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-rw-r--r--mesecons/init.lua16
-rw-r--r--mesecons/internal_api.lua188
2 files changed, 108 insertions, 96 deletions
diff --git a/mesecons/init.lua b/mesecons/init.lua
index 78b84d9..0af1503 100644
--- a/mesecons/init.lua
+++ b/mesecons/init.lua
@@ -132,7 +132,19 @@ function mesecon:add_receptor_node_off(nodename, rules, get_rules)
end
function mesecon:receptor_on(pos, rules)
- mesecon:turnon(pos, 0, 0, 0, true, rules)
+ if rules == nil then
+ rules = mesecon:get_rules("default")
+ end
+
+ local i = 1
+ while rules[i]~=nil do
+ local np = {}
+ np.x = pos.x + rules[i].x
+ np.y = pos.y + rules[i].y
+ np.z = pos.z + rules[i].z
+ mesecon:turnon(np)
+ i=i+1
+ end
end
function mesecon:receptor_off(pos, rules)
@@ -146,7 +158,7 @@ function mesecon:receptor_off(pos, rules)
np.x = pos.x + rules[i].x
np.y = pos.y + rules[i].y
np.z = pos.z + rules[i].z
- if mesecon:connected_to_pw_src(np, 0, 0, 0, {}) == false then
+ if not mesecon:connected_to_pw_src(np, {}) then
mesecon:turnoff(np)
end
i=i+1
diff --git a/mesecons/internal_api.lua b/mesecons/internal_api.lua
index acfe810..d382328 100644
--- a/mesecons/internal_api.lua
+++ b/mesecons/internal_api.lua
@@ -234,30 +234,29 @@ function mesecon:is_power_off(pos)
return 0
end
-function mesecon:turnon(p, x, y, z, firstcall, rules)
- if rules==nil then
- rules=mesecon:get_rules("default")
- end
- local lpos = {}
- lpos.x=p.x+x
- lpos.y=p.y+y
- lpos.z=p.z+z
-
- mesecon:changesignal(lpos)
- mesecon:activate(lpos)
+function mesecon:turnon(pos)
+ local node = minetest.env:get_node(pos)
- local node = minetest.env:get_node(lpos)
if mesecon:is_conductor_off(node.name) then
- minetest.env:add_node(lpos, {name=mesecon:get_conductor_on(node.name)})
- nodeupdate(lpos)
- end
- if mesecon:is_conductor_off(node.name) or firstcall then
+ minetest.env:add_node(pos, {name=mesecon:get_conductor_on(node.name)})
+ nodeupdate(pos)
+
+ rules = mesecon:get_rules("default") --TODO: Use rules of conductor
local i=1
- while rules[i]~=nil do
- mesecon:turnon(lpos, rules[i].x, rules[i].y, rules[i].z, false)
+ while rules[i]~=nil do
+ local np = {}
+ np.x = pos.x + rules[i].x
+ np.y = pos.y + rules[i].y
+ np.z = pos.z + rules[i].z
+ mesecon:turnon(np)
i=i+1
end
end
+
+ mesecon:changesignal(pos)
+ if minetest.get_item_group(node.name, "mesecon_effector_off") == 1 then
+ mesecon:activate(pos)
+ end
end
function mesecon:turnoff(pos)
@@ -267,8 +266,8 @@ function mesecon:turnoff(pos)
minetest.env:add_node(pos, {name=mesecon:get_conductor_off(node.name)})
nodeupdate(pos)
- rules = mesecon:get_rules("default")
- local i=1
+ rules = mesecon:get_rules("default") --TODO: Use ruels of conductor
+ local i = 1
while rules[i]~=nil do
local np = {}
np.x = pos.x + rules[i].x
@@ -281,119 +280,116 @@ function mesecon:turnoff(pos)
mesecon:changesignal(pos) --Changesignal is always thrown because nodes can be both receptors and effectors
if minetest.get_item_group(node.name, "mesecon_effector_on") == 1 and
- not mesecon:check_if_turnon(pos) then --Check if the signal comes from another source
+ not mesecon:is_powered(pos) then --Check if the signal comes from another source
--Send Signals to effectors:
mesecon:deactivate(pos)
end
end
-function mesecon:connected_to_pw_src(pos, x, y, z, checked)
- local i=1
- local lpos = {}
-
- lpos.x=pos.x+x
- lpos.y=pos.y+y
- lpos.z=pos.z+z
-
-
- local node = minetest.env:get_node_or_nil(lpos)
-
- if not(node==nil) then
- repeat
- i=i+1
- if checked[i]==nil then checked[i]={} break end
- if checked[i].x==lpos.x and checked[i].y==lpos.y and checked[i].z==lpos.z then
- return false
- end
- until false
+function mesecon:connected_to_pw_src(pos, checked)
+ local i = 1
+ while checked[i] ~= nil do --find out if node has already been checked
+ if checked[i].x == pos.x and checked[i].y == pos.y and checked[i].z == pos.z then
+ return false
+ end
+ i = i + 1
+ end
+ checked[i] = {x=pos.x, y=pos.y, z=pos.z} --add current node to checked
- checked[i].x=lpos.x
- checked[i].y=lpos.y
- checked[i].z=lpos.z
+ local node = minetest.env:get_node_or_nil(pos)
+ if node == nil then return false end
