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local S = homedecor_i18n.gettext
local tmp = {}
screwdriver = screwdriver or {}
minetest.register_entity("itemframes:item",{
hp_max = 1,
visual="wielditem",
visual_size={x = 0.33, y = 0.33},
collisionbox = {0, 0, 0, 0, 0, 0},
physical = false,
textures = {"air"},
on_activate = function(self, staticdata)
if tmp.nodename ~= nil and tmp.texture ~= nil then
self.nodename = tmp.nodename
tmp.nodename = nil
self.texture = tmp.texture
tmp.texture = nil
else
if staticdata ~= nil and staticdata ~= "" then
local data = staticdata:split(';')
if data and data[1] and data[2] then
self.nodename = data[1]
self.texture = data[2]
end
end
end
if self.texture ~= nil then
self.object:set_properties({textures = {self.texture}})
end
if self.nodename == "itemframes:pedestal" then
self.object:set_properties({automatic_rotate = 1})
end
end,
get_staticdata = function(self)
if self.nodename ~= nil and self.texture ~= nil then
return self.nodename .. ';' .. self.texture
end
return ""
end,
})
local facedir = {}
facedir[0] = {x = 0, y = 0, z = 1}
facedir[1] = {x = 1, y = 0, z = 0}
facedir[2] = {x = 0, y = 0, z = -1}
facedir[3] = {x = -1, y = 0, z = 0}
local remove_item = function(pos, node)
local objs = nil
if node.name == "itemframes:frame" then
objs = minetest.get_objects_inside_radius(pos, .5)
elseif node.name == "itemframes:pedestal" then
objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y+1,z=pos.z}, .5)
end
if objs then
for _, obj in ipairs(objs) do
if obj and obj:get_luaentity() and obj:get_luaentity().name == "itemframes:item" then
obj:remove()
end
end
end
end
local update_item = function(pos, node)
remove_item(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("item") ~= "" then
if node.name == "itemframes:frame" then
local posad = facedir[node.param2]
if not posad then return end
pos.x = pos.x + posad.x * 6.5 / 16
pos.y = pos.y + posad.y * 6.5 / 16
pos.z = pos.z + posad.z * 6.5 / 16
elseif node.name == "itemframes:pedestal" then
pos.y = pos.y + 12 / 16 + 0.33
end
tmp.nodename = node.name
tmp.texture = ItemStack(meta:get_string("item")):get_name()
local e = minetest.add_entity(pos,"itemframes:item")
if node.name == "itemframes:frame" then
local yaw = math.pi * 2 - node.param2 * math.pi / 2
e:setyaw(yaw)
end
end
end
local drop_item = function(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("item") ~= "" then
if node.name == "itemframes:frame" then
minetest.add_item(pos, meta:get_string("item"))
elseif node.name == "itemframes:pedestal" then
minetest.add_item({x=pos.x,y=pos.y+1,z=pos.z}, meta:get_string("item"))
end
meta:set_string("item","")
end
remove_item(pos, node)
end
minetest.register_node("itemframes:frame",{
description = S("Item frame"),
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5}
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5}
},
tiles = {"itemframes_frame.png"},
inventory_image = "itemframes_frame.png",
wield_image = "itemframes_frame.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = {choppy = 2, dig_immediate = 2},
legacy_wallmounted = true,
sounds = default.node_sound_defaults(),
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
meta:set_string("infotext", S("Item frame (owned by @1)", placer:get_player_name()))
end,
on_rightclick = function(pos, node, clicker, itemstack)
if not itemstack then return end
local meta = minetest.get_meta(pos)
if clicker:get_player_name() == meta:get_string("owner") or
minetest.check_player_privs(clicker, "protection_bypass") then
drop_item(pos,node)
local s = itemstack:take_item()
meta:set_string("item",s:to_string())
update_item(pos,node)
end
return itemstack
end,
