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authorJeija <jeija@mesecons.net>2014-11-22 12:28:45 +0100
committerJeija <jeija@mesecons.net>2014-11-22 12:30:39 +0100
commitb5cc933287b9dcd1d2e9b999398f93023e89fccc (patch)
treef2fadaaf30c9a5d4b294611a8b15e26897041b2b /mesecons_pressureplates
parent194155fff8e848750dc716fd920045b3c340310d (diff)
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Pressure plates and the object detector will send power to vertical
wires 2 nodes below them, allows to hide circuitry powered by them. Fixes #179 Rewrite pressure plates + vertical wires using mesecon.register_node.
Diffstat (limited to 'mesecons_pressureplates')
-rw-r--r--mesecons_pressureplates/init.lua75
1 files changed, 24 insertions, 51 deletions
diff --git a/mesecons_pressureplates/init.lua b/mesecons_pressureplates/init.lua
index ec8d789..788dd95 100644
--- a/mesecons_pressureplates/init.lua
+++ b/mesecons_pressureplates/init.lua
@@ -9,19 +9,19 @@ local pp_box_on = {
}
pp_on_timer = function (pos, elapsed)
- local node = minetest.get_node(pos)
- local ppspec = minetest.registered_nodes[node.name].pressureplate
+ local node = minetest.get_node(pos)
+ local basename = minetest.registered_nodes[node.name].pressureplate_basename
-- This is a workaround for a strange bug that occurs when the server is started
-- For some reason the first time on_timer is called, the pos is wrong
- if not ppspec then return end
+ if not basename then return end
local objs = minetest.get_objects_inside_radius(pos, 1)
local two_below = mesecon:addPosRule(pos, {x = 0, y = -2, z = 0})
- if objs[1] == nil and node.name == ppspec.onstate then
- minetest.add_node(pos, {name = ppspec.offstate})
- mesecon:receptor_off(pos)
+ if objs[1] == nil and node.name == basename .. "_on" then
+ minetest.add_node(pos, {name = basename .. "_off"})
+ mesecon:receptor_off(pos, mesecon.rules.pplate)
-- force deactivation of mesecon two blocks below (hacky)
if not mesecon:connected_to_receptor(two_below) then
mesecon:turnoff(two_below)
@@ -30,8 +30,8 @@ pp_on_timer = function (pos, elapsed)
for k, obj in pairs(objs) do
local objpos = obj:getpos()
if objpos.y > pos.y-1 and objpos.y < pos.y then
- minetest.add_node(pos, {name=ppspec.onstate})
- mesecon:receptor_on(pos)
+ minetest.add_node(pos, {name = basename .. "_on"})
+ mesecon:receptor_on(pos, mesecon.rules.pplate )
-- force activation of mesecon two blocks below (hacky)
mesecon:turnon(two_below)
end
@@ -49,66 +49,40 @@ end
-- image: inventory and wield image of the pressure plate
-- recipe: crafting recipe of the pressure plate
-function mesecon:register_pressure_plate(offstate, onstate, description, textures_off, textures_on, image_w, image_i, recipe)
- local ppspec = {
- offstate = offstate,
- onstate = onstate
- }
-
- minetest.register_node(offstate, {
+function mesecon:register_pressure_plate(basename, description, textures_off, textures_on, image_w, image_i, recipe)
+ mesecon.register_node(basename, {
drawtype = "nodebox",
- tiles = textures_off,
inventory_image = image_i,
wield_image = image_w,
paramtype = "light",
- selection_box = pp_box_off,
- node_box = pp_box_off,
- groups = {snappy = 2, oddly_breakable_by_hand = 3},
description = description,
- pressureplate = ppspec,
+ pressureplate_basename = basename,
on_timer = pp_on_timer,
- mesecons = {receptor = {
- state = mesecon.state.off
- }},
on_construct = function(pos)
minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL)
end,
- })
-
- minetest.register_node(onstate, {
- drawtype = "nodebox",
- tiles = textures_on,
- paramtype = "light",
- selection_box = pp_box_on,
+ },{
+ mesecons = {receptor = { state = mesecon.state.off, rules = mesecon.rules.pplate }},
+ node_box = pp_box_off,
+ selection_box = pp_box_off,
+ groups = {snappy = 2, oddly_breakable_by_hand = 3},
+ tiles = textures_off
+ },{
+ mesecons = {receptor = { state = mesecon.state.on, rules = mesecon.rules.pplate }},
node_box = pp_box_on,
+ selection_box = pp_box_on,
groups = {snappy = 2, oddly_breakable_by_hand = 3, not_in_creative_inventory = 1},
- drop = offstate,
- pressureplate = ppspec,
- on_timer = pp_on_timer,
- sounds = default.node_sound_wood_defaults(),
- mesecons = {receptor = {
- state = mesecon.state.on
- }},
- on_construct = function(pos)
- minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL)
- end,
- after_dig_node = function(pos)
- local two_below = mesecon:addPosRule(pos, {x = 0, y = -2, z = 0})
- if not mesecon:connected_to_receptor(two_below) then
- mesecon:turnoff(two_below)
- end
- end
+ tiles = textures_on
})
minetest.register_craft({
- output = offstate,
+ output = basename .. "_off",
recipe = recipe,
})
end
mesecon:register_pressure_plate(
- "mesecons_pressureplates:pressure_plate_wood_off",
- "mesecons_pressureplates:pressure_plate_wood_on",
+ "mesecons_pressureplates:pressure_plate_wood",
"Wooden Pressure Plate",
{"jeija_pressure_plate_wood_off.png","jeija_pressure_plate_wood_off.png","jeija_pressure_plate_wood_off_edges.png"},
{"jeija_pressure_plate_wood_on.png","jeija_pressure_plate_wood_on.png","jeija_pressure_plate_wood_on_edges.png"},
@@ -117,8 +91,7 @@ mesecon:register_pressure_plate(
{{"group:wood", "group:wood"}})
mesecon:register_pressure_plate(
- "mesecons_pressureplates:pressure_plate_stone_off",
- "mesecons_pressureplates:pressure_plate_stone_on",
+ "mesecons_pressureplates:pressure_plate_stone",
"Stone Pressure Plate",
{"jeija_pressure_plate_stone_off.png","jeija_pressure_plate_stone_off.png","jeija_pressure_plate_stone_off_edges.png"},
{"jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on_edges.png"},