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-rw-r--r--jeija/pistons.lua268
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diff --git a/jeija/pistons.lua b/jeija/pistons.lua
deleted file mode 100644
index 3ad7aac..0000000
--- a/jeija/pistons.lua
+++ /dev/null
@@ -1,268 +0,0 @@
---PISTONS
---registration normal one:
-minetest.register_node("jeija:piston_normal", {
- tile_images = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_side.png"},
- material = minetest.digprop_stonelike(0.5),
- paramtype2="facedir",
- description="Piston",
-})
-
-minetest.register_craft({
- output = '"jeija:piston_normal" 2',
- recipe = {
- {"default:wood", "default:wood", "default:wood"},
- {"default:cobble", "default:steel_ingot", "default:cobble"},
- {"default:cobble", "jeija:mesecon_off", "default:cobble"},
- }
-})
-
---registration sticky one:
-minetest.register_node("jeija:piston_sticky", {
- tile_images = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_sticky_side.png"},
- material = minetest.digprop_stonelike(0.5),
- paramtype2="facedir",
- description="Sticky Piston",
-})
-
-minetest.register_craft({
- output = '"jeija:piston_sticky" 1',
- recipe = {
- {'"jeija:glue"'},
- {'"jeija:piston_normal"'},
- }
-})
-
--- get push direction normal
-function mesecon:piston_get_direction(pos)
- local direction = {x=0, y=0, z=0}
- if OLD_PISTON_DIRECTION==1 then
- getactivated=0
- local lpos={x=pos.x, y=pos.y, z=pos.z}
- local getactivated=0
- local rules=mesecon:get_rules("piston")
-
- getactivated=getactivated+mesecon:is_power_on(pos, rules[1].x, rules[1].y, rules[1].z)
- if getactivated>0 then direction.y=-1 return direction end
- getactivated=getactivated+mesecon:is_power_on(pos, rules[2].x, rules[2].y, rules[2].z)
- if getactivated>0 then direction.y=1 return direction end
- for k=3, 5 do
- getactivated=getactivated+mesecon:is_power_on(pos, rules[k].x, rules[k].y, rules[k].z)
- end
- if getactivated>0 then direction.z=1 return direction end
-
- for n=6, 8 do
- getactivated=getactivated+mesecon:is_power_on(pos, rules[n].x, rules[n].y, rules[n].z)
- end
-
- if getactivated>0 then direction.z=-1 return direction end
-
- for j=9, 11 do
- getactivated=getactivated+mesecon:is_power_on(pos, rules[j].x, rules[j].y, rules[j].z)
- end
-
- if getactivated>0 then direction.x=-1 return direction end
-
- for l=12, 14 do
- getactivated=getactivated+mesecon:is_power_on(pos, rules[l].x, rules[l].y, rules[l].z)
- end
- if getactivated>0 then direction.x=1 return direction end
- else
- local node=minetest.env:get_node(pos)
- if node.param2==3 then
- return {x=1, y=0, z=0}
- end
- if node.param2==2 then
- return {x=0, y=0, z=1}
- end
- if node.param2==1 then
- return {x=-1, y=0, z=0}
- end
- if node.param2==0 then
- return {x=0, y=0, z=-1}
- end
- end
- return direction
-end
-
--- get pull/push direction sticky
-function mesecon:sticky_piston_get_direction(pos)
- if OLD_PISTON_DIRECTION==1 then
- getactivated=0
- local direction = {x=0, y=0, z=0}
- local lpos={x=pos.x, y=pos.y, z=pos.z}
- local getactivated=0
- local rules=mesecon:get_rules("piston")
-
- getactivated=getactivated+mesecon:is_power_off(pos, rules[1].x, rules[1].y, rules[1].z)
- if getactivated>0 then direction.y=-1 return direction end
- getactivated=getactivated+mesecon:is_power_off(pos, rules[2].x, rules[2].y, rules[2].z)
- if getactivated>0 then direction.y=1 return direction end
-
- for k=3, 5 do
- getactivated=getactivated+mesecon:is_power_off(pos, rules[k].x, rules[k].y, rules[k].z)
- end
- if getactivated>0 then direction.z=1 return direction end
-
- for n=6, 8 do
- getactivated=getactivated+mesecon:is_power_off(pos, rules[n].x, rules[n].y, rules[n].z)
- end
-
- if getactivated>0 then direction.z=-1 return direction end
-
- for j=9, 11 do
- getactivated=getactivated+mesecon:is_power_off(pos, rules[j].x, rules[j].y, rules[j].z)
- end
-
- if getactivated>0 then direction.x=-1 return direction end
-
- for l=12, 14 do
- getactivated=getactivated+mesecon:is_power_off(pos, rules[l].x, rules[l].y, rules[l].z)
- end
- if getactivated>0 then direction.x=1 return direction end
- else
- local node=minetest.env:get_node(pos)
- if node.param2==3 then
- return {x=1, y=0, z=0}
- end
- if node.param2==2 then
- return {x=0, y=0, z=1}
