8f3ac0 100644 --- a/mesecons_solarpanel/init.lua +++ b/mesecons_solarpanel/init.lua @@ -21,8 +21,10 @@ minetest.register_node("mesecons_solarpanel:solar_panel_on", { wall_side = { -8/16, -7/16, -7/16, -7/16, 7/16, 7/16 }, }, drop = "mesecons_solarpanel:solar_panel_off", - groups = {dig_immediate=3, mesecon = 2, not_in_creative_inventory = 1}, - description="Solar Panel", + groups = {dig_immediate=3, not_in_creative_inventory = 1}, + mesecons = {receptor = { + state = mesecon.state.on + }} }) -- Solar Panel @@ -47,8 +49,11 @@ minetest.register_node("mesecons_solarpanel:solar_panel_off", { wall_top = { -7/16, 7/16, -7/16, 7/16, 8/16, 7/16 }, wall_side = { -8/16, -7/16, -7/16, -7/16, 7/16, 7/16 }, }, - groups = {dig_immediate=3, mesecon = 2}, + groups = {dig_immediate=3}, description="Solar Panel", + mesecons = {receptor = { + state = mesecon.state.off + }} }) minetest.register_craft({ @@ -86,6 +91,3 @@ minetest.register_abm( end end, }) - -mesecon:add_receptor_node("mesecons_solarpanel:solar_panel_on") -mesecon:add_receptor_node_off("mesecons_solarpanel:solar_panel_off") diff --git a/mesecons_torch/init.lua b/mesecons_torch/init.lua index d7a9596..8b9a59b 100644 --- a/mesecons_torch/init.lua +++ b/mesecons_torch/init.lua @@ -1,30 +1,74 @@ --MESECON TORCHES +local torch_get_rules = function(node) + local rules = { + {x=1, y=0, z=0}, + {x=0, y=0, z=1}, + {x=0, y=0, z=-1}, + {x=0, y=1, z=0}, + {x=0, y=-1, z=0}} + if node.param2 == 5 then + rules=mesecon:rotate_rules_right(rules) + elseif node.param2 == 2 then + rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees + elseif node.param2 == 4 then + rules=mesecon:rotate_rules_left(rules) + elseif node.param2 == 1 then + rules=mesecon:rotate_rules_down(rules) + elseif node.param2 == 0 then + rules=mesecon:rotate_rules_up(rules) + end + return rules +end + +local torch_get_input_rules = function(node) + local rules = {x=0, y=0, z=0} + + if node.param2 == 4 then + rules.z = -2 + elseif node.param2 == 2 then + rules.x = -2 + elseif node.param2 == 5 then + rules.z = 2 + elseif node.param2 == 3 then + rules.x = 2 + elseif node.param2 == 1 then + rules.y = 2 + elseif node.param2 == 0 then + rules.y = -2 + end + return rules +end + minetest.register_craft({ - output = '"mesecons_torch:mesecon_torch_on" 4', - recipe = { - {"group:mesecon_conductor_craftable"}, - {"default:stick"}, - } + output = '"mesecons_torch:mesecon_torch_on" 4', + recipe = { + {"group:mesecon_conductor_craftable"}, + {"default:stick"}, + } }) minetest.register_node("mesecons_torch:mesecon_torch_off", { - drawtype = "torchlike", - tiles = {"jeija_torches_off.png", "jeija_torches_off_ceiling.png", "jeija_torches_off_side.png"}, - inventory_image = "jeija_torches_off.png", - paramtype = "light", - walkable = false, - paramtype2 = "wallmounted", - selection_box = { - type = "wallmounted", - wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, - wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, - wall_side = {-0.5, -0.1, -0.1, -0.5+0.6, 0.1, 0.1}, - }, - legacy_wallmounted = true, - groups = {dig_immediate=3,not_in_creative_inventory=1, mesecon = 2}, - drop = '"mesecons_torch:mesecon_torch_on" 1', - description="Mesecon Torch", + drawtype = "torchlike", + tiles = {"jeija_torches_off.png", "jeija_torches_off_ceiling.png", "jeija_torches_off_side.png"}, + inventory_image = "jeija_torches_off.png", + paramtype = "light", + walkable = false, + paramtype2 = "wallmounted", + selection_box = { + type = "wallmounted", + wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, + wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, + wall_side = {-0.5, -0.1, -0.1, -0.5+0.6, 0.1, 0.1}, + }, + legacy_wallmounted = true, + groups = {dig_immediate=3,not_in_creative_inventory=1}, + drop = '"mesecons_torch:mesecon_torch_on" 1', + description="Mesecon Torch", + mesecons = {receptor = { + state = mesecon.state.off, + rules = torch_get_rules + }} }) minetest.register_node("mesecons_torch:mesecon_torch_on", { @@ -43,9 +87,13 @@ minetest.register_node("mesecons_torch:mesecon_torch_on", { wall_side = {-0.5, -0.1, -0.1, -0.5+0.6, 0.1, 0.1}, }, legacy_wallmounted = true, - groups = {dig_immediate=3, mesecon = 2}, + groups = {dig_immediate=3}, light_source = LIGHT_MAX-5, description="Mesecon Torch", + mesecons = {receptor = { + state = mesecon.state.on, + rules = torch_get_rules + }} }) minetest.register_abm({ @@ -53,70 +101,24 @@ minetest.register_abm({ interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local rules=mesecon.torch_get_rules(minetest.env:get_node(pos).param2) - local pa = mesecon.torch_get_input_rules(node.param2) + local node = minetest.env:get_node(pos) + local pa = torch_get_input_rules(node) local postc = {x=pos.x-pa.x, y=pos.y-pa.y, z=pos.z-pa.z} if mesecon:is_power_on(postc) then if node.name ~= "mesecons_torch:mesecon_torch_off" then minetest.env:add_node(pos, {name="mesecons_torch:mesecon_torch_off",param2=node.param2}) - mesecon:receptor_off(pos, rules_string) + mesecon:receptor_off(pos, torch_get_rules(node)) end else if node.name ~= "mesecons_torch:mesecon_torch_on" then minetest.env:add_node(pos, {name="mesecons_torch:mesecon_torch_on",param2=node.param2}) - mesecon:receptor_on(pos, rules_string) + mesecon:receptor_on(pos, torch_get_rules(node)) end end end }) -mesecon.torch_get_rules = function(param2) - local rules=mesecon:get_rules("mesecontorch") - if param2 == 5 then - rules=mesecon:rotate_rules_right(rules) - elseif param2 == 2 then - rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees - elseif param2 == 4 then - rules=mesecon:rotate_rules_left(rules) - elseif param2 == 1 then - rules=mesecon:rotate_rules_down(rules) - elseif param2 == 0 then - rules=mesecon:rotate_rules_up(rules) - end - return rules -end - -mesecon.torch_get_input_rules = function(param2) - local rules = {x=0, y=0, z=0} - - if param2 == 4 then - rules.z = -2 - elseif param2 == 2 then - rules.x = -2 - elseif param2 == 5 then - rules.z = 2 - elseif param2 == 3 then - rules.x = 2 - elseif param2 == 1 then - rules.y = 2 - elseif param2 == 0 then - rules.y = -2 - end - return rules -end - -mesecon:add_rules("mesecontorch", -{{x=1, y=0, z=0}, -{x=0, y=0, z=1}, -{x=0, y=0, z=-1}, -{x=0, y=1, z=0}, -{x=0, y=-1, z=0}}) - -mesecon:add_receptor_node("mesecons_torch:mesecon_torch_on", nil, mesecon.torch_get_rules) -mesecon:add_receptor_node_off("mesecons_torch:mesecon_torch_off", nil, mesecon.torch_get_rules) -mesecon:register_effector("mesecons_torch:mesecon_torch_on","mesecons_torch:mesecon_torch_off", nil, mesecon.torch_get_input_rules) - -- Param2 Table (Block Attached To) -- 5 = z-1 -- 3 = x-1 diff --git a/mesecons_walllever/init.lua