1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
|
local S = homedecor_i18n.gettext
local cutlery_cbox = {
type = "fixed",
fixed = {
{ -5/16, -8/16, -6/16, 5/16, -7/16, 2/16 },
{ -2/16, -8/16, 2/16, 2/16, -4/16, 6/16 }
}
}
homedecor.register("cutlery_set", {
drawtype = "mesh",
mesh = "homedecor_cutlery_set.obj",
tiles = { "homedecor_cutlery_set.png" },
inventory_image = "homedecor_cutlery_set_inv.png",
description = S("Cutlery set"),
groups = {snappy=3},
selection_box = cutlery_cbox,
walkable = false,
sounds = default.node_sound_glass_defaults(),
})
local bottle_cbox = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.125, 0.125, 0, 0.125}
}
}
local fbottle_cbox = {
type = "fixed",
fixed = {
{ -0.375, -0.5, -0.3125, 0.375, 0, 0.3125 }
}
}
local bottle_colors = {
{ "brown", S("Brown bottle"), S("Four brown bottles") },
{ "green", S("Green bottle"), S("Four green bottles") },
}
for _, b in ipairs(bottle_colors) do
local name, desc, desc4 = unpack(b)
homedecor.register("bottle_"..name, {
tiles = { "homedecor_bottle_"..name..".png" },
inventory_image = "homedecor_bottle_"..name.."_inv.png",
description = desc,
mesh = "homedecor_bottle.obj",
walkable = false,
groups = {snappy=3},
sounds = default.node_sound_glass_defaults(),
selection_box = bottle_cbox
})
-- 4-bottle sets
homedecor.register("4_bottles_"..name, {
tiles = {
"homedecor_bottle_"..name..".png",
"homedecor_bottle_"..name..".png"
},
inventory_image = "homedecor_4_bottles_"..name.."_inv.png",
description = desc4,
mesh = "homedecor_4_bottles.obj",
walkable = false,
groups = {snappy=3},
sounds = default.node_sound_glass_defaults(),
selection_box = fbottle_cbox
})
end
homedecor.register("4_bottles_multi", {
tiles = {
"homedecor_bottle_brown.png",
"homedecor_bottle_green.png"
},
inventory_image = "homedecor_4_bottles_multi_inv.png",
description = S("Four misc brown/green bottles"),
mesh = "homedecor_4_bottles.obj",
groups = {snappy=3},
walkable = false,
sounds = default.node_sound_glass_defaults(),
selection_box = fbottle_cbox
})
local wine_cbox = homedecor.nodebox.slab_z(-0.75)
homedecor.register("wine_rack", {
description = S("Wine rack"),
mesh = "homedecor_wine_rack.obj",
tiles = {
"homedecor_generic_wood_red.png",
"homedecor_bottle_brown.png",
"homedecor_bottle_brown2.png",
"homedecor_bottle_brown3.png",
"homedecor_bottle_brown4.png"
},
inventory_image = "homedecor_wine_rack_inv.png",
groups = {choppy=2},
selection_box = wine_cbox,
collision_box = wine_cbox,
sounds = default.node_sound_defaults(),
})
homedecor.register("dartboard", {
description = S("Dartboard"),
mesh = "homedecor_dartboard.obj",
tiles = { "homedecor_dartboard.png" },
inventory_image = "homedecor_dartboard_inv.png",
wield_image = "homedecor_dartboard_inv.png",
paramtype2 = "wallmounted",
walkable = false,
selection_box = {
type = "wallmounted",
},
groups = {choppy=2,dig_immediate=2,attached_node=1},
legacy_wallmounted = true,
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("beer_tap", {
description = S("Beer tap"),
mesh = "homedecor_beer_taps.obj",
tiles = {
"homedecor_generic_metal_bright.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_black }
},
inventory_image = "homedecor_beertap_inv.png",
groups = { snappy=3 },
walkable = false,
selection_box = {
type = "fixed",
fixed = { -0.25, -0.5, -0.4375, 0.25, 0.235, 0 }
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local inv = clicker:get_inventory()
local wieldname = itemstack:get_name()
if wieldname == "vessels:drinking_glass" then
if inv:room_for_item("main", "homedecor:beer_mug 1") then
itemstack:take_item()
clicker:set_wielded_item(itemstack)
inv:add_item("main", "homedecor:beer_mug 1")
minetest.chat_send_player(clicker:get_player_name(),
S("Ahh, a frosty cold beer - look in your inventory for it!"))
else
minetest.chat_send_player(clicker:get_player_name(),
S("No room in your inventory to add a beer mug!"))
end
end
end
})
minetest.register_craft({
output = "homedecor:beer_tap",
recipe = {
{ "group:stick","default:steel_ingot","group:stick" },
{ "homedecor:kitchen_faucet","default:steel_ingot","homedecor:kitchen_faucet" },
{ "default:steel_ingot","default:steel_ingot","default:steel_ingot" }
},
})
local beer_cbox = {
type = "fixed",
fixed = { -5/32, -8/16, -9/32 , 7/32, -2/16, 1/32 }
}
homedecor.register("beer_mug", {
description = S("Beer mug"),
drawtype = "mesh",
mesh = "homedecor_beer_mug.obj",
tiles = { "homedecor_beer_mug.png" },
inventory_image = "homedecor_beer_mug_inv.png",
groups = { snappy=3, oddly_breakable_by_hand=3 },
walkable = false,
sounds = default.node_sound_glass_defaults(),
selection_box = beer_cbox,
on_use = function(itemstack, user, pointed_thing)
local inv = user:get_inventory()
if not creative.is_enabled_for(user:get_player_name()) then
if inv:room_for_item("main", "vessels:drinking_glass 1") then
inv:add_item("main", "vessels:drinking_glass 1")
else
local pos = user:get_pos()
local dir = user:get_look_dir()
local fdir = minetest.dir_to_facedir(dir)
local pos_fwd = { x = pos.x + homedecor.fdir_to_fwd[fdir+1][1],
y = pos.y + 1,
z = pos.z + homedecor.fdir_to_fwd[fdir+1][2] }
minetest.add_item(pos_fwd, "vessels:drinking_glass 1")
end
minetest.do_item_eat(2, nil, itemstack, user, pointed_thing)
return itemstack
end
end
})
local svm_cbox = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5}
}
homedecor.register("soda_machine", {
description = S("Soda vending machine"),
mesh = "homedecor_soda_machine.obj",
tiles = {"homedecor_soda_machine.png"},
groups = {snappy=3},
selection_box = svm_cbox,
collision_box = svm_cbox,
expand = { top="placeholder" },
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.rotate_simple,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local playername = clicker:get_player_name()
local wielditem = clicker:get_wielded_item()
local wieldname = wielditem:get_name()
local fdir_to_fwd = { {0, -1}, {-1, 0}, {0, 1}, {1, 0} }
local fdir = node.param2
local pos_drop = { x=pos.x+fdir_to_fwd[fdir+1][1], y=pos.y, z=pos.z+fdir_to_fwd[fdir+1][2] }
if wieldname == "homedecor:coin" then
minetest.spawn_item(pos_drop, "homedecor:soda_can")
minetest.sound_play("insert_coin", {
pos=pos, max_hear_distance = 5
})
if not creative.is_enabled_for(playername) then
wielditem:take_item()
clicker:set_wielded_item(wielditem)
return wielditem
end
else
minetest.chat_send_player(playername, S("Please insert a coin in the machine."))
end
end
})
|