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-rw-r--r--mesecons/settings.lua5
-rw-r--r--mesecons_pistons/init.lua287
-rw-r--r--mesecons_temperest/init.lua8
3 files changed, 111 insertions, 189 deletions
diff --git a/mesecons/settings.lua b/mesecons/settings.lua
index 7366e3b..42146c5 100644
--- a/mesecons/settings.lua
+++ b/mesecons/settings.lua
@@ -1,5 +1,4 @@
-- SETTINGS
-ENABLE_PISTON_ANIMATION=0
+ENABLE_PISTON_ANIMATION=true
BLINKY_PLANT_INTERVAL=3
-OLD_PISTON_DIRECTION=0
-ENABLE_TEMPEREST=1
+ENABLE_TEMPEREST=true
diff --git a/mesecons_pistons/init.lua b/mesecons_pistons/init.lua
index 3175170..c199fbe 100644
--- a/mesecons_pistons/init.lua
+++ b/mesecons_pistons/init.lua
@@ -41,208 +41,133 @@ minetest.register_node("mesecons_pistons:piston_sticky", {
})
minetest.register_craft({
- output = '"mesecons_pistons:piston_sticky" 1',
+ output = "mesecons_pistons:piston_sticky",
recipe = {
- {'"mesecons_materials:glue"'},
- {'"mesecons_pistons:piston_normal"'},
+ {"mesecons_materials:glue"},
+ {"mesecons_pistons:piston_normal"},
}
})
--- get push direction normal
+-- get push direction
function mesecon:piston_get_direction(pos)
- local direction = {x=0, y=0, z=0}
- if OLD_PISTON_DIRECTION==1 then
- getactivated=0
- local lpos={x=pos.x, y=pos.y, z=pos.z}
- local getactivated=0
- local rules=mesecon:get_rules("piston")
-
- getactivated=getactivated+mesecon:is_power_on(pos, rules[1].x, rules[1].y, rules[1].z)
- if getactivated>0 then direction.y=-1 return direction end
- getactivated=getactivated+mesecon:is_power_on(pos, rules[2].x, rules[2].y, rules[2].z)
- if getactivated>0 then direction.y=1 return direction end
- for k=3, 5 do
- getactivated=getactivated+mesecon:is_power_on(pos, rules[k].x, rules[k].y, rules[k].z)
- end
- if getactivated>0 then direction.z=1 return direction end
-
- for n=6, 8 do
- getactivated=getactivated+mesecon:is_power_on(pos, rules[n].x, rules[n].y, rules[n].z)
- end
-
- if getactivated>0 then direction.z=-1 return direction end
-
- for j=9, 11 do
- getactivated=getactivated+mesecon:is_power_on(pos, rules[j].x, rules[j].y, rules[j].z)
- end
-
- if getactivated>0 then direction.x=-1 return direction end
-
- for l=12, 14 do
- getactivated=getactivated+mesecon:is_power_on(pos, rules[l].x, rules[l].y, rules[l].z)
- end
- if getactivated>0 then direction.x=1 return direction end
- else
- local node=minetest.env:get_node(pos)
- if node.param2==3 then
- return {x=1, y=0, z=0}
- end
- if node.param2==2 then
- return {x=0, y=0, z=1}
- end
- if node.param2==1 then
- return {x=-1, y=0, z=0}
- end
- if node.param2==0 then
- return {x=0, y=0, z=-1}
- end
+ local param2 = minetest.env:get_node(pos).param2
+ if param2 == 3 then
+ return {x=1, y=0, z=0}
+ elseif param2 == 2 then
+ return {x=0, y=0, z=1}
+ elseif param2 == 1 then
+ return {x=-1, y=0, z=0}
+ else --param2 == 0
+ return {x=0, y=0, z=-1}
end
- return direction
end
--- get pull/push direction sticky
-function mesecon:sticky_piston_get_direction(pos)
- if OLD_PISTON_DIRECTION==1 then
- getactivated=0
- local direction = {x=0, y=0, z=0}
- local lpos={x=pos.x, y=pos.y, z=pos.z}
- local getactivated=0
- local rules=mesecon:get_rules("piston")
-
- getactivated=getactivated+mesecon:is_power_off(pos, rules[1].x, rules[1].y, rules[1].z)
- if getactivated>0 then direction.y=-1 return direction end
- getactivated=getactivated+mesecon:is_power_off(pos, rules[2].x, rules[2].y, rules[2].z)
- if getactivated>0 then direction.y=1 return direction end
-
- for k=3, 5 do
- getactivated=getactivated+mesecon:is_power_off(pos, rules[k].x, rules[k].y, rules[k].z)
- end
- if getactivated>0 then direction.z=1 return direction end
+-- Push action
+mesecon:register_on_signal_on(function (pos, node)
+ if node.name ~= "mesecons_pistons:piston_normal" and node.name ~= "mesecons_pistons:piston_sticky" then
+ return
+ end
- for n=6, 8 do
- getactivated=getactivated+mesecon:is_power_off(pos, rules[n].x, rules[n].y, rules[n].z)
+ local dir = mesecon:piston_get_direction(pos)
+
+ --determine the number of nodes that need to be pushed
+ local count = 0
+ local checkpos = {x=pos.x + dir.x, y=pos.y + dir.y, z=pos.z + dir.z} --first node being pushed
+ local checknode = minetest.env:get_node(checkpos)
+ while checknode.name ~= "air"
