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if pipeworks.enable_sand_tube then
pipeworks.register_tube("pipeworks:sand_tube", {
description = "Vacuuming Pneumatic Tube Segment",
inventory_image = "pipeworks_sand_tube_inv.png",
short = "pipeworks_sand_tube_short.png",
noctr = {"pipeworks_sand_tube_noctr.png"},
plain = {"pipeworks_sand_tube_plain.png"},
ends = {"pipeworks_sand_tube_end.png"},
node_def = {groups = {vacuum_tube = 1}},
})
minetest.register_craft( {
output = "pipeworks:sand_tube_1 2",
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet"},
{"group:sand", "group:sand", "group:sand"},
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet"}
},
})
minetest.register_craft( {
output = "pipeworks:sand_tube_1",
recipe = {
{"group:sand", "pipeworks:tube_1", "group:sand"},
},
})
end
if pipeworks.enable_mese_sand_tube then
pipeworks.register_tube("pipeworks:mese_sand_tube", {
description = "Adjustable Vacuuming Pneumatic Tube Segment",
inventory_image = "pipeworks_mese_sand_tube_inv.png",
short = "pipeworks_mese_sand_tube_short.png",
noctr = {"pipeworks_mese_sand_tube_noctr.png"},
plain = {"pipeworks_mese_sand_tube_plain.png"},
ends = {"pipeworks_mese_sand_tube_end.png"},
node_def = {
groups = {vacuum_tube = 1},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("dist", 0)
meta:set_string("formspec", "size[2.1,0.8]"..
"image[0,0;1,1;pipeworks_mese_sand_tube_inv.png]"..
"field[1.3,0.4;1,1;dist;radius;${dist}]"..
default.gui_bg..
default.gui_bg_img)
meta:set_string("infotext", "Adjustable Vacuuming Pneumatic Tube Segment")
end,
on_receive_fields = function(pos,formname,fields,sender)
if not pipeworks.may_configure(pos, sender) then return end
local meta = minetest.get_meta(pos)
local dist = tonumber(fields.dist)
if dist then
dist = math.max(0, dist)
dist = math.min(8, dist)
meta:set_int("dist", dist)
meta:set_string("infotext", ("Adjustable Vacuuming Pneumatic Tube Segment (%dm)"):format(dist))
end
end,
},
})
minetest.register_craft( {
output = "pipeworks:mese_sand_tube_1 2",
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{"group:sand", "default:mese_crystal", "group:sand" },
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_sand_tube_1",
recipe = {
"pipeworks:sand_tube_1",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment"
},
})
end
local function vacuum(pos, radius)
radius = radius + 0.5
for _, object in pairs(minetest.get_objects_inside_radius(pos, math.sqrt(3) * radius)) do
local lua_entity = object:get_luaentity()
if not object:is_player() and lua_entity and lua_entity.name == "__builtin:item" then
local obj_pos = object:get_pos()
local minpos = vector.subtract(pos, radius)
local maxpos = vector.add(pos, radius)
if obj_pos.x >= minpos.x and obj_pos.x <= maxpos.x
and obj_pos.y >= minpos.y and obj_pos.y <= maxpos.y
and obj_pos.z >= minpos.z and obj_pos.z <= maxpos.z then
if lua_entity.itemstring ~= "" then
pipeworks.tube_inject_item(pos, pos, vector.new(0, 0, 0), lua_entity.itemstring)
lua_entity.itemstring = ""
end
object:remove()
end
end
end
end
minetest.register_abm({nodenames = {"group:vacuum_tube"},
interval = 1,
chance = 1,
label = "Vacuum tubes",
action = function(pos, node, active_object_count, active_object_count_wider)
if node.name:find("pipeworks:sand_tube") then
vacuum(pos, 2)
else
local radius = minetest.get_meta(pos):get_int("dist")
vacuum(pos, radius)
end
end
})
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