1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
|
--[[
Replacement tool for creative building (Mod for MineTest)
Copyright (C) 2013 Sokomine
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
--]]
-- Version 3.0
-- Changelog:
-- 02.10.2014 * Some more improvements for inspect-tool. Added craft-guide.
-- 01.10.2014 * Added inspect-tool.
-- 12.01.2013 * If digging the node was unsuccessful, then the replacement will now fail
-- (instead of destroying the old node with its metadata; i.e. chests with content)
-- 20.11.2013 * if the server version is new enough, minetest.is_protected is used
-- in order to check if the replacement is allowed
-- 24.04.2013 * param1 and param2 are now stored
-- * hold sneak + right click to store new pattern
-- * right click: place one of the itmes
-- * receipe changed
-- * inventory image added
-- adds a function to check ownership of a node; taken from VanessaEs homedecor mod
dofile(minetest.get_modpath("replacer").."/check_owner.lua");
replacer = {};
-- adds a tool for inspecting nodes and entities
dofile(minetest.get_modpath("replacer").."/inspect.lua");
minetest.register_tool( "replacer:replacer",
{
description = "Node replacement tool",
groups = {},
inventory_image = "replacer_replacer.png",
wield_image = "",
wield_scale = {x=1,y=1,z=1},
stack_max = 1, -- it has to store information - thus only one can be stacked
liquids_pointable = true, -- it is ok to painit in/with water
--[[
-- the tool_capabilities are of nearly no intrest here
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
-- For example:
fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
}
},
--]]
node_placement_prediction = nil,
metadata = "default:dirt", -- default replacement: common dirt
on_place = function(itemstack, placer, pointed_thing)
if( placer == nil or pointed_thing == nil) then
return itemstack; -- nothing consumed
end
local name = placer:get_player_name();
--minetest.chat_send_player( name, "You PLACED this on "..minetest.serialize( pointed_thing )..".");
local keys=placer:get_player_control();
-- just place the stored node if now new one is to be selected
if( not( keys["sneak"] )) then
return replacer.replace( itemstack, placer, pointed_thing, 0 ); end
if( pointed_thing.type ~= "node" ) then
minetest.chat_send_player( name, " Error: No node selected.");
return nil;
end
local pos = minetest.get_pointed_thing_position( pointed_thing, under );
local node = minetest.get_node_or_nil( pos );
--minetest.chat_send_player( name, " Target node: "..minetest.serialize( node ).." at pos "..minetest.serialize( pos )..".");
local metadata = "default:dirt 0 0";
if( node ~= nil and node.name ) then
metadata = node.name..' '..node.param1..' '..node.param2;
end
itemstack:set_metadata( metadata );
minetest.chat_send_player( name, "Node replacement tool set to: '"..metadata.."'.");
return itemstack; -- nothing consumed but data changed
end,
-- on_drop = func(itemstack, dropper, pos),
on_use = function(itemstack, user, pointed_thing)
return replacer.replace( itemstack, user, pointed_thing, above );
end,
})
replacer.replace = function( itemstack, user, pointed_thing, mode )
if( user == nil or pointed_thing == nil) then
return nil;
end
local name = user:get_player_name();
--minetest.chat_send_player( name, "You USED this on "..minetest.serialize( pointed_thing )..".");
if( pointed_thing.type ~= "node" ) then
minetest.chat_send_player( name, " Error: No node.");
return nil;
end
local pos = minetest.get_pointed_thing_position( pointed_thing, mode );
local node = minetest.get_node_or_nil( pos );
--minetest.chat_send_player( name, " Target node: "..minetest.serialize( node ).." at pos "..minetest.serialize( pos )..".");
if( node == nil ) then
minetest.chat_send_player( name, "Error: Target node not yet loaded. Please wait a moment for the server to catch up.");
return nil;
end
local item = itemstack:to_table();
-- make sure it is defined
if( not( item[ "metadata"] ) or item["metadata"]=="" ) then
item["metadata"] = "default:dirt 0 0";
end
-- regain information about nodename, param1 and param2
local daten = item[ "metadata"]:split( " " );
-- the old format stored only the node name
if( #daten < 3 ) then
daten[2] = 0;
daten[3] = 0;
end
-- if someone else owns that node then we can not change it
if( replacer_homedecor_node_is_owned(pos, user)) then
return nil;
end
-- do not replace if there is nothing to be done
if( node.name == daten[1] ) then
-- the node itshelf remains the same, but the orientation was changed
if( node.param1 ~= daten[2] or node.param2 ~= daten[3] ) then
minetest.add_node( pos, { name = node.name, param1 = daten[2], param2 = daten[3] } );
end
return nil;
end
-- in survival mode, the player has to provide the node he wants to be placed
if( not(minetest.setting_getbool("creative_mode") )) then
-- players usually don't carry dirt_with_grass around; it's safe to assume normal dirt here
-- fortionately, dirt and dirt_with_grass does not make use of rotation
if( daten[1] == "default:dirt_with_grass" ) then
daten[1] = "default:dirt";
item["metadata"] = "default:dirt 0 0";
end
-- does the player carry at least one of the desired nodes with him?
if( not( user:get_inventory():contains_item("main", daten[1]))) then
minetest.chat_send_player( name, "You have no further '"..( daten[1] or "?" ).."'. Replacement failed.");
return nil;
end
-- give the player the item by simulating digging if possible
if( node.name ~= "air"
and node.name ~= "ignore"
and node.name ~= "default:lava_source"
and node.name ~= "default:lava_flowing"
and node.name ~= "default:water_source"
and node.name ~= "default:water_flowing" ) then
minetest.node_dig( pos, node, user );
local digged_node = minetest.get_node_or_nil( pos );
if( not( digged_node )
or digged_node.name == node.name ) then
minetest.chat_send_player( name, "Replacing '"..( node.name or "air" ).."' with '"..( item[ "metadata"] or "?" ).."' failed. Unable to remove old node.");
return nil;
end
end
-- consume the item
user:get_inventory():remove_item("main", daten[1].." 1");
--user:get_inventory():add_item( "main", node.name.." 1");
end
--minetest.chat_send_player( name, "Replacing node '"..( node.name or "air" ).."' with '"..( item[ "metadata"] or "?" ).."'.");
--minetest.place_node( pos, { name = item[ "metadata" ] } );
minetest.add_node( pos, { name = daten[1], param1 = daten[2], param2 = daten[3] } );
return nil; -- no item shall be removed from inventory
end
minetest.register_craft({
output = 'replacer:replacer',
recipe = {
{ 'default:chest', '', '' },
{ '', 'default:stick', '' },
{ '', '', 'default:chest' },
}
})
|