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local max_charge = {50000, 200000, 650000}
local power_usage_per_node = {200, 500, 800}
local S = technic.getter
minetest.register_craft({
output = 'technic:mining_drill',
recipe = {
{'moreores:tin_ingot', 'technic:diamond_drill_head', 'moreores:tin_ingot'},
{'technic:stainless_steel_ingot', 'technic:motor', 'technic:stainless_steel_ingot'},
{'', 'technic:red_energy_crystal', 'default:copper_ingot'},
}
})
minetest.register_craft({
output = 'technic:mining_drill_mk2',
recipe = {
{'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'},
{'technic:stainless_steel_ingot', 'technic:mining_drill', 'technic:stainless_steel_ingot'},
{'', 'technic:green_energy_crystal', ''},
}
})
minetest.register_craft({
output = 'technic:mining_drill_mk3',
recipe = {
{'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'},
{'technic:stainless_steel_ingot', 'technic:mining_drill_mk2', 'technic:stainless_steel_ingot'},
{'', 'technic:blue_energy_crystal', ''},
}
})
for i = 1, 4 do
minetest.register_craft({
output = 'technic:mining_drill_mk3',
recipe = {
{'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'},
{'technic:stainless_steel_ingot', 'technic:mining_drill_mk2_'..i, 'technic:stainless_steel_ingot'},
{'', 'technic:blue_energy_crystal', ''},
}
})
end
local mining_drill_mode_text = {
{S("Single node.")},
{S("3 nodes deep.")},
{S("3 nodes wide.")},
{S("3 nodes tall.")},
{S("3x3 nodes.")},
}
local function drill_dig_it0 (pos,player)
if minetest.is_protected(pos, player:get_player_name()) then
minetest.record_protection_violation(pos, player:get_player_name())
return
end
local node=minetest.get_node(pos)
if node.name == "air" or node.name == "ignore" then return end
if node.name == "default:lava_source" then return end
if node.name == "default:lava_flowing" then return end
if node.name == "default:water_source" then minetest.remove_node(pos) return end
if node.name == "default:water_flowing" then minetest.remove_node(pos) return end
minetest.node_dig(pos,node,player)
end
local function drill_dig_it1 (player)
local dir=player:get_look_dir()
if math.abs(dir.x)>math.abs(dir.z) then
if dir.x>0 then return 0 end
return 1
end
if dir.z>0 then return 2 end
return 3
end
local function drill_dig_it2 (pos,player)
pos.y=pos.y+1
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z-2
drill_dig_it0 (pos,player)
pos.z=pos.z+1
pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z-2
drill_dig_it0 (pos,player)
pos.z=pos.z+1
pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z-2
drill_dig_it0 (pos,player)
end
local function drill_dig_it3 (pos,player)
pos.y=pos.y+1
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
end
local function drill_dig_it4 (pos,player)
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
pos.z=pos.z-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
end
local function cost_to_use(drill_type, mode)
local mult
if mode == 1 then
mult = 1
elseif mode <= 4 then
mult = 3
else
mult = 9
end
return power_usage_per_node[drill_type] * mult
end
local function drill_dig_it(pos, player, mode)
if mode == 1 then
drill_dig_it0(pos, player)
end
if mode == 2 then -- 3 deep
dir = drill_dig_it1(player)
if dir == 0 then -- x+
drill_dig_it0(pos, player)
pos.x = pos.x + 1
drill_dig_it0(pos, player)
pos.x = pos.x + 1
drill_dig_it0(pos, player)
end
if dir == 1 then -- x-
drill_dig_it0(pos, player)
pos.x=pos.x-1
drill_dig_it0 (pos,player)
pos.x=pos.x-1
drill_dig_it0 (pos,player)
end
if dir==2 then -- z+
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
end
if dir==3 then -- z-
drill_dig_it0 (pos,player)
pos.z=pos.z-1
drill_dig_it0 (pos,player)
pos.z=pos.z-1
drill_dig_it0 (pos,player)
end
end
if mode==3 then -- 3 wide
dir=drill_dig_it1(player)
if dir==0 or dir==1 then -- x
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z-2
drill_dig_it0 (pos,player)
end
if dir==2 or dir==3 then -- z
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
end
end
if mode==4 then -- 3 tall, selected in the middle
drill_dig_it0 (pos,player)
pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.y=pos.y-1
drill_dig_it0 (pos,player)
end
if mode==5 then -- 3 x 3
local dir=player:get_look_dir()
if math.abs(dir.y)<0.5 then
dir=drill_dig_it1(player)
if dir==0 or dir==1 then -- x
drill_dig_it2(pos,player)
end
if dir==2 or dir==3 then -- z
drill_dig_it3(pos,player)
end
else
drill_dig_it4(pos,player)
end
end
minetest.sound_play("mining_drill", {pos = pos, gain = 1.0, max_hear_distance = 10,})
end
local function pos_is_pointable(pos)
local node = minetest.get_node(pos)
local nodedef = minetest.registered_nodes[node.name]
return nodedef and nodedef.pointable
end
local function mining_drill_mk2_setmode(user,itemstack)
local player_name=user:get_player_name()
local item=itemstack:to_table()
local meta=minetest.deserialize(item["metadata"])
if meta==nil then
meta={}
mode=0
end
if meta["mode"]==nil then
minetest.chat_send_player(player_name, S("Use while sneaking to change Mining Drill Mk%d modes."):format(2))
meta["mode"]=0
mode=0
