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ufos = {}
local e
local floor_pos = function(pos)
return {x=math.floor(pos.x),y=math.floor(pos.y),z=math.floor(pos.z)}
end
local UFO_SPEED = 1
local UFO_TURN_SPEED = 2
local UFO_MAX_SPEED = 10
local UFO_FUEL_USE = .01
ufos.fuel_from_wear = function(wear)
local fuel
if wear == 0 then
fuel = 0
else
fuel = (65535-(wear-1))*100/65535
end
return fuel
end
ufos.wear_from_fuel = function(fuel)
local wear = (100-(fuel))*65535/100+1
if wear > 65535 then wear = 0 end
return wear
end
ufos.get_fuel = function(self)
return self.fuel
end
ufos.set_fuel = function(self,fuel,object)
self.fuel = fuel
end
ufos.ufo_to_item = function(self)
local wear = ufos.wear_from_fuel(ufos.get_fuel(self))
return {name="ufos:ufo",wear=wear}
end
ufos.ufo_from_item = function(itemstack,placer,pointed_thing)
-- set owner
ufos.next_owner = placer:get_player_name()
-- restore the fuel inside the item
local wear = itemstack:get_wear()
ufos.set_fuel(ufos.ufo,ufos.fuel_from_wear(wear))
-- add the entity
e = minetest.add_entity(pointed_thing.above, "ufos:ufo")
-- remove the item
itemstack:take_item()
-- reset owner for next ufo
ufos.next_owner = ""
end
ufos.check_owner = function(self, clicker)
if self.owner_name ~= "" and clicker:get_player_name() ~= self.owner_name then
minetest.chat_send_player(clicker:get_player_name(), "This UFO is owned by "..self.owner_name.." !")
return false
elseif self.owner_name == "" then
minetest.chat_send_player(clicker:get_player_name(), "This UFO was not protected, you are now its owner !")
self.owner_name = clicker:get_player_name()
end
return true
end
ufos.next_owner = ""
ufos.ufo = {
physical = true,
collisionbox = {-1.5,-.5,-1.5, 1.5,2,1.5},
visual = "mesh",
mesh = "ufo.x",
textures = {"ufo_0.png"},
driver = nil,
owner_name = "",
v = 0,
fuel = 0,
fueli = 0
}
function ufos.ufo:on_rightclick (clicker)
if not clicker or not clicker:is_player() then
return
end
if self.driver and clicker == self.driver then
self.driver = nil
clicker:set_detach()
elseif not self.driver then
if ufos.check_owner(self,clicker) then
self.driver = clicker
clicker:set_attach(self.object, "", {x=0,y=7.5,z=0}, {x=0,y=0,z=0})
end
end
end
function ufos.ufo:on_activate (staticdata, dtime_s)
if ufos.next_owner ~= "" then
self.owner_name = ufos.next_owner
ufos.next_owner = ""
else
local data = staticdata:split(';')
if data and data[1] and data[2] then
self.owner_name = data[1]
self.fuel = tonumber(data[2])
end
end
self.object:set_armor_groups({immortal=1})
end
function ufos.ufo:on_punch (puncher, time_from_last_punch, tool_capabilities, direction)
if puncher and puncher:is_player() then
if ufos.check_owner(self,puncher) then
puncher:get_inventory():add_item("main", ufos.ufo_to_item(self))
self.object:remove()
end
end
end
function ufos.ufo:on_step (dtime)
local fuel = ufos.get_fuel(self)
if self.driver then
local ctrl = self.driver:get_player_control()
local vel = self.object:getvelocity()
if fuel == nil then fuel = 0 end
if fuel > 0 and ctrl.up then
vel.x = vel.x + math.cos(self.object:getyaw()+math.pi/2)*UFO_SPEED
vel.z = vel.z + math.sin(self.object:getyaw()+math.pi/2)*UFO_SPEED
fuel = fuel - UFO_FUEL_USE
else
vel.x = vel.x*.99
vel.z = vel.z*.99
end
if ctrl.down then
vel.x = vel.x*.9
vel.z = vel.z*.9
end
