summaryrefslogtreecommitdiff
path: root/homedecor/gastronomy.lua
blob: d4bc6110d85bcd88964a95a214687808c1362f1c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
local S = homedecor.gettext

local cutlery_cbox = {
	type = "fixed",
	fixed = {
		{ -5/16, -8/16, -6/16, 5/16, -7/16, 2/16 },
		{ -2/16, -8/16,  2/16, 2/16, -4/16, 6/16 }
	}
}

homedecor.register("cutlery_set", {
	drawtype = "mesh",
	mesh = "homedecor_cutlery_set.obj",
	tiles = { "homedecor_cutlery_set.png"	},
	inventory_image = "homedecor_cutlery_set_inv.png",
	description = "Cutlery set",
	groups = {snappy=3},
	selection_box = cutlery_cbox,
	walkable = false,
	sounds = default.node_sound_glass_defaults(),
})

local bottle_cbox = {
	type = "fixed",
	fixed = {
		{ -0.125, -0.5, -0.125, 0.125, 0, 0.125}
	}
}

local fbottle_cbox = {
	type = "fixed",
	fixed = {
		{ -0.375, -0.5, -0.3125, 0.375, 0, 0.3125 }
	}
}

local bottle_colors = {"brown", "green"}

for _, b in ipairs(bottle_colors) do

	homedecor.register("bottle_"..b, {
		tiles = { "homedecor_bottle_"..b..".png" },
		inventory_image = "homedecor_bottle_"..b.."_inv.png",
		description = "Bottle ("..b..")",
		mesh = "homedecor_bottle.obj",
		walkable = false,
		groups = {snappy=3},
		sounds = default.node_sound_glass_defaults(),
		selection_box = bottle_cbox
	})

	-- 4-bottle sets

	homedecor.register("4_bottles_"..b, {
		tiles = {
			"homedecor_bottle_"..b..".png",
			"homedecor_bottle_"..b..".png"
		},
		inventory_image = "homedecor_4_bottles_"..b.."_inv.png",
		description = "Four "..b.." bottles",
		mesh = "homedecor_4_bottles.obj",
		walkable = false,
		groups = {snappy=3},
		sounds = default.node_sound_glass_defaults(),
		selection_box = fbottle_cbox
	})
end

homedecor.register("4_bottles_multi", {
	tiles = {
		"homedecor_bottle_brown.png",
		"homedecor_bottle_green.png"
	},
	inventory_image = "homedecor_4_bottles_multi_inv.png",
	description = "Four misc brown/green bottles",
	mesh = "homedecor_4_bottles.obj",
	groups = {snappy=3},
	walkable = false,
	sounds = default.node_sound_glass_defaults(),
	selection_box = fbottle_cbox
})

local wine_cbox = homedecor.nodebox.slab_z(-0.75)
homedecor.register("wine_rack", {
	description = "Wine Rack",
	mesh = "homedecor_wine_rack.obj",
	tiles = {
		"homedecor_generic_wood_red.png",
		"homedecor_bottle_brown.png",
		"homedecor_bottle_brown2.png",
		"homedecor_bottle_brown3.png",
		"homedecor_bottle_brown4.png"
	},
	inventory_image = "homedecor_wine_rack_inv.png",
	groups = {choppy=2},
	selection_box = wine_cbox,
	collision_box = wine_cbox,
	sounds = default.node_sound_defaults(),
})

homedecor.register("dartboard", {
	description = "Dartboard",
	mesh = "homedecor_dartboard.obj",
	tiles = { "homedecor_dartboard.png" },
	inventory_image = "homedecor_dartboard_inv.png",
	wield_image = "homedecor_dartboard_inv.png",
	paramtype2 = "wallmounted",
	walkable = false,
	selection_box = {
		type = "wallmounted",
	},
	groups = {choppy=2,dig_immediate=2,attached_node=1},
	legacy_wallmounted = true,
	sounds = default.node_sound_wood_defaults(),
})

homedecor.register("beer_tap", {
	description = "Beer tap",
	mesh = "homedecor_beer_taps.obj",
	tiles = {
		"homedecor_generic_metal_bright.png",
		"homedecor_generic_metal_black.png",
	},
	inventory_image = "homedecor_beertap_inv.png",
	groups = { snappy=3 },
	walkable = false,
	selection_box = {
		type = "fixed",
		fixed = { -0.25, -0.5, -0.4375, 0.25, 0.235, 0 }
	},
	on_punch = function(pos, node, puncher, pointed_thing)
		local wielditem = puncher:get_wielded_item()
		local inv = puncher:get_inventory()

		local wieldname = wielditem:get_name()
		if wieldname == "vessels:drinking_glass" then
			if inv:room_for_item("main", "homedecor:beer_mug 1") then
				wielditem:take_item()
				puncher:set_wielded_item(wielditem)
				inv:add_item("main", "homedecor:beer_mug 1")
				minetest.chat_send_player(puncher:get_player_name(), "Ahh, a frosty cold beer - look in your inventory for it!")
			else
				minetest.chat_send_player(puncher:get_player_name(), "No room in your inventory to add a beer mug!")
			end
		end
	end
})

minetest.register_craft({
	output = "homedecor:beer_tap",
	recipe = {
		{ "group:stick","default:steel_ingot","group:stick" },
		{ "homedecor:kitchen_faucet","default:steel_ingot","homedecor:kitchen_faucet" },
		{ "default:steel_ingot","default:steel_ingot","default:steel_ingot" }
	},
})

local beer_cbox = {
	type = "fixed",
	fixed = { -5/32, -8/16, -9/32 , 7/32, -2/16, 1/32 }
}

homedecor.register("beer_mug", {
	description = "Beer mug",
	drawtype = "mesh",
	mesh = "homedecor_beer_mug.obj",
	tiles = { "homedecor_beer_mug.png" },
	inventory_image = "homedecor_beer_mug_inv.png",
	groups = { snappy=3, oddly_breakable_by_hand=3 },
	walkable = false,
	sounds = default.node_sound_glass_defaults(),
	selection_box = beer_cbox,
	on_use = minetest.item_eat(2)
})

local svm_cbox = {
	type = "fixed",
	fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5}
}

homedecor.register("soda_machine", {
	description = "Soda Vending Machine",
	mesh = "homedecor_soda_machine.obj",
	tiles = {"homedecor_soda_machine.png"},
	groups = {snappy=3},
	selection_box = svm_cbox,
	collision_box = svm_cbox,
	expand = { top="placeholder" },
	sounds = default.node_sound_wood_defaults(),
	on_rotate = screwdriver.rotate_simple,
	on_punch = function(pos, node, puncher, pointed_thing)
		local wielditem = puncher:get_wielded_item()
		local wieldname = wielditem:get_name()
		local fdir_to_fwd = { {0, -1}, {-1, 0}, {0, 1}, {1, 0} }
		local fdir = node.param2
		local pos_drop = { x=pos.x+fdir_to_fwd[fdir+1][1], y=pos.y, z=pos.z+fdir_to_fwd[fdir+1][2] }
		if wieldname == "homedecor:coin" then
			wielditem:take_item()
			puncher:set_wielded_item(wielditem)
			minetest.spawn_item(pos_drop, "homedecor:soda_can")
			minetest.sound_play("insert_coin", {
				pos=pos, max_hear_distance = 5
			})
		else
			minetest.chat_send_player(puncher:get_player_name(), "Please insert a coin in the machine.")
		end
	end
})