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-- This file just makes some tweaks to the various default plants and some
-- non-default ones that depend on biome_lib, to make them wave if the
-- appropriate shader is enabled. This code is temporary and will be trimmed
-- down as the mods supplying those objects are updated.
-- default stuff
for i = 1, 5 do
minetest.override_item("default:grass_"..i, { waving = 1 })
end
minetest.override_item("default:junglegrass", { waving = 1 })
-- farming, farming_plus
for i = 1, 8 do
minetest.override_item("farming:wheat_"..i, { waving = 1 })
minetest.override_item("farming:cotton_"..i, { waving = 1 })
end
-- Undergrowth modpack
minetest.override_item("youngtrees:youngtree_top", { waving = 1 })
-- Ferns mod
for i = 1, 3 do
minetest.override_item("ferns:fern_0"..i, { waving = 1 })
end
minetest.override_item("ferns:tree_fern_leaves", { waving = 1 })
-- Dryplants mod
minetest.override_item("dryplants:reedmace_height_2", { waving = 1 })
minetest.override_item("dryplants:reedmace_height_3", { waving = 1 })
minetest.override_item("dryplants:reedmace_height_3_spikes", { waving = 1 })
minetest.override_item("dryplants:juncus", { waving = 1 })
minetest.override_item("dryplants:juncus_02", { waving = 1 })
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