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local S = core.get_translator("luablock")
local function on_receive_fields(pos,_,fields,player)
if not fields.save then return end
if not player then return end
local name = player:get_player_name()
if not core.check_player_privs(name,{server=true}) then
core.chat_send_player(name,S("You need the 'server' privilege to use this!"))
return
end
local meta = core.get_meta(pos)
meta:set_string("code",fields.code)
meta:set_string("infotext",S("Lua Block (operating normally)"))
end
local function run(pos,event)
local env = {}
for k,v in pairs(_G) do env[k] = v end
env.event = event
local meta = core.get_meta(pos)
local code = meta:get_string("code")
local func,loaderr = loadstring(code)
if not func then
meta:set_string("infotext",S("Lua Block (error)").."\n"..loaderr)
return
end
setfenv(func,env)
local ok,err = pcall(func)
--The code may have removed the Lua block as it ran
local nname = core.get_node(pos).name
if nname ~= "luablock:luablock" and nname ~= "luablock:luablock_on" then return end
if ok then
meta:set_string("infotext",S("Lua Block (operating normally)"))
else
meta:set_string("infotext",S("Lua Block (error)").."\n"..err)
end
end
local rules = {
vector.new(-1,0,0),
vector.new(1,0,0),
vector.new(0,0,-1),
vector.new(0,0,1),
}
local mesecons = {
effector = {
rules = rules,
action_on = function(pos,node)
node.name = "luablock:luablock_on"
core.swap_node(pos,node)
run(pos,{pos=pos,type="on"})
end,
action_off = function(pos,node)
node.name = "luablock:luablock"
core.swap_node(pos,node)
end,
}
}
local digilines = {
receptor = {},
effector = {
action = function(pos,_,channel,msg)
run(pos,{channel=channel,msg=msg,pos=pos})
end,
},
}
core.register_node("luablock:luablock",{
description = S("Lua Block"),
tiles = {
"luablock_luablock.png",
},
groups = {
cracky = 2,
not_in_creative_inventory = 1,
},
after_place_node = function(pos,player)
if not player then return end
local name = player:get_player_name()
if not core.check_player_privs(name,{server=true}) then
core.remove_node(pos)
core.chat_send_player(name,S("You need the 'server' privilege to use this!"))
return true
end
local meta = core.get_meta(pos)
local fs = "formspec_version[10]"
fs = fs.."size[20,15]"
fs = fs.."textarea[0.25,0.25;19.5,13;code;;${code}]"
fs = fs.."button[9,13.5;2,1;save;"..S("Save").."]"
meta:set_string("formspec",fs)
meta:set_string("infotext",S("Lua Block (unprogrammed)"))
end,
on_receive_fields = on_receive_fields,
mesecons = mesecons,
digilines = digilines,
})
core.register_node("luablock:luablock_on",{
drop = "luablock:luablock",
description = S("Lua Block (on - you hacker you!)"),
tiles = {
"luablock_luablock.png^[brighten",
},
groups = {
cracky = 2,
not_in_creative_inventory = 1,
},
after_place_node = function(pos)
core.remove_node(pos)
return true
end,
on_receive_fields = on_receive_fields,
mesecons = mesecons,
digilines = digilines,
})
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