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authorJeija <jeija@mesecons.net>2014-01-19 13:59:22 +0100
committerJeija <jeija@mesecons.net>2014-01-19 13:59:22 +0100
commit8a71f51b265e7f62dd070e9a9315ccc7abccc7c0 (patch)
tree6080a79bb6ada8550b4c64a0e238c28eab38f28a /mesecons_luacontroller
parent7517cc4af16f225ff2a48fa9f8ed82f608bf0082 (diff)
parenta632a8abc80155118708108d846f52bbc230f257 (diff)
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Merge branch 'actionqueue'
This introduces the ActionQueue, a new kind of MESECONS_GLOBALSTEP. Circuits using delayers will now resume when restarting the server. Also, large circuits should automatically resume if parts of them are in unloaded chunks. Old circuits e.g. using gates will not resume when mesecons is updated, which means you have to restart them once. But after that, it should work just like it used to. This will fix a lot of stuff but may also introduce some new bugs. So please report them!
Diffstat (limited to 'mesecons_luacontroller')
-rw-r--r--mesecons_luacontroller/init.lua51
1 files changed, 40 insertions, 11 deletions
diff --git a/mesecons_luacontroller/init.lua b/mesecons_luacontroller/init.lua
index acbf023..c9a765e 100644
--- a/mesecons_luacontroller/init.lua
+++ b/mesecons_luacontroller/init.lua
@@ -31,18 +31,46 @@ rules.d = {x = 0, y = 0, z = -1, name="D"}
------------------
-- These helpers are required to set the portstates of the luacontroller
+function lc_update_real_portstates(pos, rulename, newstate)
+ local meta = minetest.get_meta(pos)
+ if rulename == nil then
+ meta:set_int("real_portstates", 1)
+ return
+ end
+ local n = meta:get_int("real_portstates") - 1
+ if n < 0 then
+ legacy_update_ports(pos)
+ n = meta:get_int("real_portstates") - 1
+ end
+ local L = {}
+ for i = 1, 4 do
+ L[i] = n%2
+ n = math.floor(n/2)
+ end
+ if rulename.x == nil then
+ for _, rname in ipairs(rulename) do
+ local port = ({4, 1, nil, 3, 2})[rname.x+2*rname.z+3]
+ L[port] = (newstate == "on") and 1 or 0
+ end
+ else
+ local port = ({4, 1, nil, 3, 2})[rulename.x+2*rulename.z+3]
+ L[port] = (newstate == "on") and 1 or 0
+ end
+ meta:set_int("real_portstates", 1 + L[1] + 2*L[2] + 4*L[3] + 8*L[4])
+end
+
local get_real_portstates = function(pos) -- determine if ports are powered (by itself or from outside)
- ports = {
- a = mesecon:is_power_on(mesecon:addPosRule(pos, rules.a), mesecon:invertRule(rules.a))
- and mesecon:rules_link(mesecon:addPosRule(pos, rules.a), pos),
- b = mesecon:is_power_on(mesecon:addPosRule(pos, rules.b), mesecon:invertRule(rules.b))
- and mesecon:rules_link(mesecon:addPosRule(pos, rules.b), pos),
- c = mesecon:is_power_on(mesecon:addPosRule(pos, rules.c), mesecon:invertRule(rules.c))
- and mesecon:rules_link(mesecon:addPosRule(pos, rules.c), pos),
- d = mesecon:is_power_on(mesecon:addPosRule(pos, rules.d), mesecon:invertRule(rules.d))
- and mesecon:rules_link(mesecon:addPosRule(pos, rules.d), pos),
- }
- return ports
+ local meta = minetest.get_meta(pos)
+ local L = {}
+ local n = meta:get_int("real_portstates") - 1
+ if n < 0 then
+ return legacy_update_ports(pos)
+ end
+ for _, index in ipairs({"a", "b", "c", "d"}) do
+ L[index] = ((n%2) == 1)
+ n = math.floor(n/2)
+ end
+ return L
end
local merge_portstates = function (ports, vports)
@@ -457,6 +485,7 @@ local mesecons = {
{
rules = input_rules[cid],
action_change = function (pos, _, rulename, newstate)
+ lc_update_real_portstates(pos, rulename, newstate)
lc_update(pos, {type=newstate, pin=rulename})
end,
},