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local S = technic.getter
local mesecons_materials = minetest.get_modpath("mesecons_materials")
minetest.register_tool("technic:treetap", {
description = S("Tree Tap"),
inventory_image = "technic_tree_tap.png",
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
local pos = pointed_thing.under
if minetest.is_protected(pos, user:get_player_name()) then
minetest.record_protection_violation(pos, user:get_player_name())
return
end
local node = minetest.get_node(pos)
local node_name = node.name
if node_name ~= "moretrees:rubber_tree_trunk" then
return
end
node.name = "moretrees:rubber_tree_trunk_empty"
minetest.swap_node(pos, node)
minetest.handle_node_drops(pointed_thing.above, {"technic:raw_latex"}, user)
if not technic.creative_mode then
local item_wear = tonumber(itemstack:get_wear())
item_wear = item_wear + 819
if item_wear > 65535 then
itemstack:clear()
return itemstack
end
itemstack:set_wear(item_wear)
end
return itemstack
end,
})
minetest.register_craft({
output = "technic:treetap",
recipe = {
{"pipeworks:tube_1", "group:wood", "default:stick"},
{"", "default:stick", "default:stick"}
},
})
minetest.register_craftitem("technic:raw_latex", {
description = S("Raw Latex"),
inventory_image = "technic_raw_latex.png",
})
if mesecons_materials then
minetest.register_craft({
type = "cooking",
recipe = "technic:raw_latex",
output = "mesecons_materials:glue",
})
end
minetest.register_craftitem("technic:rubber", {
description = S("Rubber Fiber"),
inventory_image = "technic_rubber.png",
})
minetest.register_abm({
label = "Tools: tree tap",
nodenames = {"moretrees:rubber_tree_trunk_empty"},
interval = 60,
chance = 15,
action = function(pos, node)
if minetest.find_node_near(pos, (moretrees and moretrees.leafdecay_radius) or 5, {"moretrees:rubber_tree_leaves"}) then
node.name = "moretrees:rubber_tree_trunk"
minetest.swap_node(pos, node)
end
end
})
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