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authorJeija <norrepli@gmail.com>2012-08-13 20:17:45 +0200
committerJeija <norrepli@gmail.com>2012-08-13 20:17:45 +0200
commit00ce2540c22340ed02135d74c6d70a35757e8deb (patch)
tree24f5ee80cf20e3eb2a9a303a52ead63ff685fecd /mesecons_random
parent24c50571f788a2d946ee905dd295124affc88d8b (diff)
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New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone)
Diffstat (limited to 'mesecons_random')
-rw-r--r--mesecons_random/init.lua4
1 files changed, 3 insertions, 1 deletions
diff --git a/mesecons_random/init.lua b/mesecons_random/init.lua
index d60b871..fe29bea 100644
--- a/mesecons_random/init.lua
+++ b/mesecons_random/init.lua
@@ -4,10 +4,12 @@ minetest.register_node("mesecons_random:removestone", {
tile_images = {"jeija_removestone.png"},
inventory_image = minetest.inventorycube("jeija_removestone_inv.png"),
material = minetest.digprop_stonelike(1.0),
- groups = {cracky=3, mesecon_effector_off = 1, mesecon = 2},
+ groups = {cracky=3, mesecon = 2},
description="Removestone",
})
+mesecon:register_effector(nil, "mesecons_random:removestone")
+
minetest.register_craft({
output = '"mesecons_random:removestone" 4',
recipe = {