- if mesecon:is_receptor_node(node.name, lpos, pos) == true then -- receptor nodes (power sources) can be added using mesecon:add_receptor_node
+ if mesecon:is_conductor_on(node.name) or mesecon:is_conductor_off(node.name) then
+ if mesecon:is_powered_from_receptor(pos) then --return if conductor is powered
return true
end
- if mesecon:is_conductor_on(node.name) then
- local rules=mesecon:get_rules("default")
- local i=1
- while rules[i]~=nil do
- if mesecon:connected_to_pw_src(lpos, rules[i].x, rules[i].y, rules[i].z, checked) == true then return true end
- i=i+1
- end
+ local rules = mesecon:get_rules("default") --TODO: Use conductor specific rules
+ local i = 1
+ while rules[i] ~= nil do
+ local np = {}
+ np.x = pos.x + rules[i].x
+ np.y = pos.y + rules[i].y
+ np.z = pos.z + rules[i].z
+ if mesecon:connected_to_pw_src(np, checked) == true then
+ return true
+ end
+ i=i+1
end
end
return false
end
-function mesecon:check_if_turnon(pos)
- local i=1
- local j=1
- local k=1
- local l=1
- local m=1
- local n=1
+function mesecon:is_powered_from_receptor(pos)
local rcpt
- local rcpt_pos={}
- local rules
-
- rules=mesecon:get_rules("default") --Power form a on-conductor
- while rules[k]~=nil do
- if mesecon:is_conductor_on(minetest.env:get_node({x=pos.x+rules[k].x, y=pos.y+rules[k].y, z=pos.z+rules[k].z}).name) then
- return true
- end
- k=k+1
- end
+ local rcpt_pos = {}
+ local rcpt_checked = {} --using a checked array speeds this up
+ local i = 1
+ local j = 1
+ local k = 1
+ local pos_checked = false
- while mesecon.rules[i]~=nil do --Power from a receptor
+ while mesecon.rules[i]~=nil do
j=1
while mesecon.rules[i].rules[j]~=nil do
- rcpt_pos={x=pos.x-mesecon.rules[i].rules[j].x, y=pos.y-mesecon.rules[i].rules[j].y, z=pos.z-mesecon.rules[i].rules[j].z}
- rcpt=minetest.env:get_node(rcpt_pos)
- if mesecon:is_receptor_node(rcpt.name, rcpt_pos, pos) then
- return true
+ rcpt_pos = {
+ x = pos.x-mesecon.rules[i].rules[j].x,
+ y = pos.y-mesecon.rules[i].rules[j].y,
+ z = pos.z-mesecon.rules[i].rules[j].z}
+
+ k = 1
+ pos_checked = false
+ while rcpt_checked[k] ~= nil do
+ if compare_pos(rcpt_checked[k], rcpt_pos) then
+ pos_checked = true
+ end
+ k = k + 1
+ end
+
+ if not pos_checked then
+ table.insert(rcpt_checked, rcpt_pos)
+ rcpt = minetest.env:get_node(rcpt_pos)
+ if mesecon:is_receptor_node(rcpt.name, rcpt_pos, pos) then
+ return true
+ end
end
j=j+1
end
i=i+1
end
+ return false
+end
- --[[while mesecon.pwr_srcs[l]~= nil do
- if mesecon.pwr_srcs[l].get_rules ~= nil then
- rules = mesecon.pwr_srcs[l].get_rules("all")
+function mesecon:is_powered_from_conductor(pos)
+ local k=1
- while rules[m]~=nil do
- rcpt_pos = {x = pos.x-rules[j].x, y = pos.y-rules[j].y, z = pos.z-rules[j].z}
- rcpt = minetest.env:get_node(rcpt_pos)
- if rcpt.name == mesecon.pwr_srcs[l].name then --this name is always the onstate, offstate would be pwr_srcs_off
- actual_rules = mesecon.pwr_srcs[l].get_rules(rcpt_pos)
- if (actual_rules.x == rules.x and actual_rules.y == rules.y and actual_rules.z == rules.z) then
- return true
- end
- end
- m = m + 1
- end
+ rules=mesecon:get_rules("default") --TODO: use conductor specific rules
+ while rules[k]~=nil do
+ if mesecon:is_conductor_on(minetest.env:get_node({x=pos.x+rules[k].x, y=pos.y+rules[k].y, z=pos.z+rules[k].z}).name) then
+ return true
end
- l = l + 1
- end]] --that was rubbish
-
+ k=k+1
+ end
return false
end
+function mesecon:is_powered(pos)
+ return mesecon:is_powered_from_conductor(pos) or mesecon:is_powered_from_receptor(pos)
+end
+
function mesecon:updatenode(pos)
- if mesecon:connected_to_pw_src(pos, 0, 0, 0, {}) then
- mesecon:turnon(pos, 0, 0, 0)
+ if mesecon:connected_to_pw_src(pos, {}) then
+ mesecon:turnon(pos)
else
mesecon:turnoff(pos)
end
end
minetest.register_on_placenode(function(pos, newnode, placer)
- if mesecon:check_if_turnon(pos) then
+ if mesecon:is_powered(pos) then
if mesecon:is_conductor_off(newnode.name) then
- mesecon:turnon(pos, 0, 0, 0)
+ mesecon:turnon(pos)
else
mesecon:changesignal(pos)
mesecon:activate(pos)
@@ -409,3 +405,7 @@ minetest.register_on_dignode(
end
end
)
+
+function compare_pos(pos1, pos2)
+ return pos1.x == pos2.x and pos1.y == pos2.y and pos1.z == pos2.z
+end