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-rw-r--r--mesecons_gates/init.lua298
1 files changed, 100 insertions, 198 deletions
diff --git a/mesecons_gates/init.lua b/mesecons_gates/init.lua
index 345c32c..2b6771a 100644
--- a/mesecons_gates/init.lua
+++ b/mesecons_gates/init.lua
@@ -1,222 +1,124 @@
-function gate_rotate_rules(node)
+local nodebox = {
+ type = "fixed",
+ fixed = {{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }},
+}
+
+local function gate_rotate_rules(node, rules)
for rotations = 0, node.param2 - 1 do
rules = mesecon.rotate_rules_left(rules)
end
return rules
end
-function gate_get_output_rules(node)
- rules = {{x=1, y=0, z=0}}
- return gate_rotate_rules(node)
+local function gate_get_output_rules(node)
+ return gate_rotate_rules(node, {{x=1, y=0, z=0}})
end
-function gate_get_input_rules_oneinput(node)
- rules = {{x=-1, y=0, z=0}, {x=1, y=0, z=0}}
- return gate_rotate_rules(node)
+local function gate_get_input_rules_oneinput(node)
+ return gate_rotate_rules(node, {{x=-1, y=0, z=0}})
end
-function gate_get_input_rules_twoinputs(node)
- rules = {
- {x=0, y=0, z=1},
- {x=0, y=0, z=-1},
- {x=1, y=0, z=0}}
- return gate_rotate_rules(node)
+local function gate_get_input_rules_twoinputs(node)
+ return gate_rotate_rules(node, {{x=0, y=0, z=1, name="input1"},
+ {x=0, y=0, z=-1, name="input2"}})
end
-function update_gate(pos, node, rulename, newstate)
- yc_update_real_portstates(pos, node, rulename, newstate)
- gate = get_gate(pos)
- L = rotate_ports(
- yc_get_real_portstates(pos),
- minetest.get_node(pos).param2
- )
- if gate == "diode" then
- set_gate(pos, L.a)
- elseif gate == "not" then
- set_gate(pos, not L.a)
- elseif gate == "nand" then
- set_gate(pos, not(L.b and L.d))
- elseif gate == "and" then
- set_gate(pos, L.b and L.d)
- elseif gate == "xor" then
- set_gate(pos, (L.b and not L.d) or (not L.b and L.d))
+local function set_gate(pos, node, state)
+ local gate = minetest.registered_nodes[node.name]
+
+ if mesecon.do_overheat(pos) then
+ minetest.remove_node(pos)
+ mesecon.receptor_off(pos, gate_get_output_rules(node))
+ minetest.add_item(pos, gate.drop)
+ elseif state then
+ minetest.swap_node(pos, {name = gate.onstate, param2=node.param2})
+ mesecon.receptor_on(pos, gate_get_output_rules(node))
+ else
+ minetest.swap_node(pos, {name = gate.offstate, param2=node.param2})
+ mesecon.receptor_off(pos, gate_get_output_rules(node))
end
end
-function set_gate(pos, on)
- gate = get_gate(pos)
- local meta = minetest.get_meta(pos)
- if on ~= gate_state(pos) then
- if mesecon.do_overheat(pos) then
- pop_gate(pos)
- else
- local node = minetest.get_node(pos)
- if on then
- minetest.swap_node(pos, {name = "mesecons_gates:"..gate.."_on", param2=node.param2})
- mesecon.receptor_on(pos,
- gate_get_output_rules(node))
- else
- minetest.swap_node(pos, {name = "mesecons_gates:"..gate.."_off", param2=node.param2})
- mesecon.receptor_off(pos,
- gate_get_output_rules(node))
- end
- end
- end
-end
+local function update_gate(pos, node, link, newstate)
+ local gate = minetest.registered_nodes[node.name]
-function get_gate(pos)
- return minetest.registered_nodes[minetest.get_node(pos).name].mesecons_gate
-end
+ if gate.inputnumber == 1 then
+ set_gate(pos, node, gate.assess(newstate == "on"))
+ elseif gate.inputnumber == 2 then
+ local meta = minetest.get_meta(pos)
+ meta:set_int(link.name, newstate == "on" and 1 or 0)
-function gate_state(pos)
- name = minetest.get_node(pos).name
- return string.find(name, "_on") ~= nil
+ local val1 = meta:get_int("input1") == 1
+ local val2 = meta:get_int("input2") == 1
+ set_gate(pos, node, gate.assess(val1, val2))
+ end
end
-function pop_gate(pos)
- gate = get_gate(pos)
- minetest.remove_node(pos)
- minetest.after(0.2, function (pos)
- mesecon.receptor_off(pos, mesecon.rules.flat)
- end , pos) -- wait for pending parsings
- minetest.add_item(pos, "mesecons_gates:"..gate.."_off")
+function register_gate(name, inputnumber, assess, recipe)
+ local get_inputrules = inputnumber == 2 and gate_get_input_rules_twoinputs or
+ gate_get_input_rules_oneinput
+ local description = "Mesecons Logic Gate: "..name
+
+ local basename = "mesecons_gates:"..name
+ mesecon.register_node(basename, {
+ description = description,
+ inventory_image = "jeija_gate_off.png^jeija_gate_"..name..".png",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ drawtype = "nodebox",
+ drop = basename.."_off",
+ selection_box = nodebox,
+ node_box = nodebox,
+ walkable = true,
+ sounds = default.node_sound_stone_defaults(),
+ assess = assess,
+ onstate = basename.."_on",
+ offstate = basename.."_off",
+ inputnumber = inputnumber
+ },{
+ tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_off.png^"..
