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authorJeija <jeija@mesecons.net>2014-01-19 14:12:34 +0100
committerJeija <jeija@mesecons.net>2014-01-19 14:12:34 +0100
commitee3797746f3179044910fc2bb5c2c13cc3c6536b (patch)
treee83b9812a220cf4ba19c48eda99b348f568a0218
parent8a71f51b265e7f62dd070e9a9315ccc7abccc7c0 (diff)
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Fix #140 by adding a save button to the Player Detector
-rw-r--r--mesecons_detector/init.lua3
1 files changed, 2 insertions, 1 deletions
diff --git a/mesecons_detector/init.lua b/mesecons_detector/init.lua
index 7bb516b..79aa1f9 100644
--- a/mesecons_detector/init.lua
+++ b/mesecons_detector/init.lua
@@ -6,7 +6,8 @@ local object_detector_make_formspec = function (pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", "size[9,2.5]" ..
"field[0.3, 0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]"..
- "field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]")
+ "field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
+ "button_exit[7,0.75;2,3;;Save]")
end
local object_detector_on_receive_fields = function(pos, formname, fields)