b/mesecons_walllever/init.lua index 36c4b8f..da427be 100644 --- a/mesecons_walllever/init.lua +++ b/mesecons_walllever/init.lua @@ -1,4 +1,22 @@ -- WALL LEVER +local walllever_get_rules = function(node) + local rules = { + {x = 1, y = 0, z = 0}, + {x = 1, y = 1, z = 0}, + {x = 1, y =-1, z = 0}, + {x = 1, y =-1, z = 1}, + {x = 1, y =-1, z =-1}, + {x = 2, y = 0, z = 0}} + if node.param2 == 2 then + rules=mesecon:rotate_rules_left(rules) + elseif node.param2 == 3 then + rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) + elseif node.param2 == 0 then + rules=mesecon:rotate_rules_right(rules) + end + return rules +end + minetest.register_node("mesecons_walllever:wall_lever_off", { drawtype = "nodebox", tiles = { @@ -27,8 +45,16 @@ minetest.register_node("mesecons_walllever:wall_lever_off", { { -2/16, -1/16, 3/16, 2/16, 1/16, 4/16 }, -- the lever "hinge" { -1/16, -8/16, 4/16, 1/16, 0, 6/16 }} -- the lever itself. }, - groups = {dig_immediate=2, mesecon = 3, mesecon_needs_receiver = 1}, + groups = {dig_immediate=2, mesecon_needs_receiver = 1}, description="Lever", + on_punch = function (pos, node) + mesecon:swap_node(pos, "mesecons_walllever:wall_lever_on") + mesecon:receptor_on(pos, walllever_get_rules(node)) + end, + mesecon = {receptor = { + rules = walllever_get_rules, + state = mesecon.state.off + }} }) minetest.register_node("mesecons_walllever:wall_lever_on", { drawtype = "nodebox", @@ -61,19 +87,16 @@ minetest.register_node("mesecons_walllever:wall_lever_on", { groups = {dig_immediate=2,not_in_creative_inventory=1, mesecon = 3, mesecon_needs_receiver = 1}, drop = '"mesecons_walllever:wall_lever_off" 1', description="Lever", + on_punch = function (pos, node) + mesecon:swap_node(pos, "mesecons_walllever:wall_lever_off") + mesecon:receptor_off(pos, walllever_get_rules(node)) + end, + mesecon = {receptor = { + rules = walllever_get_rules, + state = mesecon.state.on + }} }) -minetest.register_on_punchnode(function(pos, node, puncher) - if node.name == "mesecons_walllever:wall_lever_off" then - minetest.env:add_node(pos, {name="mesecons_walllever:wall_lever_on",param2=node.param2}) - mesecon:receptor_on(pos, mesecon.walllever_get_rules(node.param2)) - end - if node.name == "mesecons_walllever:wall_lever_on" then - minetest.env:add_node(pos, {name="mesecons_walllever:wall_lever_off",param2=node.param2}) - mesecon:receptor_off(pos, mesecon.walllever_get_rules(node.param2)) - end -end) - minetest.register_craft({ output = '"mesecons_walllever:wall_lever_off" 2', recipe = { @@ -82,29 +105,3 @@ minetest.register_craft({ {'"default:stick"'}, } }) - -mesecon:add_rules("walllever", { -{x = 1, y = 0, z = 0}, -{x = 1, y = 1, z = 0}, -{x = 1, y =-1, z = 0}, -{x = 1, y =-1, z = 1}, -{x = 1, y =-1, z =-1}, -{x = 2, y = 0, z = 0},}) - - -mesecon.walllever_get_rules = function(param2) - local rules=mesecon:get_rules("walllever") - if param2 == 2 then - rules=mesecon:rotate_rules_left(rules) - end - if param2 == 3 then - rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) - end - if param2 == 0 then - rules=mesecon:rotate_rules_right(rules) - end - return rules -end - -mesecon:add_receptor_node("mesecons_walllever:wall_lever_on", nil, mesecon.walllever_get_rules) -mesecon:add_receptor_node_off("mesecons_walllever:wall_lever_off", nil, mesecon.walllever_get_rules) |