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path: root/mesecons_walllever/init.lua
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Diffstat (limited to 'mesecons_walllever/init.lua')
-rw-r--r--mesecons_walllever/init.lua66
1 files changed, 23 insertions, 43 deletions
diff --git a/mesecons_walllever/init.lua b/mesecons_walllever/init.lua
index 89ca88d..bd71871 100644
--- a/mesecons_walllever/init.lua
+++ b/mesecons_walllever/init.lua
@@ -1,16 +1,9 @@
-- WALL LEVER
-- Basically a switch that can be attached to a wall
-- Powers the block 2 nodes behind (using a receiver)
-minetest.register_node("mesecons_walllever:wall_lever_off", {
+mesecon.register_node("mesecons_walllever:wall_lever", {
+ description="Lever",
drawtype = "nodebox",
- tiles = {
- "jeija_wall_lever_tb.png",
- "jeija_wall_lever_bottom.png",
- "jeija_wall_lever_sides.png",
- "jeija_wall_lever_sides.png",
- "jeija_wall_lever_back.png",
- "jeija_wall_lever_off.png",
- },
inventory_image = "jeija_wall_lever_off.png",
wield_image = "jeija_wall_lever_off.png",
paramtype = "light",
@@ -21,29 +14,34 @@ minetest.register_node("mesecons_walllever:wall_lever_off", {
type = "fixed",
fixed = { -8/16, -8/16, 3/16, 8/16, 8/16, 8/16 },
},
+ sounds = default.node_sound_wood_defaults(),
+ on_punch = function (pos, node)
+ if(mesecon.flipstate(pos, node) == "on") then
+ mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
+ else
+ mesecon.receptor_off(pos, mesecon.rules.buttonlike_get(node))
+ end
+ minetest.sound_play("mesecons_lever", {pos=pos})
+ end
+},{
+ tiles = { "jeija_wall_lever_tb.png", "jeija_wall_lever_bottom.png",
+ "jeija_wall_lever_sides.png", "jeija_wall_lever_sides.png",
+ "jeija_wall_lever_back.png", "jeija_wall_lever_off.png",
+ },
node_box = {
type = "fixed",
fixed = {{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the base "slab"
{ -5/16, -3/16, 5/16, 5/16, 3/16, 6/16 }, -- the lighted ring area
- { -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit that the lever "sits" on
+ { -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit
{ -2/16, -1/16, 3/16, 2/16, 1/16, 4/16 }, -- the lever "hinge"
{ -1/16, -8/16, 4/16, 1/16, 0, 6/16 }} -- the lever itself.
},
- groups = {dig_immediate=2, mesecon_needs_receiver = 1},
- description="Lever",
- on_punch = function (pos, node)
- minetest.swap_node(pos, {name = "mesecons_walllever:wall_lever_on", param2 = node.param2})
- mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
- minetest.sound_play("mesecons_lever", {pos=pos})
- end,
- sounds = default.node_sound_wood_defaults(),
mesecons = {receptor = {
rules = mesecon.rules.buttonlike_get,
state = mesecon.state.off
- }}
-})
-minetest.register_node("mesecons_walllever:wall_lever_on", {
- drawtype = "nodebox",
+ }},
+ groups = {dig_immediate = 2, mesecon_needs_receiver = 1}
+},{
tiles = {
"jeija_wall_lever_top.png",
"jeija_wall_lever_tb.png",
@@ -52,37 +50,19 @@ minetest.register_node("mesecons_walllever:wall_lever_on", {
"jeija_wall_lever_back.png",
"jeija_wall_lever_on.png",
},
- inventory_image = "jeija_wall_lever_on.png",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- walkable = false,
- light_source = LIGHT_MAX-7,
- selection_box = {
- type = "fixed",
- fixed = { -8/16, -8/16, 3/16, 8/16, 8/16, 8/16 },
- },
node_box = {
type = "fixed",
fixed = {{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the base "slab"
{ -5/16, -3/16, 5/16, 5/16, 3/16, 6/16 }, -- the lighted ring area
- { -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit that the lever "sits" on
+ { -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit
{ -2/16, -1/16, 3/16, 2/16, 1/16, 4/16 }, -- the lever "hinge"
{ -1/16, 0, 4/16, 1/16, 8/16, 6/16 }} -- the lever itself.
},
- groups = {dig_immediate = 2, not_in_creative_inventory = 1, mesecon_needs_receiver = 1},
- drop = "mesecons_walllever:wall_lever_off 1",
- description="Lever",
- on_punch = function (pos, node)
- minetest.swap_node(pos, {name = "mesecons_walllever:wall_lever_off", param2 = node.param2})
- mesecon.receptor_off(pos, mesecon.rules.buttonlike_get(node))
- minetest.sound_play("mesecons_lever", {pos=pos})
- end,
- sounds = default.node_sound_wood_defaults(),
mesecons = {receptor = {
rules = mesecon.rules.buttonlike_get,
state = mesecon.state.on
- }}
+ }},
+ groups = {dig_immediate = 2, mesecon_needs_receiver = 1, not_in_creative_inventory = 1}
})
minetest.register_craft({