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local S = technic.getter
local tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("src", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("src", stack)
end,
connect_sides = {left=1, right=1, back=1, top=1, bottom=1},
}
function technic.register_generator(data)
local tier = data.tier
local ltier = string.lower(tier)
local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
technic_machine=1, ["technic_"..ltier]=1}
if data.tube then
groups.tubedevice = 1
groups.tubedevice_receiver = 1
end
local active_groups = {not_in_creative_inventory = 1}
for k, v in pairs(groups) do active_groups[k] = v end
local generator_formspec =
"invsize[8,9;]"..
"label[0,0;"..S("Fuel-Fired %s Generator"):format(tier).."]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;default_furnace_fire_bg.png]"..
"list[current_player;main;0,5;8,4;]"..
"listring[]"
local desc = S("Fuel-Fired %s Generator"):format(tier)
local run = function(pos, node)
local meta = minetest.get_meta(pos)
local burn_time = meta:get_int("burn_time")
local burn_totaltime = meta:get_int("burn_totaltime")
-- If more to burn and the energy produced was used: produce some more
if burn_time > 0 then
meta:set_int(tier.."_EU_supply", data.supply)
burn_time = burn_time - 1
meta:set_int("burn_time", burn_time)
end
-- Burn another piece of fuel
if burn_time == 0 then
local inv = meta:get_inventory()
if not inv:is_empty("src") then
local fuellist = inv:get_list("src")
local fuel
local afterfuel
fuel, afterfuel = minetest.get_craft_result(
{method = "fuel", width = 1,
items = fuellist})
if not fuel or fuel.time == 0 then
meta:set_string("infotext", S("%s Out Of Fuel"):format(desc))
technic.swap_node(pos, "technic:"..ltier.."_generator")
meta:set_int(tier.."_EU_supply", 0)
return
end
meta:set_int("burn_time", fuel.time)
meta:set_int("burn_totaltime", fuel.time)
inv:set_stack("src", 1, afterfuel.items[1])
technic.swap_node(pos, "technic:"..ltier.."_generator_active")
meta:set_int(tier.."_EU_supply", data.supply)
else
technic.swap_node(pos, "technic:"..ltier.."_generator")
meta:set_int(tier.."_EU_supply", 0)
end
end
if burn_totaltime == 0 then burn_totaltime = 1 end
local percent = math.floor((burn_time / burn_totaltime) * 100)
meta:set_string("infotext", desc.." ("..percent.."%)")
meta:set_string("formspec",
"size[8, 9]"..
"label[0, 0;"..minetest.formspec_escape(desc).."]"..
"list[current_name;src;3, 1;1, 1;]"..
"image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:"..
(percent)..":default_furnace_fire_fg.png]"..
"list[current_player;main;0, 5;8, 4;]"..
"listring[]")
end
minetest.register_node("technic:"..ltier.."_generator", {
description = desc,
tiles = {"technic_"..ltier.."_generator_top.png", "technic_machine_bottom.png",
"technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_side.png",
"technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_front.png"},
paramtype2 = "facedir",
groups = groups,
connect_sides = {"bottom", "back", "left", "right"},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
tube = data.tube and tube or nil,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", desc)
meta:set_int(data.tier.."_EU_supply", 0)
meta:set_int("burn_time", 0)
meta:set_int("tube_time", 0)
meta:set_string("formspec", generator_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
end,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
technic_run = run,
after_place_node = data.tube and pipeworks.after_place,
after_dig_node = technic.machine_after_dig_node
})
minetest.register_node("technic:"..ltier.."_generator_active", {
description = desc,
tiles = {"technic_"..ltier.."_generator_top.png", "technic_machine_bottom.png",
"technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_side.png",
"technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_front_active.png"},
paramtype2 = "facedir",
groups = active_groups,
connect_sides = {"bottom"},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
tube = data.tube and tube or nil,
drop = "technic:"..ltier.."_generator",
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
technic_run = run,
technic_on_disable = function(pos, node)
local timer = minetest.get_node_timer(pos)
timer:start(1)
end,
on_timer = function(pos, node)
local meta = minetest.get_meta(pos)
-- Connected back?
if meta:get_int(tier.."_EU_timeout") > 0 then return false end
local burn_time = meta:get_int("burn_time") or 0
if burn_time <= 0 then
meta:set_int(tier.."_EU_supply", 0)
meta:set_int("burn_time", 0)
technic.swap_node(pos, "technic:"..ltier.."_generator")
return false
end
local burn_totaltime = meta:get_int("burn_totaltime") or 0
if burn_totaltime == 0 then burn_totaltime = 1 end
burn_time = burn_time - 1
meta:set_int("burn_time", burn_time)
local percent = math.floor(burn_time / burn_totaltime * 100)
meta:set_string("formspec",
"size[8, 9]"..
"label[0, 0;"..minetest.formspec_escape(desc).."]"..
"list[current_name;src;3, 1;1, 1;]"..
"image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:"..
(percent)..":default_furnace_fire_fg.png]"..
"list[current_player;main;0, 5;8, 4;]"..
"listring[]")
return true
end,
})
technic.register_machine(tier, "technic:"..ltier.."_generator", technic.producer)
technic.register_machine(tier, "technic:"..ltier.."_generator_active", technic.producer)
end
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