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-rw-r--r--mesecons_noteblock/init.lua76
1 files changed, 76 insertions, 0 deletions
diff --git a/mesecons_noteblock/init.lua b/mesecons_noteblock/init.lua
new file mode 100644
index 0000000..c1f75f0
--- /dev/null
+++ b/mesecons_noteblock/init.lua
@@ -0,0 +1,76 @@
+minetest.register_node("mesecons_noteblock:noteblock", {
+ description = "Noteblock",
+ tile_images = {"mesecons_noteblock.png"},
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ drawtype = "allfaces_optional",
+ visual_scale = 1.3,
+ paramtype="light",
+})
+
+minetest.register_on_placenode(function (pos, node)
+ if node.name=="mesecons_noteblock:noteblock" then
+ minetest.env:add_node(pos, {name=node.name, param2=0})
+ end
+end)
+
+minetest.register_on_punchnode(function (pos, node)
+ if node.name=="mesecons_noteblock:noteblock" then
+ local param2 = node.param2+1
+ if param2==12 then param2=0 end
+ minetest.env:add_node(pos, {name=node.name, param2=param2})
+ mesecon.noteblock_play(pos, node)
+ end
+end)
+
+mesecon.noteblock_play = function (pos, node)
+ local soundname
+ if node.param2==8 then
+ soundname="mesecons_noteblock_a"
+ elseif node.param2==9 then
+ soundname="mesecons_noteblock_asharp"
+ elseif node.param2==10 then
+ soundname="mesecons_noteblock_b"
+ elseif node.param2==11 then
+ soundname="mesecons_noteblock_c"
+ elseif node.param2==0 then
+ soundname="mesecons_noteblock_csharp"
+ elseif node.param2==1 then
+ soundname="mesecons_noteblock_d"
+ elseif node.param2==2 then
+ soundname="mesecons_noteblock_dsharp"
+ elseif node.param2==3 then
+ soundname="mesecons_noteblock_e"
+ elseif node.param2==4 then
+ soundname="mesecons_noteblock_f"
+ elseif node.param2==5 then
+ soundname="mesecons_noteblock_fsharp"
+ elseif node.param2==6 then
+ soundname="mesecons_noteblock_g"
+ elseif node.param2==7 then
+ soundname="mesecons_noteblock_gsharp"
+ end
+ local block_below_name = minetest.env:get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
+ if block_below_name == "default:glass" then
+ soundname="mesecons_noteblock_hihat"
+ end
+ if block_below_name == "default:stone" then
+ soundname="mesecons_noteblock_kick"
+ end
+ if block_below_name == "default:chest" then
+ soundname="mesecons_noteblock_snare"
+ end
+ if block_below_name == "default:tree" then
+ soundname="mesecons_noteblock_crash"
+ end
+ if block_below_name == "default:wood" then
+ soundname="mesecons_noteblock_litecrash"
+ end
+ minetest.sound_play(soundname,
+ {pos = pos, gain = 1.0, max_hear_distance = 32,})
+end
+
+mesecon:register_on_signal_on(function(pos, node)
+ if node.name=="mesecons_noteblock:noteblock" then
+ mesecon.noteblock_play(pos, node)
+ end
+end)