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-- Configuration
local vacuum_max_charge = 10000 -- 10000 - Maximum charge of the vacuum cleaner
local vacuum_charge_per_object = 100 -- 100 - Capable of picking up 50 objects
local vacuum_range = 8 -- 8 - Area in which to pick up objects
local S = technic.getter
technic.register_power_tool("technic:vacuum", vacuum_max_charge)
minetest.register_tool("technic:vacuum", {
description = S("Vacuum Cleaner"),
inventory_image = "technic_vacuum.png",
stack_max = 1,
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
on_use = function(itemstack, user, pointed_thing)
local meta = minetest.deserialize(itemstack:get_metadata())
if not meta or not meta.charge then
return
end
if meta.charge > vacuum_charge_per_object then
minetest.sound_play("vacuumcleaner", {
to_player = user:get_player_name(),
gain = 0.4,
})
end
local pos = user:getpos()
local inv = user:get_inventory()
for _, object in ipairs(minetest.get_objects_inside_radius(pos, vacuum_range)) do
local luaentity = object:get_luaentity()
if not object:is_player() and luaentity and luaentity.name == "__builtin:item" and luaentity.itemstring ~= "" then
if inv and inv:room_for_item("main", ItemStack(luaentity.itemstring)) then
meta.charge = meta.charge - vacuum_charge_per_object
if meta.charge < vacuum_charge_per_object then
return
end
inv:add_item("main", ItemStack(luaentity.itemstring))
minetest.sound_play("item_drop_pickup", {
to_player = user:get_player_name(),
gain = 0.4,
})
luaentity.itemstring = ""
object:remove()
end
end
end
technic.set_RE_wear(itemstack, meta.charge, vacuum_max_charge)
itemstack:set_metadata(minetest.serialize(meta))
return itemstack
end,
})
minetest.register_craft({
output = 'technic:vacuum',
recipe = {
{'pipeworks:tube_1', 'pipeworks:filter', 'technic:battery'},
{'pipeworks:tube_1', 'basic_materials:motor', 'technic:battery'},
{'technic:stainless_steel_ingot', '', ''},
}
})
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