end
mode=(meta["mode"])
mode=mode+1
if mode>=5 then mode=1 end
minetest.chat_send_player(player_name, S("Mining Drill Mk%d Mode %d"):format(2, mode)..": "..mining_drill_mode_text[mode][1])
itemstack:set_name("technic:mining_drill_mk2_"..mode);
meta["mode"]=mode
itemstack:set_metadata(minetest.serialize(meta))
return itemstack
end
local function mining_drill_mk3_setmode(user,itemstack)
local player_name=user:get_player_name()
local item=itemstack:to_table()
local meta=minetest.deserialize(item["metadata"])
if meta==nil then
meta={}
mode=0
end
if meta["mode"]==nil then
minetest.chat_send_player(player_name, S("Use while sneaking to change Mining Drill Mk%d modes."):format(3))
meta["mode"]=0
mode=0
end
mode=(meta["mode"])
mode=mode+1
if mode>=6 then mode=1 end
minetest.chat_send_player(player_name, S("Mining Drill Mk%d Mode %d"):format(3, mode)..": "..mining_drill_mode_text[mode][1])
itemstack:set_name("technic:mining_drill_mk3_"..mode);
meta["mode"]=mode
itemstack:set_metadata(minetest.serialize(meta))
return itemstack
end
local function mining_drill_mk2_handler(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local player_name = user:get_player_name()
local meta = minetest.deserialize(itemstack:get_metadata())
if not meta or not meta.mode or keys.sneak then
return mining_drill_mk2_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) or not meta.charge then
return
end
local charge_to_take = cost_to_use(2, meta.mode)
if meta.charge >= charge_to_take then
local pos = minetest.get_pointed_thing_position(pointed_thing, false)
drill_dig_it(pos, user, meta.mode)
if not technic.creative_mode then
meta.charge = meta.charge - charge_to_take
itemstack:set_metadata(minetest.serialize(meta))
technic.set_RE_wear(itemstack, meta.charge, max_charge[2])
end
end
return itemstack
end
local function mining_drill_mk3_handler(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local player_name = user:get_player_name()
local meta = minetest.deserialize(itemstack:get_metadata())
if not meta or not meta.mode or keys.sneak then
return mining_drill_mk3_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) or not meta.charge then
return
end
local charge_to_take = cost_to_use(3, meta.mode)
if meta.charge >= charge_to_take then
local pos = minetest.get_pointed_thing_position(pointed_thing, false)
drill_dig_it(pos, user, meta.mode)
if not technic.creative_mode then
meta.charge = meta.charge - charge_to_take
itemstack:set_metadata(minetest.serialize(meta))
technic.set_RE_wear(itemstack, meta.charge, max_charge[3])
end
end
return itemstack
end
technic.register_power_tool("technic:mining_drill", max_charge[1])
minetest.register_tool("technic:mining_drill", {
description = S("Mining Drill Mk%d"):format(1),
inventory_image = "technic_mining_drill.png",
stack_max = 1,
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) then
return itemstack
end
local meta = minetest.deserialize(itemstack:get_metadata())
if not meta or not meta.charge then
return
end
local charge_to_take = cost_to_use(1, 1)
if meta.charge >= charge_to_take then
local pos = minetest.get_pointed_thing_position(pointed_thing, false)
drill_dig_it(pos, user, 1)
if not technic.creative_mode then
meta.charge = meta.charge - charge_to_take
itemstack:set_metadata(minetest.serialize(meta))
technic.set_RE_wear(itemstack, meta.charge, max_charge[1])
end
end
return itemstack
end,
})
minetest.register_tool("technic:mining_drill_mk2", {
description = S("Mining Drill Mk%d"):format(2),
inventory_image = "technic_mining_drill_mk2.png",
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk2_handler(itemstack, user, pointed_thing)
return itemstack
end,
})
technic.register_power_tool("technic:mining_drill_mk2", max_charge[2])
for i = 1, 4 do
technic.register_power_tool("technic:mining_drill_mk2_"..i, max_charge[2])
minetest.register_tool("technic:mining_drill_mk2_"..i, {
description = S("Mining Drill Mk%d Mode %d"):format(2, i),
inventory_image = "technic_mining_drill_mk2.png^technic_tool_mode"..i..".png",
wield_image = "technic_mining_drill_mk2.png",
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk2_handler(itemstack, user, pointed_thing)
return itemstack
end,
})
end
minetest.register_tool("technic:mining_drill_mk3", {
description = S("Mining Drill Mk%d"):format(3),
inventory_image = "technic_mining_drill_mk3.png",
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk3_handler(itemstack,user,pointed_thing)
return itemstack
end,
})
technic.register_power_tool("technic:mining_drill_mk3", max_charge[3])
for i=1,5,1 do
technic.register_power_tool("technic:mining_drill_mk3_"..i, max_charge[3])
minetest.register_tool("technic:mining_drill_mk3_"..i, {
description = S("Mining Drill Mk%d Mode %d"):format(3, i),
inventory_image = "technic_mining_drill_mk3.png^technic_tool_mode"..i..".png",
wield_image = "technic_mining_drill_mk3.png",
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk3_handler(itemstack,user,pointed_thing)
return itemstack
end,
})
end
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