diff options
Diffstat (limited to 'mesecons_mvps')
-rw-r--r-- | mesecons_mvps/init.lua | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/mesecons_mvps/init.lua b/mesecons_mvps/init.lua index a9c0da8..163ad28 100644 --- a/mesecons_mvps/init.lua +++ b/mesecons_mvps/init.lua @@ -4,7 +4,7 @@ mesecon.mvps_stoppers = {} mesecon.mvps_unmov = {} mesecon.on_mvps_move = {} -function mesecon:is_mvps_stopper(node, pushdir, stack, stackid) +function mesecon.is_mvps_stopper(node, pushdir, stack, stackid) local get_stopper = mesecon.mvps_stoppers[node.name] if type (get_stopper) == "function" then get_stopper = get_stopper(node, pushdir, stack, stackid) @@ -12,7 +12,7 @@ function mesecon:is_mvps_stopper(node, pushdir, stack, stackid) return get_stopper end -function mesecon:register_mvps_stopper(nodename, get_stopper) +function mesecon.register_mvps_stopper(nodename, get_stopper) if get_stopper == nil then get_stopper = true end @@ -20,16 +20,16 @@ function mesecon:register_mvps_stopper(nodename, get_stopper) end -- Objects that cannot be moved (e.g. movestones) -function mesecon:register_mvps_unmov(objectname) +function mesecon.register_mvps_unmov(objectname) mesecon.mvps_unmov[objectname] = true; end -function mesecon:is_mvps_unmov(objectname) +function mesecon.is_mvps_unmov(objectname) return mesecon.mvps_unmov[objectname] end -- Functions to be called on mvps movement -function mesecon:register_on_mvps_move(callback) +function mesecon.register_on_mvps_move(callback) mesecon.on_mvps_move[#mesecon.on_mvps_move+1] = callback end @@ -39,14 +39,14 @@ local function on_mvps_move(moved_nodes) end end -function mesecon:mvps_process_stack(stack) +function mesecon.mvps_process_stack(stack) -- update mesecons for placed nodes ( has to be done after all nodes have been added ) for _, n in ipairs(stack) do mesecon.on_placenode(n.pos, minetest.get_node(n.pos)) end end -function mesecon:mvps_get_stack(pos, dir, maximum) +function mesecon.mvps_get_stack(pos, dir, maximum) -- determine the number of nodes to be pushed local np = {x = pos.x, y = pos.y, z = pos.z} local nodes = {} @@ -65,18 +65,18 @@ function mesecon:mvps_get_stack(pos, dir, maximum) table.insert (nodes, {node = nn, pos = np}) - np = mesecon:addPosRule(np, dir) + np = mesecon.addPosRule(np, dir) end return nodes end -function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: direction of push; maximum: maximum nodes to be pushed - local nodes = mesecon:mvps_get_stack(pos, dir, maximum) +function mesecon.mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: direction of push; maximum: maximum nodes to be pushed + local nodes = mesecon.mvps_get_stack(pos, dir, maximum) if not nodes then return end -- determine if one of the nodes blocks the push for id, n in ipairs(nodes) do - if mesecon:is_mvps_stopper(n.node, dir, nodes, id) then + if mesecon.is_mvps_stopper(n.node, dir, nodes, id) then return end end @@ -94,17 +94,17 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio -- add nodes for _, n in ipairs(nodes) do - np = mesecon:addPosRule(n.pos, dir) + np = mesecon.addPosRule(n.pos, dir) minetest.add_node(np, n.node) minetest.get_meta(np):from_table(n.meta) end local moved_nodes = {} - local oldstack = mesecon:tablecopy(nodes) + local oldstack = mesecon.tablecopy(nodes) for i in ipairs(nodes) do moved_nodes[i] = {} moved_nodes[i].oldpos = nodes[i].pos - nodes[i].pos = mesecon:addPosRule(nodes[i].pos, dir) + nodes[i].pos = mesecon.addPosRule(nodes[i].pos, dir) moved_nodes[i].pos = nodes[i].pos moved_nodes[i].node = nodes[i].node moved_nodes[i].meta = nodes[i].meta @@ -115,20 +115,20 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio return true, nodes, oldstack end -mesecon:register_on_mvps_move(function(moved_nodes) +mesecon.register_on_mvps_move(function(moved_nodes) for _, n in ipairs(moved_nodes) do mesecon.on_placenode(n.pos, n.node) mesecon.update_autoconnect(n.pos) end end) -function mesecon:mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: direction of pull (matches push direction for sticky pistons) - np = mesecon:addPosRule(pos, dir) +function mesecon.mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: direction of pull (matches push direction for sticky pistons) + np = mesecon.addPosRule(pos, dir) nn = minetest.get_node(np) if ((not minetest.registered_nodes[nn.name]) --unregistered node or minetest.registered_nodes[nn.name].liquidtype == "none") --non-liquid node - and not mesecon:is_mvps_stopper(nn, {x = -dir.x, y = -dir.y, z = -dir.z}, {{pos = np, node = nn}}, 1) then --non-stopper node + and not mesecon.is_mvps_stopper(nn, {x = -dir.x, y = -dir.y, z = -dir.z}, {{pos = np, node = nn}}, 1) then --non-stopper node local meta = minetest.get_meta(np):to_table() minetest.remove_node(np) minetest.add_node(pos, nn) @@ -143,7 +143,7 @@ function mesecon:mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: dire return {{pos = np, node = {param2 = 0, name = "air"}}, {pos = pos, node = nn}} end -function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull +function mesecon.mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away local lnode = minetest.get_node(lpos) local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away @@ -189,11 +189,11 @@ function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: d on_mvps_move(moved_nodes) end -function mesecon:mvps_move_objects(pos, dir, nodestack) +function mesecon.mvps_move_objects(pos, dir, nodestack) local objects_to_move = {} -- Move object at tip of stack - local pushpos = mesecon:addPosRule(pos, -- get pos at tip of stack + local pushpos = mesecon.addPosRule(pos, -- get pos at tip of stack {x = dir.x * #nodestack, y = dir.y * #nodestack, z = dir.z * #nodestack}) @@ -208,7 +208,7 @@ function mesecon:mvps_move_objects(pos, dir, nodestack) if tonumber(minetest.setting_get("movement_gravity")) > 0 and dir.y == 0 then -- If gravity positive and dir horizontal, push players standing on the stack for _, n in ipairs(nodestack) do - local p_above = mesecon:addPosRule(n.pos, {x=0, y=1, z=0}) + local p_above = mesecon.addPosRule(n.pos, {x=0, y=1, z=0}) local objects = minetest.get_objects_inside_radius(p_above, 1) for _, obj in ipairs(objects) do table.insert(objects_to_move, obj) @@ -218,8 +218,8 @@ function mesecon:mvps_move_objects(pos, dir, nodestack) for _, obj in ipairs(objects_to_move) do local entity = obj:get_luaentity() - if not entity or not mesecon:is_mvps_unmov(entity.name) then - local np = mesecon:addPosRule(obj:getpos(), dir) + if not entity or not mesecon.is_mvps_unmov(entity.name) then + local np = mesecon.addPosRule(obj:getpos(), dir) --move only if destination is not solid local nn = minetest.get_node(np) @@ -231,5 +231,5 @@ function mesecon:mvps_move_objects(pos, dir, nodestack) end end -mesecon:register_mvps_stopper("default:chest_locked") -mesecon:register_mvps_stopper("default:furnace") +mesecon.register_mvps_stopper("default:chest_locked") +mesecon.register_mvps_stopper("default:furnace") |