+ and checknode.name ~= "ignore"
+ and checknode.name ~= "default:water_source"
+ and checknode.name ~= "default:water_flowing"
+ and checknode.name ~= "default:lava_source"
+ and checknode.name ~= "default:lava_flowing" do
+ --limit piston pushing capacity
+ count = count + 1
+ if count > 15 then
+ return
+ end
+
+ --check for collision with stopper
+ checkpos.x, checkpos.y, checkpos.z = checkpos.x + dir.x, checkpos.y + dir.y, checkpos.z + dir.z
+ checknode = minetest.env:get_node(checkpos)
+ if mesecon:is_mvps_stopper(checknode.name) then
+ return
end
+ end
- if getactivated>0 then direction.z=-1 return direction end
-
- for j=9, 11 do
- getactivated=getactivated+mesecon:is_power_off(pos, rules[j].x, rules[j].y, rules[j].z)
- end
+ --add pusher entity
+ local object
+ if node.name == "mesecons_pistons:piston_normal" then --normal piston
+ object = minetest.env:add_entity(pos, "mesecons_pistons:piston_pusher_normal")
+ else --sticky piston
+ object = minetest.env:add_entity(pos, "mesecons_pistons:piston_pusher_sticky")
+ end
- if getactivated>0 then direction.x=-1 return direction end
-
- for l=12, 14 do
- getactivated=getactivated+mesecon:is_power_off(pos, rules[l].x, rules[l].y, rules[l].z)
- end
- if getactivated>0 then direction.x=1 return direction end
+ --move pusher forward
+ if ENABLE_PISTON_ANIMATION then
+ object:setvelocity({x=dir.x * 4, y=dir.y * 4, z=dir.z * 4})
else
- local node=minetest.env:get_node(pos)
- if node.param2==3 then
- return {x=1, y=0, z=0}
- end
- if node.param2==2 then
- return {x=0, y=0, z=1}
- end
- if node.param2==1 then
- return {x=-1, y=0, z=0}
- end
- if node.param2==0 then
- return {x=0, y=0, z=-1}
- end
+ object:moveto(pos, false)
end
- return direction
-end
-
--- Push action
-mesecon:register_on_signal_on(function (pos, node)
- if (node.name=="mesecons_pistons:piston_normal" or node.name=="mesecons_pistons:piston_sticky") then
- local direction=mesecon:piston_get_direction(pos)
-
- local checknode={}
- local checkpos={x=pos.x, y=pos.y, z=pos.z}
- repeat -- Check if it collides with a stopper
- checkpos={x=checkpos.x+direction.x, y=checkpos.y+direction.y, z=checkpos.z+direction.z}
- checknode=minetest.env:get_node(checkpos)
- if mesecon:is_mvps_stopper(checknode.name) then
- return
- end
- until checknode.name=="air"
- or checknode.name=="ignore"
- or checknode.name=="default:water"
- or checknode.name=="default:water_flowing"
-
- local obj={}
- if node.name=="mesecons_pistons:piston_normal" then
- obj=minetest.env:add_entity(pos, "mesecons_pistons:piston_pusher_normal")
- elseif node.name=="mesecons_pistons:piston_sticky" then
- obj=minetest.env:add_entity(pos, "mesecons_pistons:piston_pusher_sticky")
- end
-
- if ENABLE_PISTON_ANIMATION==1 then
- obj:setvelocity({x=direction.x*4, y=direction.y*4, z=direction.z*4})
- else
- obj:moveto({x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}, false)
- end
-
- local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
- local coln = minetest.env:get_node(np)
-
- or checknode.name=="ignore"
- or checknode.name=="default:water"
- or checknode.name=="default:water_flowing"
- if coln.name ~= "air" and coln.name ~="water" then
- local thisp= {x=np.x, y=np.y, z=np.z}
- local thisnode=minetest.env:get_node(thisp)
- local nextnode={}
- minetest.env:dig_node(thisp)
- repeat
- thisp.x=thisp.x+direction.x
- thisp.y=thisp.y+direction.y
- thisp.z=thisp.z+direction.z
- nextnode=minetest.env:get_node(thisp)
- minetest.env:place_node(thisp, {name=thisnode.name})
- nodeupdate(thisp)
- thisnode=nextnode
- until thisnode.name=="air"
- or thisnode.name=="ignore"
- or thisnode.name=="default:water"
- or thisnode.name=="default:water_flowing"
- end
+ --move nodes forward
+ pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node being pushed
+ checknode = minetest.env:get_node(pos)
+ minetest.env:dig_node(pos) --remove the first node
+ for i = 1, count do
+ --move to the next node
+ pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z
+
+ --move the node forward
+ local nextnode = minetest.env:get_node(pos)
+ minetest.env:place_node(pos, checknode)
+ checknode = nextnode
end
end)
--Pull action (sticky only)
-mesecon:register_on_signal_off(function (pos, node)