+ "jeija_gate_"..name..".png"},
+ groups = {dig_immediate = 2},
+ mesecons = { receptor = {
+ state = "off",
+ rules = gate_get_output_rules
+ }, effector = {
+ rules = get_inputrules,
+ action_change = update_gate
+ }}
+ },{
+ tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_on.png^"..
+ "jeija_gate_"..name..".png"},
+ groups = {dig_immediate = 2, not_in_creative_inventory = 1},
+ mesecons = { receptor = {
+ state = "on",
+ rules = gate_get_output_rules
+ }, effector = {
+ rules = get_inputrules,
+ action_change = update_gate
+ }}
+ })
+
+ minetest.register_craft({output = basename.."_off", recipe = recipe})
end
-function rotate_ports(L, param2)
- for rotations=0, param2-1 do
- port = L.a
- L.a = L.b
- L.b = L.c
- L.c = L.d
- L.d = port
- end
- return L
-end
+register_gate("diode", 1, function (input) return input end,
+ {{"mesecons:mesecon", "mesecons_torch:mesecon_torch_on", "mesecons_torch:mesecon_torch_on"}})
-gates = {
-{name = "diode", inputnumber = 1},
-{name = "not" , inputnumber = 1},
-{name = "nand" , inputnumber = 2},
-{name = "and" , inputnumber = 2},
-{name = "xor" , inputnumber = 2}}
+register_gate("not", 1, function (input) return not input end,
+ {{"mesecons:mesecon", "mesecons_torch:mesecon_torch_on", "mesecons:mesecon"}})
-local onoff, drop, nodename, description, groups
-for _, gate in ipairs(gates) do
- if gate.inputnumber == 1 then
- get_rules = gate_get_input_rules_oneinput
- elseif gate.inputnumber == 2 then
- get_rules = gate_get_input_rules_twoinputs
- end
- for on = 0, 1 do
- nodename = "mesecons_gates:"..gate.name
- if on == 1 then
- onoff = "on"
- drop = nodename.."_off"
- nodename = nodename.."_"..onoff
- description = "You hacker you!"
- groups = {dig_immediate=2, not_in_creative_inventory=1, overheat = 1}
- else
- onoff = "off"
- drop = nil
- nodename = nodename.."_"..onoff
- description = gate.name.." Gate"
- groups = {dig_immediate=2, overheat = 1}
- end
-
- tiles = "jeija_microcontroller_bottom.png^"..
- "jeija_gate_"..onoff..".png^"..
- "jeija_gate_"..gate.name..".png"
-
- node_box = {
- type = "fixed",
- fixed = {
- {-8/16, -8/16, -8/16, 8/16, -7/16, 8/16 },
- },
- }
-
- local mesecon_state
- if on == 1 then
- mesecon_state = mesecon.state.on
- else
- mesecon_state = mesecon.state.off
- end
-
- minetest.register_node(nodename, {
- description = description,
- paramtype = "light",
- paramtype2 = "facedir",
- drawtype = "nodebox",
- tiles = {tiles},
- inventory_image = tiles,
- selection_box = node_box,
- node_box = node_box,
- walkable = true,
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- update_gate(pos)
- end,
- groups = groups,
- drop = drop,
- sounds = default.node_sound_stone_defaults(),
- mesecons_gate = gate.name,
- mesecons =
- {
- receptor =
- {
- state = mesecon_state,
- rules = gate_get_output_rules
- },
- effector =
- {
- rules = get_rules,
- action_change = update_gate
- }
- }
- })
- end
-end
+register_gate("and", 2, function (val1, val2) return val1 and val2 end,
+ {{"mesecons:mesecon", "", ""},
+ {"", "mesecons_materials:silicon", "mesecons:mesecon"},
+ {"mesecons:mesecon", "", ""}})
+
+register_gate("nand", 2, function (val1, val2) return not (val1 and val2) end,
+ {{"mesecons:mesecon", "", ""},
+ {"", "mesecons_materials:silicon", "mesecons_torch:mesecon_torch_on"},
+ {"mesecons:mesecon", "", ""}})
-minetest.register_craft({
- output = 'mesecons_gates:diode_off',
- recipe = {
- {'', '', ''},
- {'mesecons:mesecon', 'mesecons_torch:mesecon_torch_on', 'mesecons_torch:mesecon_torch_on'},
- {'', '', ''},
- },
-})
-
-minetest.register_craft({
- output = 'mesecons_gates:not_off',
- recipe = {
- {'', '', ''},
- {'mesecons:mesecon', 'mesecons_torch:mesecon_torch_on', 'mesecons:mesecon'},
- {'', '', ''},
- },
-})
-
-minetest.register_craft({
- output = 'mesecons_gates:and_off',
- recipe = {
- {'mesecons:mesecon', '', ''},
- {'', 'mesecons_materials:silicon', 'mesecons:mesecon'},
- {'mesecons:mesecon', '', ''},
- },
-})
-
-minetest.register_craft({
- output = 'mesecons_gates:nand_off',
- recipe = {
- {'mesecons:mesecon', '', ''},
- {'', 'mesecons_materials:silicon', 'mesecons_torch:mesecon_torch_on'},
- {'mesecons:mesecon', '', ''},
- },
-})
-
-minetest.register_craft({
- output = 'mesecons_gates:xor_off',
- recipe = {
- {'mesecons:mesecon', '', ''},
- {'', 'mesecons_materials:silicon', 'mesecons_materials:silicon'},
- {'mesecons:mesecon', '', ''},
- },
-})
+register_gate("xor", 2, function (val1, val2) return (val1 or val2) and not (val1 and val2) end,
+ {{"mesecons:mesecon", "", ""},
+ {"", "mesecons_materials:silicon", "mesecons_materials:silicon"},
+ {"mesecons:mesecon", "", ""}})