on_punch = function(pos,node,puncher)
local meta = minetest.get_meta(pos)
if puncher:get_player_name() == meta:get_string("owner") or
minetest.check_player_privs(puncher, "protection_bypass") then
drop_item(pos, node)
end
end,
can_dig = function(pos,player)
if not player then return end
local name = player and player:get_player_name()
local meta = minetest.get_meta(pos)
return name == meta:get_string("owner") or
minetest.check_player_privs(player, "protection_bypass")
end,
on_destruct = function(pos)
local meta = minetest.get_meta(pos)
local node = minetest.get_node(pos)
if meta:get_string("item") ~= "" then
drop_item(pos, node)
end
end,
})
minetest.register_node("itemframes:pedestal",{
description = S("Pedestal"),
drawtype = "nodebox",
node_box = {
type = "fixed", fixed = {
{-7/16, -8/16, -7/16, 7/16, -7/16, 7/16}, -- bottom plate
{-6/16, -7/16, -6/16, 6/16, -6/16, 6/16}, -- bottom plate (upper)
{-0.25, -6/16, -0.25, 0.25, 11/16, 0.25}, -- pillar
{-7/16, 11/16, -7/16, 7/16, 12/16, 7/16}, -- top plate
}
},
--selection_box = {
-- type = "fixed",
-- fixed = {-7/16, -0.5, -7/16, 7/16, 12/16, 7/16}
--},
tiles = {"itemframes_pedestal.png"},
paramtype = "light",
groups = {cracky = 3},
sounds = default.node_sound_defaults(),
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
meta:set_string("infotext", S("Pedestal (owned by @1)", placer:get_player_name()))
end,
on_rightclick = function(pos, node, clicker, itemstack)
if not itemstack then return end
local meta = minetest.get_meta(pos)
if clicker:get_player_name() == meta:get_string("owner") or
minetest.check_player_privs(clicker, "protection_bypass") then
drop_item(pos,node)
local s = itemstack:take_item()
meta:set_string("item",s:to_string())
update_item(pos,node)
end
return itemstack
end,
on_punch = function(pos,node,puncher)
local meta = minetest.get_meta(pos)
if puncher:get_player_name() == meta:get_string("owner") or
minetest.check_player_privs(puncher, "protection_bypass") then
drop_item(pos,node)
end
end,
can_dig = function(pos,player)
if not player then return end
local name = player and player:get_player_name()
local meta = minetest.get_meta(pos)
return name == meta:get_string("owner") or
minetest.check_player_privs(player, "protection_bypass")
end,
on_destruct = function(pos)
local meta = minetest.get_meta(pos)
local node = minetest.get_node(pos)
if meta:get_string("item") ~= "" then
drop_item(pos, node)
end
end,
})
-- automatically restore entities lost from frames/pedestals
-- due to /clearobjects or similar
minetest.register_abm({
nodenames = {"itemframes:frame", "itemframes:pedestal"},
interval = 15,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local num
if node.name == "itemframes:frame" then
num = #minetest.get_objects_inside_radius(pos, 0.5)
elseif node.name == "itemframes:pedestal" then
pos.y = pos.y + 1
num = #minetest.get_objects_inside_radius(pos, 0.5)
pos.y = pos.y - 1
end
if num > 0 then return end
update_item(pos, node)
end
})
-- crafts
minetest.register_craft({
output = 'itemframes:frame',
recipe = {
{'group:stick', 'group:stick', 'group:stick'},
{'group:stick', 'default:paper', 'default:stick'},
{'group:stick', 'group:stick', 'group:stick'},
}
})
minetest.register_craft({
output = 'itemframes:pedestal',
recipe = {
{'default:stone', 'default:stone', 'default:stone'},
{'', 'default:stone', ''},
{'default:stone', 'default:stone', 'default:stone'},
}
})
-- stop mesecon pistons from pushing itemframes and pedestals
if minetest.get_modpath("mesecons_mvps") then
mesecon.register_mvps_stopper("itemframes:frame")
mesecon.register_mvps_stopper("itemframes:pedestal")
end
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