- if node.name=="mesecons_pistons:piston_sticky" or node.name=="mesecons_pistons:piston_normal" then
- local objs = minetest.env:get_objects_inside_radius(pos, 2)
- for k, obj in pairs(objs) do
- local obj_name = obj:get_entity_name()
- if obj_name == "mesecons_pistons:piston_pusher_normal" or obj_name == "mesecons_pistons:piston_pusher_sticky" then
- obj:remove()
- end
+mesecon:register_on_signal_off(function(pos, node)
+ if node.name ~= "mesecons_pistons:piston_sticky" and node.name ~= "mesecons_pistons:piston_normal" then
+ return
+ end
+
+ --remove piston pusher
+ local found = false --whether or not the piston was extended
+ local objects = minetest.env:get_objects_inside_radius(pos, 2)
+ for k, object in pairs(objects) do
+ local name = object:get_luaentity().name
+ if name == "mesecons_pistons:piston_pusher_normal" or name == "mesecons_pistons:piston_pusher_sticky" then
+ found = true
+ object:remove()
end
+ end
- if node.name=="mesecons_pistons:piston_sticky" then
- local direction=mesecon:sticky_piston_get_direction(pos)
- local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
- local coln = minetest.env:get_node(np)
- if coln.name == "air" or coln.name =="water" then
- local thisp= {x=np.x+direction.x, y=np.y+direction.y, z=np.z+direction.z}
- local thisnode=minetest.env:get_node(thisp)
- if thisnode.name~="air" and thisnode.name~="water" and not mesecon:is_mvps_stopper(thisnode.name) then
- local newpos={}
- local oldpos={}
- minetest.env:place_node(np, {name=thisnode.name})
- minetest.env:dig_node(thisp)
- end
- end
+ --retract piston
+ if found and node.name == "mesecons_pistons:piston_sticky" then
+ local dir = mesecon:piston_get_direction(pos)
+ pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the node to be replaced
+ local checknode = minetest.env:get_node(pos)
+ if checknode.name == "air"
+ or checknode.name == "default:water_source"
+ or checknode.name == "default:water_flowing"
+ or checknode.name == "default:lava_source"
+ or checknode.name == "default:lava_flowing" then
+ local checkpos = {x=pos.x + dir.x, y=pos.y + dir.y, z=pos.z + dir.z} --move to the node to be retracted
+ local checknode = minetest.env:get_node(checkpos)
+ if checknode.name ~= "air"
+ and checknode.name ~= "ignore"
+ and checknode.name ~= "default:water_source"
+ and checknode.name ~= "default:water_flowing"
+ and checknode.name ~= "default:lava_source"
+ and checknode.name ~= "default:lava_flowing" then
+ minetest.env:place_node(pos, checknode)
+ minetest.env:dig_node(checkpos)
+ end
end
end
end)
--Piston Animation
-local PISTON_PUSHER_NORMAL={
+local PISTON_PUSHER_NORMAL = {
physical = false,
visual = "sprite",
textures = {"default_wood.png", "default_wood.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png"},
@@ -252,24 +177,24 @@ local PISTON_PUSHER_NORMAL={
}
function PISTON_PUSHER_NORMAL:on_step(dtime)
- self.timer=self.timer+dtime
- if self.timer>=0.24 then
+ self.timer = self.timer+dtime
+ if self.timer >= 0.24 then
self.object:setvelocity({x=0, y=0, z=0})
end
end
-local PISTON_PUSHER_STICKY={
+local PISTON_PUSHER_STICKY = {
physical = false,
visual = "sprite",
textures = {"default_wood.png", "default_wood.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
- timer=0,
+ timer = 0,
}
function PISTON_PUSHER_STICKY:on_step(dtime)
self.timer=self.timer+dtime
- if self.timer>=0.24 then
+ if self.timer >= 0.24 then
self.object:setvelocity({x=0, y=0, z=0})
end
end
diff --git a/mesecons_temperest/init.lua b/mesecons_temperest/init.lua
index 08b3eb5..5779f2b 100644
--- a/mesecons_temperest/init.lua
+++ b/mesecons_temperest/init.lua
@@ -3,7 +3,7 @@
local set_node_on
local set_node_off
-if ENABLE_TEMPEREST==1 then
+if ENABLE_TEMPEREST then
set_node_on = function(pos)
local node = minetest.env:get_node(pos)
if node.name=="mesecons_temperest:mesecon_socket_off" then
@@ -185,7 +185,7 @@ minetest.register_craft({
})
--TEMPEREST-INVERTER
-if ENABLE_TEMPEREST==1 then
+if ENABLE_TEMPEREST then
minetest.register_node("mesecons_temperest:mesecon_inverter_off", {
drawtype = "nodebox",
paramtype = "light",
@@ -241,6 +241,4 @@ if ENABLE_TEMPEREST==1 then
{'"mesecons:mesecon_off"', '"default:steel_ingot"', '"mesecons:mesecon_off"'},
}
})
-end
-
-
+end \ No newline at end of file