if fuel > 0 and ctrl.jump then
vel.y = vel.y+UFO_SPEED
fuel = fuel - UFO_FUEL_USE
elseif fuel > 0 and ctrl.sneak then
vel.y = vel.y-UFO_SPEED
fuel = fuel - UFO_FUEL_USE
else
vel.y = vel.y*.9
end
if vel.x > UFO_MAX_SPEED then vel.x = UFO_MAX_SPEED end
if vel.x < -UFO_MAX_SPEED then vel.x = -UFO_MAX_SPEED end
if vel.y > UFO_MAX_SPEED then vel.y = UFO_MAX_SPEED end
if vel.y < -UFO_MAX_SPEED then vel.y = -UFO_MAX_SPEED end
if vel.z > UFO_MAX_SPEED then vel.z = UFO_MAX_SPEED end
if vel.z < -UFO_MAX_SPEED then vel.z = -UFO_MAX_SPEED end
self.object:setvelocity(vel)
if ctrl.left then
self.object:setyaw(self.object:getyaw()+math.pi/120*UFO_TURN_SPEED)
end
if ctrl.right then
self.object:setyaw(self.object:getyaw()-math.pi/120*UFO_TURN_SPEED)
end
if ctrl.aux1 then
local pos = self.object:getpos()
local t = {{x=2,z=0},{x=-2,z=0},{x=0,z=2},{x=0,z=-2}}
for _, i in ipairs(t) do
pos.x = pos.x + i.x; pos.z = pos.z + i.z;
if minetest.get_node(pos).name == "ufos:furnace" then
meta = minetest.get_meta(pos)
if fuel < 100 and meta:get_int("charge") > 0 then
fuel = fuel + 1
meta:set_int("charge",meta:get_int("charge")-1)
meta:set_string("formspec", ufos.furnace_inactive_formspec
.. "label[0,0;Charge: "..meta:get_int("charge"))
end
end
pos.x = pos.x - i.x; pos.z = pos.z - i.z;
end
end
end
if fuel < 0 then fuel = 0 end
if fuel > 100 then fuel = 100 end
if self.fueli ~= math.floor(fuel*8/100) then
self.fueli = math.floor(fuel*8/100)
print(self.fueli)
self.textures = {"ufo_"..self.fueli..".png"}
self.object:set_properties(self)
end
ufos.set_fuel(self,fuel)
end
function ufos.ufo:get_staticdata()
return self.owner_name..";"..tostring(self.fuel)
end
minetest.register_entity("ufos:ufo", ufos.ufo)
minetest.register_tool("ufos:ufo", {
description = "ufo",
inventory_image = "ufos_inventory.png",
wield_image = "ufos_inventory.png",
tool_capabilities = {load=0,max_drop_level=0, groupcaps={fleshy={times={}, uses=100, maxlevel=0}}},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
-- Call on_rightclick if the pointed node defines it
if placer and not placer:get_player_control().sneak then
local n = minetest.get_node(pointed_thing.under)
local nn = n.name
if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer, itemstack) or itemstack
end
end
ufos.ufo_from_item(itemstack,placer,pointed_thing)
return itemstack
end,
})
minetest.register_craft( {
output = 'ufos:ufo',
recipe = {
{ "", "default:glass", ""},
{ "default:mese_crystal_fragment", "", "default:mese_crystal_fragment"},
{ "default:steelblock", "default:mese", "default:steelblock"},
},
})
-- ufos box kept for compatibility only
minetest.register_node("ufos:box", {
description = "UFO BOX (you hacker you!)",
tiles = {"ufos_box.png"},
groups = {not_in_creative_inventory=1},
on_rightclick = function(pos, node, clicker, itemstack)
meta = minetest.get_meta(pos)
if meta:get_string("owner") == clicker:get_player_name() then
-- set owner
ufos.next_owner = meta:get_string("owner")
-- restore the fuel inside the node
ufos.set_fuel(ufos.ufo,meta:get_int("fuel"))
-- add the entity
e = minetest.add_entity(pos, "ufos:ufo")
-- remove the node
minetest.remove_node(pos)
-- reset owner for next ufo
ufos.next_owner = ""
end
end,
})
dofile(minetest.get_modpath("ufos").."/furnace.lua")
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