summaryrefslogtreecommitdiff
path: root/homedecor_common/furnaces.lua
blob: d628273a6bd3bf053dae6936e152c7ec47a6a1ce (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
-- This code supplies an oven/stove. Basically it's just a copy of the default furnace with different textures.

local S = homedecor.gettext

local function swap_node(pos, name)
	local node = minetest.get_node(pos)
	if node.name == name then return end
	node.name = name
	minetest.swap_node(pos, node)
end

local function make_formspec(furnacedef, percent)
	local fire

	if percent and (percent > 0) then
		fire = ("%s^[lowpart:%d:%s"):format(
			furnacedef.fire_bg,
			(100-percent),
			furnacedef.fire_fg
		)
	else
		fire = "default_furnace_fire_bg.png"
	end

	local w = furnacedef.output_width
	local h = math.ceil(furnacedef.output_slots / furnacedef.output_width)

	return "size["..math.max(8, 6 + w)..",9]"..
		"image[2,2;1,1;"..fire.."]"..
		"list[current_name;fuel;2,3;1,1;]"..
		"list[current_name;src;2,1;1,1;]"..
		"list[current_name;dst;5,1;"..w..","..h..";]"..
		"list[current_player;main;0,5;8,4;]"..
		"listring[current_name;dst]"..
		"listring[current_player;main]"..
		"listring[current_name;src]"..
		"listring[current_player;main]"
end

--[[
furnacedef = {
	description = "Oven",
	tiles = { ... },
	tiles_active = { ... },
	^ +Y -Y +X -X +Z -Z
	tile_format = "oven_%s%s.png",
	^ First '%s' replaced by one of "top", "bottom", "side", "front".
	^ Second '%s' replaced by "" for inactive, and "_active" for active "front"
	^ "side" is used for left, right and back.
	^ tiles_active for front is set
	output_slots = 4,
	output_width = 2,
	cook_speed = 1,
	^ Higher values cook stuff faster.
	extra_nodedef_fields = { ... },
	^ Stuff here is copied verbatim into both active and inactive nodedefs
	^ Useful for overriding drawtype, etc.
}
]]

local function make_tiles(tiles, fmt, active)
	if not fmt then return tiles end
	tiles = { }
	for i,side in ipairs{"top", "bottom", "side", "side", "side", "front"} do
		if active and (i == 6) then
			tiles[i] = fmt:format(side, "_active")
		else
			tiles[i] = fmt:format(side, "")
		end
	end
	return tiles
end

local furnace_can_dig = function(pos,player)
	local meta = minetest.get_meta(pos);
	local inv = meta:get_inventory()
	return inv:is_empty("fuel")
		and inv:is_empty("dst")
		and inv:is_empty("src")
end

function homedecor.register_furnace(name, furnacedef)
	furnacedef.fire_fg = furnacedef.fire_bg or "default_furnace_fire_fg.png"
	furnacedef.fire_bg = furnacedef.fire_bg or "default_furnace_fire_bg.png"

	furnacedef.output_slots = furnacedef.output_slots or 4
	furnacedef.output_width = furnacedef.output_width or 2

	furnacedef.cook_speed = furnacedef.cook_speed or 1

	local description = furnacedef.description or S("Furnace")

	local furnace_construct = function(pos)
		local meta = minetest.get_meta(pos)
		meta:set_string("formspec", make_formspec(furnacedef, 0))
		meta:set_string("infotext", description)
		local inv = meta:get_inventory()
		inv:set_size("fuel", 1)
		inv:set_size("src", 1)
		inv:set_size("dst", furnacedef.output_slots)
	end

	local furnace_allow_put = function(pos, listname, index, stack, player)
		local meta = minetest.get_meta(pos)
		local inv = meta:get_inventory()
		if listname == "fuel" then
			if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
				if inv:is_empty("src") then
					meta:set_string("infotext", S("@1 (empty)", description))
				end
				return stack:get_count()
			else
				return 0
			end
		elseif listname == "src" then
			return stack:get_count()
		elseif listname == "dst" then
			return 0
		end
	end
	local furnace_allow_move = function(pos, from_list, from_index, to_list, to_index, count, player)
		local meta = minetest.get_meta(pos)
		local inv = meta:get_inventory()
		local stack = inv:get_stack(from_list, from_index)
		if to_list == "fuel" then
			if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
				if inv:is_empty("src") then
					meta:set_string("infotext", S("@1 (empty)", description))
				end
				return count
			else
				return 0
			end
		elseif to_list == "src" then
			return count
		elseif to_list == "dst" then
			return 0
		end
	end