- end
- if node.param2==1 then
- return {x=-1, y=0, z=0}
- end
- if node.param2==0 then
- return {x=0, y=0, z=-1}
- end
- end
- return direction
-end
-
--- Push action
-mesecon:register_on_signal_on(function (pos, node)
- if (node.name=="jeija:piston_normal" or node.name=="jeija:piston_sticky") then
- local direction=mesecon:piston_get_direction(pos)
-
- local checknode={}
- local checkpos={x=pos.x, y=pos.y, z=pos.z}
- repeat -- Check if it collides with a stopper
- checkpos={x=checkpos.x+direction.x, y=checkpos.y+direction.y, z=checkpos.z+direction.z}
- checknode=minetest.env:get_node(checkpos)
- if mesecon:is_mvps_stopper(checknode.name) then
- return
- end
- until checknode.name=="air"
- or checknode.name=="ignore"
- or checknode.name=="default:water"
- or checknode.name=="default:water_flowing"
-
- local obj={}
- if node.name=="jeija:piston_normal" then
- obj=minetest.env:add_entity(pos, "jeija:piston_pusher_normal")
- elseif node.name=="jeija:piston_sticky" then
- obj=minetest.env:add_entity(pos, "jeija:piston_pusher_sticky")
- end
-
- if ENABLE_PISTON_ANIMATION==1 then
- obj:setvelocity({x=direction.x*4, y=direction.y*4, z=direction.z*4})
- else
- obj:moveto({x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}, false)
- end
-
- local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
- local coln = minetest.env:get_node(np)
-
- or checknode.name=="ignore"
- or checknode.name=="default:water"
- or checknode.name=="default:water_flowing"
-
- if coln.name ~= "air" and coln.name ~="water" then
- local thisp= {x=np.x, y=np.y, z=np.z}
- local thisnode=minetest.env:get_node(thisp)
- local nextnode={}
- minetest.env:remove_node(thisp)
- repeat
- thisp.x=thisp.x+direction.x
- thisp.y=thisp.y+direction.y
- thisp.z=thisp.z+direction.z
- nextnode=minetest.env:get_node(thisp)
- minetest.env:add_node(thisp, {name=thisnode.name})
- nodeupdate(thisp)
- thisnode=nextnode
- until thisnode.name=="air"
- or thisnode.name=="ignore"
- or thisnode.name=="default:water"
- or thisnode.name=="default:water_flowing"
- end
- end
-end)
-
---Pull action (sticky only)
-mesecon:register_on_signal_off(function (pos, node)
- if node.name=="jeija:piston_sticky" or node.name=="jeija:piston_normal" then
- local objs = minetest.env:get_objects_inside_radius(pos, 2)
- for k, obj in pairs(objs) do
- obj:remove()
- end
-
- if node.name=="jeija:piston_sticky" then
- local direction=mesecon:sticky_piston_get_direction(pos)
- local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
- local coln = minetest.env:get_node(np)
- if coln.name == "air" or coln.name =="water" then
- local thisp= {x=np.x+direction.x, y=np.y+direction.y, z=np.z+direction.z}
- local thisnode=minetest.env:get_node(thisp)
- if thisnode.name~="air" and thisnode.name~="water" and not mesecon:is_mvps_stopper(thisnode.name) then
- local newpos={}
- local oldpos={}
- minetest.env:add_node(np, {name=thisnode.name})
- minetest.env:remove_node(thisp)
- end
- end
- end
- end
-end)
-
---Piston Animation
-local PISTON_PUSHER_NORMAL={
- physical = false,
- visual = "sprite",
- textures = {"default_wood.png", "default_wood.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png"},
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "cube",
- timer=0,
-}
-
-function PISTON_PUSHER_NORMAL:on_step(dtime)
- self.timer=self.timer+dtime
- if self.timer>=0.24 then
- self.object:setvelocity({x=0, y=0, z=0})
- end
-end
-
-local PISTON_PUSHER_STICKY={
- physical = false,
- visual = "sprite",
- textures = {"default_wood.png", "default_wood.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png"},
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "cube",
- timer=0,
-}
-
-function PISTON_PUSHER_STICKY:on_step(dtime)
- self.timer=self.timer+dtime
- if self.timer>=0.24 then
- self.object:setvelocity({x=0, y=0, z=0})
- end
-end
-
-minetest.register_entity("jeija:piston_pusher_normal", PISTON_PUSHER_NORMAL)
-minetest.register_entity("jeija:piston_pusher_sticky", PISTON_PUSHER_STICKY)
-
-minetest.register_on_dignode(function(pos, node)
- if node.name=="jeija:piston_normal" or node.name=="jeija:piston_sticky" then
- local objs = minetest.env:get_objects_inside_radius(pos, 2)
- for k, obj in pairs(objs) do
- obj:remove()
- end
- end
-end)