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if not minetest.get_modpath("auto_tree_tap") and
minetest.get_modpath("technic") then
minetest.register_abm({
nodenames = { "auto_tree_tap:off", "auto_tree_tap:on" },
chance = 1,
interval = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local fdir = node.param2
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("pick", 1)
inv:set_size("ghost_pick", 1)
inv:set_size("main", 100)
minetest.set_node(pos, {name = "pipeworks:nodebreaker_off", param2 = fdir})
minetest.registered_nodes["pipeworks:nodebreaker_off"].on_punch(pos, node)
inv:set_stack("pick", 1, ItemStack("technic:treetap"))
end
})
minetest.register_node(":auto_tree_tap:off", {
description = "Auto-Tap",
tiles = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1 },
sounds = default.node_sound_stone_defaults(),
tube = {connect_sides={back=1}},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("pick", 1)
inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
end,
after_place_node = function (pos, placer)
pipeworks.scan_for_tube_objects(pos, placer)
local placer_pos = placer:get_pos()
--correct for the player's height
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
--correct for 6d facedir
if placer_pos then
local dir = {
x = pos.x - placer_pos.x,
y = pos.y - placer_pos.y,
z = pos.z - placer_pos.z
}
local node = minetest.get_node(pos)
node.param2 = minetest.dir_to_facedir(dir, true)
minetest.set_node(pos, node)
minetest.log("action", "real (6d) facedir: " .. node.param2)
end
end,
after_dig_node = pipeworks.scan_for_tube_objects,
})
end
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