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--[[
Map Tools: tool definitions
Copyright (c) 2012-2017 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = maptools.intllib
maptools.creative = maptools.config["hide_from_creative_inventory"]
minetest.register_tool("maptools:pick_admin", {
description = S("Admin Pickaxe"),
range = 12,
inventory_image = "maptools_adminpick.png",
groups = {not_in_creative_inventory = maptools.creative},
tool_capabilities = {
full_punch_interval = 0.1,
max_drop_level = 3,
groupcaps= {
unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
},
damage_groups = {fleshy = 1000},
},
})
minetest.register_tool("maptools:pick_admin_with_drops", {
description = S("Admin Pickaxe with Drops"),
range = 12,
inventory_image = "maptools_adminpick_with_drops.png",
groups = {not_in_creative_inventory = maptools.creative},
tool_capabilities = {
full_punch_interval = 0.35,
max_drop_level = 3,
groupcaps = {
unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
},
damage_groups = {fleshy = 1000},
},
})
minetest.register_on_punchnode(function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
and minetest.get_node(pos).name ~= "air" then
minetest.log("action", puncher:get_player_name() .. " digs " .. minetest.get_node(pos).name .. " at " .. minetest.pos_to_string(pos) .. " using an Admin Pickaxe.")
minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes.
nodeupdate(pos) -- Run node update actions like falling nodes.
end
end)
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