diff options
Diffstat (limited to 'mesecons_movestones')
-rw-r--r-- | mesecons_movestones/init.lua | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/mesecons_movestones/init.lua b/mesecons_movestones/init.lua index e8c52cb..96d417a 100644 --- a/mesecons_movestones/init.lua +++ b/mesecons_movestones/init.lua @@ -8,7 +8,7 @@ -- Pushes all block in front of it -- Pull all blocks in its back -function mesecon:get_movestone_direction(pos) +function mesecon.get_movestone_direction(pos) getactivated = 0 local lpos local getactivated = 0 @@ -28,28 +28,28 @@ function mesecon:get_movestone_direction(pos) lpos = {x=pos.x+1, y=pos.y, z=pos.z} for n = 1, 3 do - if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then + if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then return {x=0, y=0, z=-1} end end lpos = {x = pos.x-1, y = pos.y, z = pos.z} for n=4, 6 do - if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then + if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then return {x=0, y=0, z=1} end end lpos = {x = pos.x, y = pos.y, z = pos.z+1} for n=7, 9 do - if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then + if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then return {x=-1, y=0, z=0} end end lpos = {x = pos.x, y = pos.y, z = pos.z-1} for n=10, 12 do - if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then + if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then return {x=1, y=0, z=0} end end @@ -64,7 +64,7 @@ minetest.register_node("mesecons_movestones:movestone", { sounds = default.node_sound_stone_defaults(), mesecons = {effector = { action_on = function (pos, node) - local direction=mesecon:get_movestone_direction(pos) + local direction=mesecon.get_movestone_direction(pos) if not direction then return end minetest.remove_node(pos) mesecon.update_autoconnect(pos) @@ -89,7 +89,7 @@ minetest.register_entity("mesecons_movestones:movestone_entity", { on_step = function(self, dtime) local pos = self.object:getpos() pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5) - local direction = mesecon:get_movestone_direction(pos) + local direction = mesecon.get_movestone_direction(pos) if not direction then -- no mesecon power --push only solid nodes @@ -97,7 +97,7 @@ minetest.register_entity("mesecons_movestones:movestone_entity", { if name ~= "air" and name ~= "ignore" and ((not minetest.registered_nodes[name]) or minetest.registered_nodes[name].liquidtype == "none") then - mesecon:mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH) + mesecon.mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH) end minetest.add_node(pos, {name="mesecons_movestones:movestone"}) self.object:remove() @@ -105,14 +105,14 @@ minetest.register_entity("mesecons_movestones:movestone_entity", { end local success, stack, oldstack = - mesecon:mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH) + mesecon.mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH) if not success then -- Too large stack/stopper in the way minetest.add_node(pos, {name="mesecons_movestones:movestone"}) self.object:remove() return else - mesecon:mvps_process_stack (stack) - mesecon:mvps_move_objects (pos, direction, oldstack) + mesecon.mvps_process_stack (stack) + mesecon.mvps_move_objects (pos, direction, oldstack) self.lastdir = direction end @@ -143,7 +143,7 @@ minetest.register_node("mesecons_movestones:sticky_movestone", { sounds = default.node_sound_stone_defaults(), mesecons = {effector = { action_on = function (pos, node) - local direction=mesecon:get_movestone_direction(pos) + local direction=mesecon.get_movestone_direction(pos) if not direction then return end minetest.remove_node(pos) mesecon.update_autoconnect(pos) @@ -175,7 +175,7 @@ minetest.register_entity("mesecons_movestones:sticky_movestone_entity", { on_step = function(self, dtime) local pos = self.object:getpos() pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5) - local direction = mesecon:get_movestone_direction(pos) + local direction = mesecon.get_movestone_direction(pos) if not direction then -- no mesecon power --push only solid nodes @@ -183,9 +183,9 @@ minetest.register_entity("mesecons_movestones:sticky_movestone_entity", { if name ~= "air" and name ~= "ignore" and ((not minetest.registered_nodes[name]) or minetest.registered_nodes[name].liquidtype == "none") then - mesecon:mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH) + mesecon.mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH) --STICKY - mesecon:mvps_pull_all(pos, self.lastdir) + mesecon.mvps_pull_all(pos, self.lastdir) end minetest.add_node(pos, {name="mesecons_movestones:sticky_movestone"}) self.object:remove() @@ -193,24 +193,24 @@ minetest.register_entity("mesecons_movestones:sticky_movestone_entity", { end local success, stack, oldstack = - mesecon:mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH) + mesecon.mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH) if not success then -- Too large stack/stopper in the way minetest.add_node(pos, {name="mesecons_movestones:sticky_movestone"}) self.object:remove() return else - mesecon:mvps_process_stack (stack) - mesecon:mvps_move_objects (pos, direction, oldstack) + mesecon.mvps_process_stack (stack) + mesecon.mvps_move_objects (pos, direction, oldstack) self.lastdir = direction end self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2}) --STICKY - mesecon:mvps_pull_all(pos, direction) + mesecon.mvps_pull_all(pos, direction) end, }) -mesecon:register_mvps_unmov("mesecons_movestones:movestone_entity") -mesecon:register_mvps_unmov("mesecons_movestones:sticky_movestone_entity") +mesecon.register_mvps_unmov("mesecons_movestones:movestone_entity") +mesecon.register_mvps_unmov("mesecons_movestones:sticky_movestone_entity") |