	local def = {
		description = description,
		tiles = make_tiles(furnacedef.tiles, furnacedef.tile_format, false),
		groups = furnacedef.groups or {cracky=2},
		sounds = furnacedef.sounds or default.node_sound_wood_defaults(),
		on_construct = furnace_construct,
		can_dig = furnace_can_dig,
		allow_metadata_inventory_put = furnace_allow_put,
		allow_metadata_inventory_move = furnace_allow_move,
		inventory = { lockable = true }
	}

	local def_active = {
		description = S("@1 (active)", description),
		tiles = make_tiles(furnacedef.tiles_active, furnacedef.tile_format, true),
		light_source = 8,
		drop = "homedecor:" .. name,
		groups = furnacedef.groups or {cracky=2, not_in_creative_inventory=1},
		sounds = furnacedef.sounds or default.node_sound_stone_defaults(),
		on_construct = furnace_construct,
		can_dig = furnace_can_dig,
		allow_metadata_inventory_put = furnace_allow_put,
		allow_metadata_inventory_move = furnace_allow_move,
		inventory = { lockable = true }
	}

	if furnacedef.extra_nodedef_fields then
		for k, v in pairs(furnacedef.extra_nodedef_fields) do
			def[k] = v
			def_active[k] = v
		end
	end

	local n_active = name.."_active"

	homedecor.register(name, def)
	homedecor.register(n_active, def_active)

	local nname, name_active = "homedecor:"..name, "homedecor:"..n_active

	minetest.register_abm({
		nodenames = {nname, name_active, nname.."_locked", name_active.."_locked"},
		label = "furnaces",
		interval = 1.0,
		chance = 1,
		action = function(pos, node, active_object_count, active_object_count_wider)
			local meta = minetest.get_meta(pos)
			for i, pname in ipairs({
					"fuel_totaltime",
					"fuel_time",
					"src_totaltime",
					"src_time"
			}) do
				if meta:get_string(pname) == "" then
					meta:set_float(pname, 0.0)
				end
			end

			local inv = meta:get_inventory()

			local srclist = inv:get_list("src")
			local cooked = nil
			local aftercooked

			if srclist then
				cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
			end

			local was_active = false

			if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
				was_active = true
				meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
				meta:set_float("src_time", meta:get_float("src_time") + furnacedef.cook_speed)
				if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
					-- check if there's room for output in "dst" list
					if inv:room_for_item("dst",cooked.item) then
						-- Put result in "dst" list
						inv:add_item("dst", cooked.item)
						-- take stuff from "src" list
						inv:set_stack("src", 1, aftercooked.items[1])
					end
					meta:set_string("src_time", 0)
				end
			end

			-- XXX: Quick patch, make it better in the future.
			local locked = node.name:find("_locked$") and "_locked" or ""
			local desc = minetest.registered_nodes[nname..locked].description

			if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
				local percent = math.floor(meta:get_float("fuel_time") /
						meta:get_float("fuel_totaltime") * 100)
				meta:set_string("infotext", S("@1 (active: @2%)", desc, percent))
				swap_node(pos,name_active..locked)
				meta:set_string("formspec", make_formspec(furnacedef, percent))
				return
			end

			local fuel = nil
			local afterfuel
			cooked = nil
			local fuellist = inv:get_list("fuel")
			srclist = inv:get_list("src")

			if srclist then
				cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
			end
			if fuellist then
				fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
			end

			if (not fuel) or (fuel.time <= 0) then
				meta:set_string("infotext", S("@1 (out of fuel)", desc))
				swap_node(pos, nname..locked)
				meta:set_string("formspec", make_formspec(furnacedef, 0))
				return
			end

			if cooked.item:is_empty() then
				if was_active then
					meta:set_string("infotext", S("@1 (empty)", desc))
					swap_node(pos, nname..locked)
					meta:set_string("formspec", make_formspec(furnacedef, 0))
				end
				return
			end

			if not inv:room_for_item("dst", cooked.item) then
				meta:set_string("infotext", S("@1 (output bins are full)", desc))
				swap_node(pos, nname..locked)
				meta:set_string("formspec", make_formspec(furnacedef, 0))
				return
			end

			meta:set_string("fuel_totaltime", fuel.time)
			meta:set_string("fuel_time", 0)

			inv:set_stack("fuel", 1, afterfuel.items[1])
		end,
	})

end